Ludum Dare 21
August 19th-22nd 2011 :: Theme: Escape
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Arachnid Escape - Kenny G - 48 Hour Competition Entry
Aim with the mouse, and fire up to to webs with space and left mouse button.
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Ratings
| #98 | Community | 3.15 |
| #140 | Innovation | 3.22 |
| #321 | Fun | 2.39 |
| #364 | Humor | 1.40 |
| #371 | Audio | 1.00 |
| #374 | Overall | 2.48 |
| #418 | Coolness | 0% |
| #423 | Graphics | 1.88 |
| #449 | Theme | 2.03 |
Comments
Nice! I also found it a bit too challenging - I would suggest keeping the spider toward the bottom of the camera, so you're not flying blind. Nice job with web physics - it had a good intuitive feel to it.
732!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! (using the hug the wall technique).
Reminds me of one of the first Flixel games, and I see you also used flixel. Simple but gets the job done.
Quite bare-bones, but I find the mechanic intriguing. Now just to add more stuff and nicer graphics and you'll have a neat game.
I could get to 240, using the hug wall technique, but after that, the web seemed to stop working. :( Switching walls is quite inaccurate. Playable, but needs some more work.
needs some polish but not bad, bee's were pretty hard to get past, and sometimes the webs didn't seem to fire properly which felt a little frustrating. very nice idea, i had no idea where about i was also, some indicators similar to what was at the start left hand side perhaps.
Stuck at the bee for some reason. I had a good wall hugging technique going (like the rest of hte player seem to have used) but could never get past the bee.
I like the web mechanic, but it didn't feel like I was escaping. Maybe if there was rising water and you were escaping inside a drain pipe or something, like a reverse itsy-bitsy spider. :)
Loved the concept. I wish the bees wouldn't kill you though. sometimes I just happen to accidentally hit one while swinging. It obviously needs some polish but I enjoyed it.
The connection with the theme is a bit too loose though.
This is quite an innovative game, my only beef with it is that the walls are too thin, so i kept click outside the swf, thus pausing the game.
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I got as high as the bee part, but couldn't move up afterwards...
All in all, I felt that if the spider-web was faster, the game would be more fun, as the only proper way to go up is hugging to a side of the wall.
Congratulations :)