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    Ludum Dare 21

    August 19th-22nd 2011 :: Theme: Escape
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    The Accidental Adventure of Jim - MattRB - Jam Entry

    Windows and Linux binaries available, or download the source and run it with Love2d :)


    The Accidental Adventure of Jim is a pong RPG... thing. It was rushed and I really didn't have time for much combat, I hope you can look at what is there, though.

    FAQ:

    The art sucks.
    Yup.

    There's no sound/music.
    Yup.

    The dialogue is trite and childish.
    Mostly.

    I wish I had been able to do a couple more of my ideas :(

    View MattRB's journal. | View all entries by MattRB

    Ratings

    #18Humor(Jam)2.73
    #44Innovation(Jam)2.50
    #53Overall(Jam)2.50
    #56Audio(Jam)1.73
    #68Fun(Jam)1.83
    #71Graphics(Jam)2.17
    #72Theme(Jam)2.00
    #418Coolness0%

    Comments

    ratking says ...
    Aug 23, 2011 @ 6:31pm

    The idea of playing a mini game in order to defeat an enemy is nice, but the game itself (Pong) is just too slow. Also, the ugly endboss(?) is unbeatable, more or less. Dunno, I stopped trying, sorry.
    First I thought you have to escape the dungeon, but then the ugly guy said something about a princess, so I think you missed the theme. ;)
    Fazit: It would have been nice if you had some more polish in it, it just feels incomplete as a whole. Which is said, because I like Dungeon Crawlers. :)

    says ...
    Aug 23, 2011 @ 10:23pm

    Hey, no I really didn't miss the theme, I just didn't finish the dialogue/story :P

    My plan was to do 2 more levels after this one, and Jim the titular main character was to be a random convict, misinterpreted as a hero come to save the princess. He just wanted to escape from prison, but was forced into a role, I never quite got to express this, though :P

    Shigor says ...
    Aug 24, 2011 @ 3:27pm

    I'd add "it's too slow" to your self criticism. But you've scored with "It's too dangerous... errr" line :)

    pdyxs says ...
    Aug 26, 2011 @ 8:21am

    I was so happy when the first type of bad guy was 'bat', coz it fit the pong metaphor really well... I woulda liked it if you took the use of the minigame a bit further in story.

    Agreed that pong was too slow, especially once you started having to win a number of times...

    angrygeometry says ...
    Aug 27, 2011 @ 2:30am

    i thought the graphics were quite charming.

    FireSlash says ...
    Sep 13, 2011 @ 12:25am

    Cannot skip cutscenes... text is slow, cannot skip. Combat pong is an interesting idea but gets old very fast. Loved the tie in for the old LD theme.

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