Ludum Dare 21
August 19th-22nd 2011 :: Theme: Escape
[ Summary | Compo Top 50 | Jam Top 50 | Top 25 Categories | View All (599) ]
Escape Kraut - hakearok - 48 Hour Competition Entry
You've just completed a mission deep in the heart of Berlin.
* Make your escape via the heavily-guarded Autobahn.
* Keep your speed up to confuse the German machine-guns.
* Watch out for the tar-traps and blockades.
Control scheme is a little involved, but it's not a racer. Try jumping!
No sound/music sorry. Ran out of time.
The source is a Unity project. Extract it to a folder and open that folder in Unity if you need to look at the source.
View hakearok's journal. | View all entries by hakearok
Ratings
| #104 | Fun | 3.17 |
| #183 | Coolness | 3% |
| #186 | Overall | 3.06 |
| #205 | Humor | 2.00 |
| #235 | Graphics | 2.78 |
| #289 | Community | 2.29 |
| #295 | Innovation | 2.56 |
| #300 | Theme | 2.78 |
Comments
Good game. I especially liked it because most of the other games were 2-D platformers. Reminds me of Crazy Taxi, but with a twist. Bravo!
Awesome work. My only complaints would be not being able to control your jump mid-air and that the machinegunners were a bit cheap.
Aside that, very very good work here!
After I finally noticed that you can accelerate with W it was really fun. ^^
Liked the general idea of the gameplay. Jumping motorcycles ftw :)
Audio would have been great. It took me some time to get that the reason I died was because of a machine gun :)
W made it exciting! Reminds me of an excitebike on rails. This could a lot of fun.
Very nicely done, love the high speed driving. Terrain and road could use a little variety. Jumping to the side while holding arrows would also make gameplay easier. I am unsure what I'm escaping and why, and how the game is central to the theme?
Awesome! My play style is just to hold W all the time cause it's more fun that way. :D I'd like some more variation later on in the game, but the game does well.
I kept jumping over barricades and straight into tar haha, a single jump button(direction controlled with movement keys) would have been slightly more manageable.
You must sign in to comment.
I like the idea, it reminds of the Need For Speed quarter mile races.
Also, took me a while to figure out how to accelerate. That instruction needs to be bigger :-)