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    Ludum Dare 21

    August 19th-22nd 2011 :: Theme: Escape
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    Arachnid Escape - Kenny G - 48 Hour Competition Entry

    Aim with the mouse, and fire up to to webs with space and left mouse button.

    View Kenny G's journal. | View all entries by Kenny G

    Ratings

    #98Community3.15
    #140Innovation3.22
    #321Fun2.39
    #364Humor1.40
    #371Audio1.00
    #374Overall2.48
    #418Coolness0%
    #423Graphics1.88
    #449Theme2.03

    Comments

    KavuDX says ...
    Aug 22, 2011 @ 6:01pm

    I got as high as the bee part, but couldn't move up afterwards...

    All in all, I felt that if the spider-web was faster, the game would be more fun, as the only proper way to go up is hugging to a side of the wall.

    Congratulations :)

    ToxicLogic says ...
    Aug 22, 2011 @ 8:02pm

    Nice! I also found it a bit too challenging - I would suggest keeping the spider toward the bottom of the camera, so you're not flying blind. Nice job with web physics - it had a good intuitive feel to it.

    skelethulu says ...
    Aug 23, 2011 @ 3:32am

    732!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! (using the hug the wall technique).

    johnfn says ...
    Aug 23, 2011 @ 3:39am

    Reminds me of one of the first Flixel games, and I see you also used flixel. Simple but gets the job done.

    Hempuli says ...
    Aug 23, 2011 @ 9:22pm

    Quite bare-bones, but I find the mechanic intriguing. Now just to add more stuff and nicer graphics and you'll have a neat game.

    mikolalysenko says ...
    Aug 24, 2011 @ 12:15am

    Like others, I keep getting stuck at the bee...

    marudziik says ...
    Aug 24, 2011 @ 10:53am

    I could get to 240, using the hug wall technique, but after that, the web seemed to stop working. :( Switching walls is quite inaccurate. Playable, but needs some more work.

    AJMilsom says ...
    Aug 24, 2011 @ 4:40pm

    needs some polish but not bad, bee's were pretty hard to get past, and sometimes the webs didn't seem to fire properly which felt a little frustrating. very nice idea, i had no idea where about i was also, some indicators similar to what was at the start left hand side perhaps.

    kavs says ...
    Aug 24, 2011 @ 7:32pm

    Stuck at the bee for some reason. I had a good wall hugging technique going (like the rest of hte player seem to have used) but could never get past the bee.

    I like the web mechanic, but it didn't feel like I was escaping. Maybe if there was rising water and you were escaping inside a drain pipe or something, like a reverse itsy-bitsy spider. :)

    Shadow says ...
    Aug 28, 2011 @ 5:24pm

    Loved the concept. I wish the bees wouldn't kill you though. sometimes I just happen to accidentally hit one while swinging. It obviously needs some polish but I enjoyed it.
    The connection with the theme is a bit too loose though.

    Aug 29, 2011 @ 8:43pm

    This is quite an innovative game, my only beef with it is that the walls are too thin, so i kept click outside the swf, thus pausing the game.

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