Ludum Dare 22
December 16th-19th 2011 :: Theme: Alone
Void - Tex Killer - Jam Entry
Done on an immense rush.
Uses our own game engine, still unfinished, but I think it counts as our first shot at Ludum Dare.
Commands:
A, D, Left or Right Arrows: Move
Spacebar, W or Up Arrow: Jump
Alt + Enter: Toggle Full-Screen
Alt + F4: Closes the game
View Tex Killer's journal. | View all entries by Tex Killer
Ratings
| #89 | Theme(Jam) | 2.36 |
| #105 | Humor(Jam) | 1.57 |
| #107 | Audio(Jam) | 2.00 |
| #137 | Fun(Jam) | 1.82 |
| #141 | Innovation(Jam) | 1.64 |
| #142 | Graphics(Jam) | 2.00 |
| #145 | Mood(Jam) | 1.50 |
| #152 | Overall(Jam) | 1.91 |
| #274 | Coolness | 45% |
| #752 | Community | 1.20 |
Comments
Well, you guys tried, that's what counts :-) The level design looks nice.
as you said it feels rushed, looks like it has some potential though :).
Cool that you made your won engine, platforming physics felt a bit wonky, but were also fun and a nice difference from the norm.
Sadly the game crashed just after getting into the game itself on my PC.
Thank you all for your comments.
SparkCloud and MurrayL, could you please tell me your computers specifications? Any detail given on the error would be apreciated as well.
Good idea - if the goal was to jump into the void, cause this is what I've done ^^
Physics behaved really strange and funny, you could actually glitch up walls, by running against them while jumping - I'll just count that as "walljumping" ^^ The stop of movement when you jumped or turned around also was a bit irritating, but I've managed to move. The graphics could use work, also a walking animation would be nice. :-)
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Cool, but a bit one-colored :P