Ludum Dare 20
April 29th-May 2nd, 2011
Theme: It’s Dangerous to go Alone! Take this!
More Info: Ludum Dare 20 Has Begun! (Keynote), Theme Voting Results.
Pitch In - Cambrian_Man - Competition Entry
A puzzle game in which you must pass items from person to person to get them to the goal.
View Cambrian_Man's journal. | View all entries by Cambrian_Man
Ratings
| #9 | Innovation | 4.00 |
| #14 | Overall | 3.76 |
| #17 | Audio | 3.76 |
| #39 | Fun | 3.52 |
| #62 | Graphics | 3.52 |
| #103 | Coolness | 6% |
| #105 | Humor | 2.71 |
| #127 | Theme | 2.83 |
| #211 | Community | 2.11 |
Comments
Quite nice, well done! Especially enjoyed the little comments from the characters as they threw stuff :)!
Nice game and good concept, first game I played with music :D
Wow, this is the first game I fived so far.
It is really amazing you were able to create all these interesting complicated puzzles in such a short time.
I felt the design was very solid and highly polished.
It also felt innovative to me, I don't remember playing any other game similar to this before?
Interesting concept, but a bit iffy at times. Still, a solid game and it's pretty nice. Well done!
Nice idea. Something seems a bit off with the jumping guy, trying to throw just after jumping makes the throw noise, but the object doesn't get thrown.
I'm heavily impressed. A really good idea, excellent implemented. The music is suiting, the gameplay is great and no real bugs plagueing the game.
Very well done!
Nice and polished, neat mechanic to put together within a jam. Hope you toss this up on a portal somewhere!
Congrats on your first LD!
Thanks for all the comments and feedback all, I really appreciate it!
This game's great! Music and graphics are super (love the constantly exploding world behind me). Gameplay is pretty clever, and it didn't get boring (except sometimes having to wait around for the timing to be right, after trying a few times). Some of the timing puzzles were hard to predict without just guessing. In the last few puzzles I bypassed some of the dudes with trick throws, which was gratifying. Good length. It should have been more obvious in-game how to reset, since it's not until you get several levels in that you can even get stuck, and at that point you don't want people quitting just because they got stuck and don't know how to reset.
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Nice concept, but the timings and positionings were super fiddly in practice - some of the puzzles are quite fragile.
Liked the music and the ominous Earth in the background, they sets the tone nicely.