Ludum Dare 22
December 16th-19th 2011 :: Theme: Alone
robot friends - dwrensha - 48 Hour Compo Entry
You find yourself alone in a room with some programmable robots. Can you use them to help you escape? Watch out! Their playback facilities use dead reckoning and are thus prone to accumulate error.
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The linux version might only work if you have glibc 2.11.
View dwrensha's journal. | View all entries by dwrensha
Ratings
| #11 | Innovation | 4.14 |
| #429 | Fun | 2.17 |
| #466 | Overall | 2.43 |
| #510 | Theme | 2.17 |
| #512 | Graphics | 2.14 |
| #529 | Mood | 1.80 |
| #666 | Community | 1.60 |
| #685 | Coolness | 0% |
Comments
Couldn't really figure out how to play it. A short introduction to the basic control mechanics would help! Idea is neat though.
Use the arrow keys. When you touch the side of a block, you record a sequence of actions for it until it collides with something.
The Linux version IS the Windows version it seems! (I'm on Linux and was surprised by an 'game.exe' without a Linux executable) So if you're on Windows, just download from the 'Linux' link.
@FrozenCow: No, there is no Windows version yet. The "game.exe" file is the linux executable.
Awesome idea. I think it could quickly become quite difficult for the average human to manage though :)
I won... is it just the one level?
To clarify for others, when you touch a block from the top nothing happens, but when you touch them from the side they become active. While they are active you can control them, and the timing of your key presses will be recorded, until they bump against something else, then control goes back to your little man. You can record a different sequence of controls for each block. To play the sequence you then touch the green button on the left. Hint - to get on top of a block you'll have to leave a pause at the beginning of the sequence to give you enough time to get from the green button over to the block and get on top.
I think it would be better if the little man did not slide off the blocks so easily when they move left/right.
This is a really interesting concept, but once I realised what I had to do to win the level, I couldn't really be bothered to do it. I think a few more levels and something of a difficulty curve would help here.
Are you planning on a post-LD?
(Also it's conventional to give linux executables no extention, definitely not a .exe)
It seems to depend on GMP 3, which is >10 years old, and I don't seem to be able to compile it.
I've uploaded a new linux version that does not depend on GMP.
I didn't understand how to control the game until, by chance, I touched the green block and then all made sense. Unfortunately, the game is very hard to win and the way the player slides when the robot moves left or right doesn't make things any easier. It is very innovative, though.
i'm afraid i'm not on the right system for this! a video would be cool, like other said, to get a feel of what the game is like!
Couldn't really figure out how to play this either, good idea but a video or tutorial would be helpful.
cant get this to work on linux (Ubuntu 11.10) wants libesd.so.0, please consider using the "ldd" command to list needed libs and package them with the binary.
Thanks for the tip, callidus. I've upload a new version that statically links to libesd.
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Are you going to port it to Windows or Web?