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    Ludum Dare 22

    December 16th-19th 2011 :: Theme: Alone

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    The Search - quin - 48 Hour Compo Entry

    The Search is a community game for Ludum Dare 22 "Alone" by Quin.

    You play as your civilization's scientific leadership over a span of decades. Each day of real time represents one year of progress in The Search, so you'll want to come back often to review findings, change policies, and adjust budget allocation.

    Here in the heart of the galaxy, stars are separated by 1 - 6 lightyears so it can take several years for radio signals to reach distant worlds.

    View quin's journal. | View all entries by quin

    Ratings

    #25Innovation3.75
    #142Humor2.50
    #176Fun2.80
    #177Community2.89
    #186Overall3.00
    #277Theme2.83
    #301Mood2.45
    #506Coolness24%
    #663Graphics1.56

    Comments

    Gaeel says ...
    Dec 19, 2011 @ 9:44am

    An interesting idea, shame that it takes so long for each move.

    quin says ...
    Dec 19, 2011 @ 2:45pm

    Quite necessary to make sure everyone's had a chance to take their turn.

    Also I don't think I could handle responding to everyone's actions more than once a day.

    Mjiig says ...
    Dec 20, 2011 @ 10:57am

    Looks pretty fun, just out of interest, are you interpreting the orders manually? Or have you written a bot or something?

    quin says ...
    Dec 20, 2011 @ 5:50pm

    I am not a savant AI programmer, no. There's an army of GMs behind the curtain.

    quin says ...
    Dec 20, 2011 @ 5:51pm

    having some DNS issues presently

    quin says ...
    Dec 20, 2011 @ 7:13pm

    site's back.

    ratking says ...
    Dec 21, 2011 @ 10:48pm

    Inspiring idea, but unfortunately not my type of gameplay. I prefer to play the "lone hero" instead of trying to be a leader of worlds. :-)

    Pixelgel says ...
    Dec 21, 2011 @ 11:43pm

    An awesome idea, and well executed. I'm already enjoying the game thoroughly!

    summaky says ...
    Dec 26, 2011 @ 2:43am

    The idea is quite interesting, but I don't have the time nor the patience to wait so long to make a move, although I understand why you are doing it. Also, I do not want to register to yet another website.

    As such, I am not in a position to rate your entry, sorry.

    jeffz says ...
    Jan 2, 2012 @ 9:44am

    registration is a bit of a downer...

    lorancou says ...
    Jan 7, 2012 @ 2:57pm

    I barely have time for one turn before judging ends, but OK, I'm in :)

    DDRKirby(ISQ) says ...
    Jan 7, 2012 @ 3:03pm

    Interesting concept! Not quite the best fit for LD judging but oh well. Might help to provide a little bit more direction to new players.

    quin says ...
    Jan 7, 2012 @ 3:52pm

    yeah, we've been talking about ways to ease new players in, and also ways to make it easier for GMs to know what to do. I'll send a quick email inviting everyone who played to contribute ideas (or get removed from that list if they want) after judging is over.

    We're also planning to do some pretty significant overhauls on the code post-judging, including OpenID for registration and better user interface.

    quin says ...
    Jan 7, 2012 @ 3:53pm

    by "we" I mean me (the programmer) and also the people I recruited to be GMs, and some of the players.

    Mjiig says ...
    Jan 7, 2012 @ 10:38pm

    This was a really neat idea, but towards the end I just got a bit tired of it :(
    Never got anywhere significant in the time I was playing but it was fun.

    nmtr says ...
    Jan 9, 2012 @ 9:47pm

    I really enjoyed the game, especially considering the short time available to put things together. The concept is very good indeed.
    Since i started playing, it became part of my daily routine to read the events and make my move, everyday a few minutes, something no other entry could achieve.

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