Ludum Dare 21
August 19th-22nd 2011 :: Theme: Escape
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Escausage - jplur - 48 Hour Competition Entry
Help the sausages escape.
Tested to work with windows 7, vista, xp
Mac version coming later in the week, or grab the sourcecode and install python 2.6, pygame, and pymunk
*Note, if your computer is too slow, some levels may be impossible to beat before the timer runs out, in which case wait for the post compo version*
! Use both the arrow keys and wasd, they each control an end. Also 'r' will restart the level.
View jplur's journal. | View all entries by jplur
Ratings
| #6 | Humor | 4.03 |
| #13 | Innovation | 4.16 |
| #41 | Fun | 3.52 |
| #76 | Overall | 3.45 |
| #87 | Coolness | 6% |
| #163 | Graphics | 3.14 |
| #225 | Audio | 2.28 |
| #228 | Community | 2.58 |
| #295 | Theme | 2.80 |
Comments
I love the avatar and the character control. It reminds me QWOP in a certain way.
It's hard to master and funny to play!
Funny, but overall just ended up being a mashing of the up and to the right keys. The engine also seemed like it was quite buggy.
I liked the concept very much and it was also fun to play. The physics are very basic, though and sometimes I ended up button mashing to get to the exit.
With a little extra work this could really become a good game. Keep it up! :)
The controls take some getting used to, and time tends to be a little short but it's pretty fun.
I like them struggling around to get somewhere and suddenly they fly... :) Hot dogs! Nom nom nom...
Fun, very silly, but I found it often ended like a fight against the game rather than against the challenge the game posed, if you know what I mean. Still, a great contender, and something that deserves even more fleshing out.
nice and fun, but the controls were often unpredictable, which made it a little frustrating.
Excellent work! I like original off the wall ideas and you pulled it off! :-)
This idea is great! It also gives off a great qwop-vibe.
Flying sausages! Extra funny idea. Controls are very hard though, half the time I'm just randomly mashing up and right. I also didn't get you use both wasd and arrows at first.
incredible sausage physics !!! This game really need a slice-effect with sausage particles on the exit square collision. I also think that the multisausage is more fun with level like the hole than in the classic one-path level ( you always end up focusing only on one sausage at a time )
Very funny and ridiculous. Sort of fun, but is was I think way too difficult for the amount of limited control you had.
If I weren't so full right now this game would have made me hungry. ;-) Nice game idea, but at some point too frustrating / uncontrollable so I ragequit.
Well that's a weird concept. Other than that though, it's quite hard to control. Also, I was confused in the third level when it says "you didn't think you were alone, did you?" because I thought I was competing against the other sausages, and I spent some effort the first time trying to keep the others behind me...
It's probably not the point of the game, but I wish I had better control over the sausages. It doesn't need to be easy. I just need to feel like I have a handle on my... sausage.
This was one of the weirdest entries I played for the compo. The mechanics were a little odd to grasp. The premise was funny and well worth the play.
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Fun game - I liked it a ton. Some parts can get a teeny frustrating if you know what I mean.