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    Ludum Dare 21

    August 19th-22nd 2011 :: Theme: Escape
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    The Bachelor's Escape - Yoni - 48 Hour Competition Entry

    Playigitx is proud to present The Bachelor's Escape!

    John McPlayer has risen to fame and fortune. Will he be able to escape from the clutches of all girls worldwide?

    Arrows (or W/A/D) to move.
    Space to use ugliness potions, for a brief relief.
    While ugliness is in effect, you are kind of evil, so you may steal girls' money.

    IT MAKES SENSE, TRUST ME.

    Have fun!

    Bugs:
    - Sometimes (rarely) the game freezes. Sorry.

    View Yoni's journal. | View all entries by Yoni

    Ratings

    #10Humor3.92
    #109Theme3.46
    #142Fun3.00
    #193Audio2.46
    #220Innovation2.86
    #246Coolness2%
    #275Overall2.79
    #360Graphics2.29

    Comments

    stoz says ...
    Aug 22, 2011 @ 8:46pm

    Pretty hilarious concept, although if you have no ugliness potion you're guaranteed to get tackled by the swarms of ladies -- there's no good way to avoid them.

    johnfn says ...
    Aug 23, 2011 @ 6:57am

    Amazing instruction page. Really funny mechanics - kind of like a demented platformer version of pacman. The controls could have been a little more solid, and the death screen could go by faster, but I'm loving the concept.

    Shigor says ...
    Aug 24, 2011 @ 3:38pm

    Funny idea, really annoying audio :) (and slow game over screen)

    Aug 28, 2011 @ 4:18pm

    Not the biggest fan of being tricked into an inescapable pit.

    eli says ...
    Sep 7, 2011 @ 7:13pm

    I thought the audio was less annoying than advertised. The rarer sound effects (win, lose, etc.) were great.

    I really love the single-mindedness of the gamestate (johnfn's likening of it to pac-man was spot on). But because it's on a platforming course, there were some interesting patterns and strategies.

    Really well done, especially for a first-platformer-ever. good work man!! Looking forward to future yonigames.

    Chaoslab says ...
    Sep 8, 2011 @ 9:59am

    I agree about the pac man feel, its like the power pill and munch ghosts vibe. Pretty off the wall, I like it! :-)

    summaky says ...
    Sep 10, 2011 @ 1:09pm

    On the first level, there are a part where you can't jump high enough to leave the pit. I guess you used the sprite's rect as collision detection, because there was a lot of times that I lost but there was a clear gap between the player and the girl. And, sometimes, the sound got somewhat annoying, but I guess this is what would be on the real world :-)

    However, having said that, I liked this game. As the others pointed out, I though this was a platform pac-man in a very humorous set up. Well done!

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