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Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Slaughter Ends Soon!)
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    Ludum Dare 22

    December 16th-19th 2011 :: Theme: Alone

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    Solitude - ACodeGerm - Jam Entry

    Randomly generated platformer developed in Flixel.

    Cut a swath through the army that created you, in order to escape and finally be left alone...

    Had an awesome time putting this together, first time really playing with Flixel. Originally planned to get this into the competition but didn't have enough time to wrap everything up. Took advantage of the Jam though, had Pierre Chamberlain (@_bigp) put together both tracks. Also nabbed another friend to do up a title screen.

    Mechanics and Tips

    - Kill enemies to replenish your energy.
    - Health and energy will be replenished when you get to the next level.
    - The door to the next level will be on the bottom floor of your current map.
    - If you die you restart on your current level, it gets randomized though.
    - The final boss has a charge up attack, while charging he doesn't take much damage.
    - The boss battle is a pain, but there's one spot on the map you can cheese him.

    Eager to hear your thoughts on the game! If you find the game too hard take a peek at the gameplay video. Thanks for taking a look.

    View ACodeGerm's journal. | View all entries by ACodeGerm

    Ratings

    #26Audio(Jam)3.27
    #33Humor(Jam)2.73
    #38Fun(Jam)2.88
    #70Innovation(Jam)2.44
    #82Overall(Jam)2.63
    #92Mood(Jam)2.08
    #110Graphics(Jam)2.50
    #139Theme(Jam)1.88
    #274Coolness45%
    #295Community2.60

    Comments

    Toeofdoom says ...
    Dec 20, 2011 @ 3:54am

    It took a while to load for me with no real indication of why, so for anyone else just be patient I guess :P Anyway it's pretty fun and I liked the music and the floating brain, though I didn't really get very far due to dying and stuff, since there didn't seem to be any health packs etc.

    ACodeGerm says ...
    Dec 20, 2011 @ 1:08pm

    @Toeofdoom

    Good point. Just updated the description. Forgot to warn everyone that there's no preloader.

    binarycoder says ...
    Dec 20, 2011 @ 7:33pm

    It says there is a missing plugin, and chrome usually tells me if one is missing.

    ACodeGerm says ...
    Dec 20, 2011 @ 8:41pm

    @binarycoder

    Should be fixed now.

    Atomic says ...
    Dec 25, 2011 @ 1:47pm

    Very nice ending music.
    The mechanics are a bit strange, for example when you send a bullet back it won't kill you nor the enemies. Bullets going thru everything is a bit strange as well. There's a bug - if you break the ground on the boss you can fall off the level and won't die or be able to play.

    tcstyle says ...
    Dec 25, 2011 @ 8:48pm

    Quite difficult. Energy should be replenished faster and maybe the enemies a little less tough would help.

    SusanTheCat says ...
    Jan 4, 2012 @ 1:09am

    A lot of fun, I really enjoyed the whole system for destroying terrain. I thought it was really well done, and fit the mood quite well

    Nick

    lanoiadimuu says ...
    Jan 4, 2012 @ 1:10am

    Music was the best part, sometimes enemies hit by shield fall trought the floor and enemies have too much health. Overall it is a good game.

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