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Ludum Dare 26 — April 26th-29th Weekend — Theme: Minimalism

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    Ludum Dare 22

    December 16th-19th 2011 :: Theme: Alone

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    Last Stand - Yezu - 48 Hour Compo Entry

    My tribute to MechWarrior.
    Becaues nothing makes You feel more alone than beeing in a 20+ ton machine on a desolate, lifeless planet.

    Cool features:
    * Large open terrain levels.
    * Two full music tracks.
    * You can blow stuff up.
    * Full plot including sinster beings from outerspace.
    * BattleMechs!

    Windows requirements:
    Java (most preferably recent)

    Linux requirements:
    Java
    OpenAL

    INSTRUCTIONS:
    Control: WSAD / Arrows + Spacebar + mouse

    Included is a configuration app that will enable you to set graphical quality, resolution etc.
    NOTE: Unless necessery don't modify the sound settings.

    To run the game launch run.bat or run.sh
    To run the configuration app launch run_conig.bat or run_config.sh

    Mac OS X version (hopefully) comming soon :)

    View Yezu's journal. | View all entries by Yezu

    Ratings

    #180Audio2.80
    #191Graphics3.08
    #371Overall2.64
    #457Coolness28%
    #467Innovation2.10
    #484Mood1.90
    #561Theme2.00
    #567Fun1.80
    #609Humor1.20

    Comments

    ladron says ...
    Dec 19, 2011 @ 10:05pm

    It hung when I tried to run fullscreen (Windows 7), but running in a window worked. I didn't manage to blow anything up. When an enemy appeared, the framerate went way down. I tried shooting it, but the bullets didn't seem to have any effect...

    ladron says ...
    Dec 19, 2011 @ 10:19pm

    One more thing - you might want to break the 32bit and 64bit windows builds into separate files, since the download was large and quite slow.

    Yezu says ...
    Dec 20, 2011 @ 9:19am

    I will have to look into this fullscreen stuff :/
    Anyway I think I might have made the mechs a bit to sturdy. You can destroy them you just have to hit them a couple of times.

    Pierrec says ...
    Dec 22, 2011 @ 8:00pm

    I didn't manage to make it work...:(

    Benjamin says ...
    Dec 23, 2011 @ 11:29pm

    Battlemechs ! /o/
    The move of the robot are ok but it would be better with some kind od dash using the jump bar and activable in air.
    I also miss the traditionnal white lines smoke behind the missiles :)
    Good overall !

    summaky says ...
    Dec 27, 2011 @ 5:18pm

    Wouldn't start on GNU/Linux x86_64. I've tried the 32 and 64-bit versions and with the 64-bit all I got was a black screen; 32-bit version didn't do anything at all.

    Robmaister says ...
    Dec 30, 2011 @ 10:27am

    It's not working on Windows 7 64-bit. Based on what I'm seeing in system_err.txt, it's looking for the 64-bit version of the libraries even on the 32-bit version of the game.

    java.lang.UnsatisfiedLinkError: no jinput-dx8_64 in java.library.path
    java.lang.UnsatisfiedLinkError: no jinput-raw_64 in java.library.path
    ...
    Exception in thread "main" java.lang.UnsatisfiedLinkError: C:\...\LastStand\lib\gluegen-rt.dll: Can't load IA 32-bit .dll on a AMD 64-bit platform

    Gregory says ...
    Dec 30, 2011 @ 11:06am

    Windows 7 64-bit, the 64-bit version did not start, but the 32-bit version did. 32-bit version is very laggy, even with vsync disabled. Are you attempting to draw everything on the map? I like the content though, and the arrow/distance to target. Not a big fan of the WASD. Would benefit with acceleration and a throttle.

    Cosmologicon says ...
    Jan 2, 2012 @ 3:16am

    Love the scenery! Unfortunately it's unplayably laggy for me (Linux 32-bit). I managed to find an enemy and I couldn't keep it on my screen for more than two frames at a time, forget aiming at it. The mouse looking seemed really unresponsive. I felt like I had to drag my mouse all the way across my desk to turn the mech by 30 degrees.

    Kitch says ...
    Jan 4, 2012 @ 12:37am

    Didn't work on win764 for me...

    lanoiadimuu says ...
    Jan 4, 2012 @ 12:58am

    Really liked the graphics, too bad the enemy killed my framerate and stopped me from playing.

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