Ludum Dare 21
Escape from the Wolf Castle - Petzi - 48 Hour Competition Entry
My game is about a rabbit trapped in a sort of castle full of wolves. I originally planned it to be more complex, with having the wolves chase you around, finding other rabbits and some other things. If it weren't for the 12-hour extension, this game would have a really small test room instead of a proper level and no sounds, so THANK YOU WEBSITE CRASH!
The game is sort of a dungeon crawler. It should really have more levels, but it was hard enough to make a single one and I don't have any more time. You run through a maze, find things blocking your path, and find things to unblock your path. The game's biggest feature is the turn-based fighting system I managed to put together, which I think is pretty cool for a 48-hour game. It's also pretty fun. I hope you enjoy playing it as much as I enjoyed making it!
EDIT: In response to the comments, the game did always feature a rabbit. I didn't really think about it, the only time it seemed weird was when I was making the bow-holding sprite, but even then it still seemed strangely natural.
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