Ludum Dare 22
December 16th-19th 2011 :: Theme: Alone
HUG MONSTER - dr_soda - 48 Hour Compo Entry
(Since the blog link is currently broken, you can find it here if you want to judge "Community" :: http://www.ludumdare.com/compo/author/dr_soda/ )
The Hug-Monster (-o^_^)-o can never get enough love or hugs, and is always happy to see you. Unfortunately, it's a little too excitable and at times doesn't seem to know its own strength.
You on the other hand are small and fragile, and most definitely want nothing more than to be left alone, especially from the big, scary Hug-monster!
How long can you avoid its warm, snuggly, and loving arms of death? Find out in this classic platformer!
The Hug Monster
The game is a Unity project.
- Unity3D - Written all in C# using MonoDevelop
- 2dToolKit libraries (Not included)
- Photoshop CS3
In my declaration I mentioned using 2DToolKit to programmatically create sprite animations, but I'm not sure whether its license allows me to include it as plain text in the Unity project. It's available in the Unity Asset Store, but at cost.
If that's not kosher for the Compo, then I'll happily resubmit it as a Jam entry.
(12/22/2011 - Uploaded bug fix for issue reported by caranha -- and then a bug fix for the bug fix.)
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