Ludum Dare 21
August 19th-22nd 2011 :: Theme: Escape
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Apocalypse Escape - Lucas Tiridath - 48 Hour Competition Entry
I ran out of time on this one so there are a few things left un-done. The physics still has problems on some machines and I didn't get time to add sound effects. However the game is playable and I'm pleased to have got it done in the 48 hours!
You have to help your colonists escape the apocalypse by building them a safe bunker and then enduring five destructive attacks in the form of a flood, a plague, a hurricane, an earthquake and an a-bomb. There are three difficulty levels. I hope you enjoy it!
View Lucas Tiridath's journal. | View all entries by Lucas Tiridath
Ratings
| #11 | Innovation | 4.19 |
| #143 | Humor | 2.27 |
| #181 | Fun | 2.88 |
| #230 | Theme | 3.00 |
| #308 | Overall | 2.69 |
| #371 | Audio | 1.00 |
| #379 | Graphics | 2.19 |
| #389 | Community | 1.83 |
| #418 | Coolness | 0% |
Comments
Really nice idea, it would be helpful to know when blocks are stuck together and when they're just next to each other.
Wow, this concept was brilliant.. once I realised what was going on, shame you couldn't pixel double everything because it was tiny :)
The game definitely needs some kind of tutorial. The blocks never stuck together for me so first I tried making a building which only caved in. It should have crushed people but everyone survived despite being under five layers of brick and metal combined.
Also the game overloaded on the fourth round for having too many objects on screen. Maybe being able to place 800 blocks was not the best idea.
Download link is down here, shame because looks like I would really enjoy it :(
was tricky to predict what different disasters would do, but that was 80% of the fun!
hahaha I had a lot of fun playing around with this, partly because (owing to its being a 48 hour game) I had no idea what was going to happen when I hit Go. It's fun to crush those little guys and watch the physicsy goings on. Sadly I got a crash at the beginning of the earthquaqe stage - message said 'sprite not setup for physics'.
Haha oh wow, those are some interesting physics. didn't figure out how to make a building that didn't just collapse instantly or fly away... but it was an interesting concept and game anyways!
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Everything seems small and it's kinda hard to see, is there a way to rectify that?