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    Ludum Dare 21

    August 19th-22nd 2011 :: Theme: Escape
    [ Summary | Compo Top 50 | Jam Top 50 | Top 25 Categories | View All (599) ]

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    Asplosions! - blahoink - 48 Hour Competition Entry

    Yay! My first Ludum Dare entry. No sound or music though, not enough time :(. You are escaping from... something along the lines of bloodthirsty sumo-wrestlers and soldiers. I had other ideas and level designs, so i guess i will make a post-LD version. Hope you enjoy!

    View blahoink's journal. | View all entries by blahoink

    Ratings

    #16Fun3.73
    #28Humor3.41
    #42Innovation3.77
    #60Overall3.54
    #110Community3.11
    #118Theme3.42
    #183Coolness3%
    #208Graphics2.88
    #371Audio1.00

    Comments

    Marco Jonkers says ...
    Aug 22, 2011 @ 3:04am

    This was fun :) Certainly interested in a post-LD version!

    thonk says ...
    Aug 22, 2011 @ 4:25am

    That WAS fun.

    DecsterB says ...
    Aug 22, 2011 @ 4:46am

    Good stuff. :)

    jonbro says ...
    Aug 22, 2011 @ 9:04am

    nice man. I got stuck on the "build a tower to escape" level. Really good concept though!

    MadrMan says ...
    Aug 22, 2011 @ 9:12am

    Haha I love it.

    Chinchilla says ...
    Aug 22, 2011 @ 12:06pm

    Good fun! I completed it. I'm awesome.

    Aug 22, 2011 @ 4:57pm

    Pretty cool, the building/destroying mechanic is good though I wish there were an auto-file.

    FireSlash says ...
    Aug 22, 2011 @ 5:49pm

    Had a lot of fun with this. Collision was a bit frustrating at times due to the block size in relation to the character, but still played it to the end and enjoyed it.

    thealchemist says ...
    Aug 22, 2011 @ 10:11pm

    Haha, major bug on the first sumo wrestler level, after each death they seem to double. Anyway, great game.

    Almost says ...
    Aug 22, 2011 @ 11:02pm

    Wow I died a bunch against the sumowrestlers now they kill me as I spawn.

    uncade says ...
    Aug 23, 2011 @ 3:53am

    Really love this concept, kept getting killed by the sumo wresters though :(

    kavs says ...
    Aug 23, 2011 @ 7:20am

    Would have loved to see an auto-fire feature, as it was nearly impossible to play this without a mouse (using laptop touchpad). Level 3 kept murdering me! It feels like they kept spawning more the more I died.

    Anyway, love the style and what you had going. I had fun. :D

    maxx says ...
    Aug 23, 2011 @ 9:00am

    I loved the idea. In the second level it got stuck dying because of infinite sumo-wrestlers. Funny graphics.

    lilserf says ...
    Aug 23, 2011 @ 3:16pm

    The sumo wrestler part was seemingly impossible and incredibly frustrating. They spawn quickly and aiming the fireballs to make a big enough space to escape is too hard.

    PaulWagener says ...
    Aug 23, 2011 @ 5:52pm

    Love the game, especially his facial expressions and the introduction of new mechanics.

    blahoink says ...
    Aug 23, 2011 @ 6:27pm

    Thank you everyone for the support on my first LD! I wasn't aware of the spawn-killing bug after release, sorry. It t'was some data clearing issue, and i'm sure to fix it for the post-LD release!

    mikolalysenko says ...
    Aug 23, 2011 @ 10:08pm

    Neat little game, I made it through once, though the second time I got stuck at the sumo level. There seems to be a bug where if you die there, the sumos don't ever stop coming in.

    Milo says ...
    Aug 24, 2011 @ 12:16am

    Fun game & concept, although the sumo wrestlers seem way too difficult (on my trackpad anyways), and I haven't been able to get past 'em.

    Aug 24, 2011 @ 2:06am

    LIke the graphics, like the gameplay and the concept.

    IF you die, the sumo's continue to spawn right on top of you making it too hard to continue. It was fun up to that point.

    Graphics are nice, no sound though (or did my sound just not work)

    Geroro says ...
    Aug 25, 2011 @ 6:20am

    I really liked it!, looking forward to more.

    Cirrial says ...
    Aug 26, 2011 @ 6:28pm

    I loved this game so much. The humour is amazing, timing of pop-up messages is spot on and with a new element each level this is an amazingly solid entry into the competition. Astonishing work.

    Shigor says ...
    Aug 26, 2011 @ 7:13pm

    Some more challenging ideas for levels would be welcome (by challenging I mean something other than trying to outbuild / outdig those sumo wrestlers, otherwise nice "minecraft2d". Platformer + block building and destroying was used by few other games in compo, i'd guess your version is probably best, even unpolished like this.

    Aug 27, 2011 @ 10:05am

    This is great. Especially the gag where you break out of the game-window.

    And suddenly there are sumo-wrestlers (makes perfect sense)

    (seriously. Remember how games were about italian plumbers taking halluzinogenic mushrooms and riding dinosaurs through pipes?)

    Rudy says ...
    Sep 1, 2011 @ 7:06pm

    Cool mechanic, like it. It needs polish, but overall pretty cool. Graphics are a bit minimalistic.

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