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    Ludum Dare 22

    December 16th-19th 2011 :: Theme: Alone

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    Live another day - fishbrain - 48 Hour Compo Entry

    Hoooooorah!... Didn't think I'd get a chance to submit an LD22, but knuckled down Saturday night and managed this bleak piece of code. Now I must sleep as it is Sunday morning.

    HOW TO PLAY:
    Your goal is to mouse-over positive words; mouse-over negative words and the screen becomes more and more red, and your gun arm shakes more and more, and the gun hammer gets pulled.

    There are two endings - you either survive or you don't.

    There is also a 'score' at the bottom left.

    Note:
    Because this is quite a simple and short game, I have made it quite challenging in terms of game difficulty - this is also to increase the tension in-game, which I feel is a big part of the experience.

    WARNING:
    MATURE CONTENT

    View fishbrain's journal. | View all entries by fishbrain

    Ratings

    Mood4.33
    #9Theme4.12
    #25Audio3.60
    #85Innovation3.31
    #186Overall3.00
    #245Coolness49%
    #282Graphics2.82
    #326Community2.50
    #402Fun2.24
    #640Humor1.13

    Comments

    ericdpitts says ...
    Dec 19, 2011 @ 6:47pm

    Nice job, thoroughly depressing. Good job with the theme.

    Veralos says ...
    Dec 20, 2011 @ 10:26am

    The ending gave me a bit of a shock, though I suppose that was probably intended. Or maybe I just had the volume up too loud.

    It's not exactly a "game", but it's still a great use of the theme.

    fishbrain says ...
    Dec 20, 2011 @ 10:33am

    Yeah, it is a game... maybe I need to explain...
    You goal is to mouse-over positive words, mouse-over negative words and the screen becomes more and more red, and your gun arm shakes more and more, and the gun hammer gets pulled.
    There are two endings - you either survive or you don't.

    ASOT says ...
    Dec 20, 2011 @ 10:47pm

    Wha- but... Wow. I guess you really captured the horror of suicide. The game ended and I thought, "that's it?" I guess that's what happens when someone commits suicide. (I did play again and win, just so you know)

    Stavu says ...
    Dec 20, 2011 @ 11:59pm

    Very powerful game... I agree that you have really managed to capture the horror of suicide. It's a constant battle, and you only get to lose once (in real life, that is). Winning this game for me was almost as depressing as losing... :) Great job on the art and music. They really help to create the right mood.

    ziomorti says ...
    Dec 27, 2011 @ 2:15pm

    The mood is awesome! Also, loved the tremble of the guy; I totally felt the tension!

    Pierrec says ...
    Dec 30, 2011 @ 12:57pm

    Clever and powerful! Thanks!

    Veralos says ...
    Jan 5, 2012 @ 9:05am

    Sorry, I didn't notice that you were able to do those things the first time. I played the game again, got the good ending and adjusted the ratings I gave. Thanks for explaining the parts I missed, and sorry for taking so long to reply.

    Cosr says ...
    Jan 9, 2012 @ 5:37am

    I loved this (maybe that sounds bad). Took me five or six tries until I was able to live. Sometimes it just doesn't seem like enough positive words spawn to be able to survive. I think I'm mostly ok with that, but it does seem a bit too random (considering when I finally survived it seemed pretty easy).

    Little annoying to have to refresh to replay, but that's a tiny niggle, and having a replay button would probably ruin the mood.

    Well done, good job with the theme.

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