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    Ludum Dare 22

    December 16th-19th 2011 :: Theme: Alone

    Back to Browse Entries

    Alone, the Game - Colinchocolate - 48 Hour Compo Entry

    A 5 level game assembled with Unity, Maya, Audacity, SFXR, and lots of luck.

    View Colinchocolate's journal. | View all entries by Colinchocolate

    Ratings

    #475Graphics2.26
    #484Theme2.26
    #489Audio1.48
    #515Mood1.83
    #564Fun1.82
    #565Overall2.17
    #572Innovation1.80
    #575Humor1.29
    #625Community1.75
    #641Coolness10%

    Comments

    devwil says ...
    Dec 18, 2011 @ 6:35am

    Small thing, but pressing ESC should really give players their cursor back.

    Big thing: got to the lava level and unlocked the door... but saw no door.

    Rockenez says ...
    Dec 18, 2011 @ 2:21pm

    My mouse just goes out of the screen, so I cant play :(

    Dec 18, 2011 @ 3:31pm

    Thanks, devwil! I'll fix those things, really easy bugs. Perhaps the cursor problem you were talking about can be fixed with the esc suggestion, Rocknez?

    Dec 18, 2011 @ 4:23pm

    I've uploaded the new web version. I'll upload the source and downloadable versions in a few hours.

    Dec 18, 2011 @ 4:24pm

    Escape switches between mouse shown, and not shown.

    GTB says ...
    Dec 18, 2011 @ 10:41pm

    Hey I see that you are using Unity 3D, I do to. I wanted to know how you make teleporters (like the "tutorial" section at the beginning of the game) on Unity 3D. But OT, the game is pretty good!

    Dec 18, 2011 @ 11:33pm

    var sceneToLoad : String;

    function OnTriggerStay(other : Collider)
    {
    Application.LoadLevel(sceneToLoad);
    }

    function Update ()
    {

    }

    My script for portals. Really simple! Oh, and you need to remember to add the scene you are teleporting to to the build settings list.

    GTB says ...
    Dec 19, 2011 @ 5:42am

    Thanks a lot, it worked!

    GFM says ...
    Dec 19, 2011 @ 12:52pm

    Extra points for unsing fractals in the paintings. xD

    ollz272 says ...
    Dec 19, 2011 @ 11:40pm

    Way to short

    helloserve says ...
    Dec 20, 2011 @ 11:53am

    All right. Bit buggy, but a good platform/puzzler/portal game.

    volando says ...
    Dec 23, 2011 @ 12:48am

    yess ;)

    summaky says ...
    Dec 26, 2011 @ 2:28pm

    This game fails to set the "alone" mood for me. It looks like a somewhat psychedelic platform game. I also didn't understand that the floor was actually lava in the second level, so I was wandering how should I move the blocks (they say "move!") if every time I start over again...

    Winterblood says ...
    Dec 29, 2011 @ 7:33pm

    Somewhat disjointed art, the core mechanics are a little clunky, and it didn't really evoke the theme for me...but I did enjoy playing it through :)

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