Ludum Dare 22
December 16th-19th 2011 :: Theme: Alone
Leave Me Alone - strega - 48 Hour Compo Entry
Windows | Post-Dare | Web | Source
Description:
"Leave Me Alone" is a fast-paced platforming game where you must run from the demons chasing you. As you explore the space, collect fragments of yourself and escape the demons forever.
With the theme, "Alone", I decided go with the desire to be alone. To escape the clutches of others or to run away from your own inner demons. My dare entry, "Leave Me Alone", takes this idea and runs with it, literally.
Don't give up if you lose. You don't have to recollect fragments you've already picked up. Try different routes.
A Post-Dare version with music can be found here:
http://vuha.carbonmade.com/projects/4074974
How to play:
WASD or arrow keys to move
space to jump
Programming:
ActionScript3
FlashDevelop
Flixel
TweenMax
Art:
Photoshop CS4
Graphics Gale
Sounds:
as3sfxr
View strega's journal. | View all entries by strega
Ratings
| #17 | Fun | 3.57 |
| #50 | Overall | 3.50 |
| #120 | Mood | 3.15 |
| #153 | Graphics | 3.29 |
| #165 | Theme | 3.21 |
| #175 | Innovation | 2.93 |
| #215 | Community | 2.80 |
| #338 | Audio | 2.23 |
| #380 | Humor | 1.71 |
| #533 | Coolness | 22% |
Comments
Thanks! Yeah. I didn't get much time to really play test the areas very much and make it flow better for speed running, but I think it's pretty good for a quick game :D
Very fun, nice mechanics and cool graphic style! The only thing I didn't like was the sound.
Fun! A zippy little flash game. The stalker guys are creepy. The theme is pretty tacked-on, though.
Thanks a lot! I didn't think I would have time to finish something complicated so I went with trying to get the most fun out of a simple mechanic.
Alright, so this was fun! Loved sliding underneath those things. Made me feel way cool. Some more polish and better level design would make this fantastic!
It is somewhat unbalanced. Most of the time the game presents no challenge at all, but on other part it is too hard. The visual presentation is awesome.
The difficulty scales based on your loneliness, but I guess I did design some areas that would make it so your loneliness would likely increase without much immediate threat. Sometimes you need to spend time with others. :p
Great gag with the title! Gameplay is also quite solid.
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I loved the appear animation for the big demons. Some of the difficult platform jumping made me frown.