Ludum Dare 22
December 16th-19th 2011 :: Theme: Alone
Cyber Shield - zapaman - 48 Hour Compo Entry
Controls:
W A S D + Mouse (movement and rotation)
Space - to spawn the shield! Release Space
to deactivate it!
Shift - DASH.
I recommend playing the Asian Mode, since Normal is just a Sandbox text.
-------------------
When playing in ASIAN mode (not intended
to be racist, but it's a token of skill),
the Shield is used to deflect bullets.
Both the Shield and the Dash ability consume
SP. When not using them the SP bar is refilled.
ASIAN mode goals: Avoid and reflect the turrets
bullet back at them.
Normal mode goals: - Push all the enemies
into the pits, using your shield.
View zapaman's journal. | View all entries by zapaman
Ratings
| #189 | Community | 2.86 |
| #264 | Humor | 2.00 |
| #268 | Graphics | 2.85 |
| #305 | Fun | 2.46 |
| #334 | Innovation | 2.46 |
| #364 | Coolness | 36% |
| #425 | Overall | 2.54 |
| #511 | Audio | 1.33 |
| #650 | Mood | 1.38 |
| #687 | Theme | 1.46 |
Comments
I'd recommend everyone to focus on the "Asian" mode for the full mechanics and functionality (bullet recoil FTW).
it's pretty nice, but i don't like escape being insta-quit ;)
i personally prefer escape being a return-to-menu type button, and to only have it quit if you press escape in the main menu
also i just got killed straight through the shield, and i don't really like the bullets bouncing off in a totally random direction,
@sirius_black9999: The ESC problem appeared in the last minute when I kinda messed up the Menu Code, so I took out the back to menu feature after wining/losing a game. The getting killed through the shield bug is fixed now, but I did way to many changes to update it! Thanks for playing the game :)
Game looks nice and the idea seems solid, but it doesn't seem to work. I noticed no bullets bouncing in the asian mode, so it's not very winnable... being able to restart after losing without having to reopen the program would be very nice, as would be some indication of how to close it from fullscreen mode. Could use a bit more sound too.
@EatThePath No bullets bouncing? Could you add more details? Didn't they bounce of the player's shield? (Space to activate it), or off the walls?
Harsh game, but I like the two play modes. Easy mode seemed harder than impossible mode, TBH.
You should really add some sounds to help with the control feedback. Also, maybe zoom out the view camera a bit more? It was a bit hard to make decisions with the small view angle.
@Raptor85 what does the error say? Do you have DirectX 9.0c installed?
@Caranha: Yeah, sound is something I didn't manage to do. The Zoom in, zoom out idea is good though.
You must sign in to comment.
Excellent! Many kittens will die from me trying to best the Asian bots! :D