Ludum Dare 22
December 16th-19th 2011 :: Theme: Alone
Lonely Thought - Awennor - 48 Hour Compo Entry
Java 1.6 - Windows, Mac, Linux | Source | My indie Blog | Java 1.7 link, any OS that has JVM
A lonely kid struggles with his inner thoughts...
Click on the screen to shot at a word, simple as that. But don't let them consume you.
Try to unveil all the messages!
I aimed for a songless, still design, I hope it's not too bland.
View Awennor's journal. | View all entries by Awennor
Ratings
![]() | Coolness | 54% |
| #399 | Theme | 2.53 |
| #438 | Mood | 2.00 |
| #453 | Community | 2.20 |
| #491 | Audio | 1.47 |
| #503 | Humor | 1.44 |
| #575 | Graphics | 1.94 |
| #589 | Innovation | 1.76 |
| #605 | Overall | 2.00 |
| #678 | Fun | 1.35 |
Comments
Pretty boring.
Plus, when I start it in cmd, it says that it can not find a resource that in C:\Users\Pedro\*something something*
It ran fine for me.
I was interested in getting the narrative but the gameplay is a bit frustrating. If you were able to move around or something it might be a little bit more interesting?
In any case, nice concept. Oh and I like the artwork for the kid as well. :P
Nice idea, shooting the words as they come to you. I also liked the spotlight showing up as game progressed.
But I tried and tried to shoot the "Stage X" word, and nothing happened :-( You should do something about that!
Also, the speed of the message when you complete a level is a bit too slow, you should either speed it up, or allow the player to display the message all at once with a key.
Thanks for the feedback, everyone!
I guess it's pretty boring indeed, a dark room with shooting words, but that could be part of the atmosphere?
I guess not being able to move makes it too static, I could have added that easily too... Well, I'll keep in mind, thanks again everyone!
Took me a second to get it, then I got it. Funny stuff. It flickered on Windows XP in Oracle's Virtual Box.
This doesn't really feel like a game, and is kind of boring after the first stage. I think there is potential in the idea though, perhaps more time and a more fun mechanic would make it better :)
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Doesn't launch.