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Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Slaughter Ends Soon!)
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    Ludum Dare 20

    April 29th-May 2nd, 2011
    Theme: It’s Dangerous to go Alone! Take this!

    More Info: Ludum Dare 20 Has Begun! (Keynote), Theme Voting Results.

    Back to Browse Entries

    CAT in the city - athanazio - Competition Entry

    The poor yellow kitten needs your help to find his clones ...
    go around the city and find as many clones you can.

    move with the arrows and click to shoot !
    happy kitten hunt ... err.. zombie hunt !!! :P

    cheers

    View athanazio's journal. | View all entries by athanazio

    Ratings

    #81Audio2.88
    #86Coolness7%
    #86Community3.05
    #118Humor2.63
    #160Theme2.63
    #195Graphics2.66
    #249Overall2.23
    #257Innovation2.00
    #271Fun1.87

    Comments

    EddieCameron says ...
    May 2, 2011 @ 7:11pm

    Framerate was too bad for me :-( I liked the intro though!

    ladron says ...
    May 2, 2011 @ 7:57pm

    The framerate chugged for me, too. Also, the mouse pointer showed over the screen, which made aiming confusing.

    In the background of the city, I get all sorts of graphical garbage - like you aren't clearing the back buffer between frames or something.

    Nyaa says ...
    May 2, 2011 @ 10:03pm

    I liked the voiceacting at the start XD and the overall feel/atmosphere was cool, but was very slow to start, camera/mouse issues and I fell off your playing area! Some indication of how many kitties / zombies left would have been cool

    athanazio says ...
    May 3, 2011 @ 2:40am

    I will try to work on the framerate, its terrible :P
    thx for the comments

    Johnicholas says ...
    May 3, 2011 @ 12:07pm

    The kittens/zombies left display showed for me.

    Little Angel says ...
    May 3, 2011 @ 1:06pm

    Just too difficult to play. The FR is simply too low.

    ChargerIIC says ...
    May 3, 2011 @ 1:39pm

    Great atmosphere and environment. Pity its so buggy

    mpc174 says ...
    May 3, 2011 @ 3:50pm

    The bad: The framerate was slow on my powerful computer, the cutscene was long, unskippable, unnecessary. Once you fire the gun for the first time, the camera goes into a top down view that makes it impossible to see anything. The physics on the mobs were strange, they were spinning in midair as they moved.

    The good: Before firing the gun the camera view was good. The eerie music combined with the spinning cats/zombies gave the made it a surreal fever dream. Some of the bugs made the game better!

    Unplayable, but the atmosphere is superbly insane.

    athanazio says ...
    May 3, 2011 @ 7:57pm

    thanks all for the comments I really will work on the performance, probably adding less zombies, or changing some controls to act only on the visible zombies.

    May 3, 2011 @ 10:45pm

    Opening cinematic was hilarious.

    Hey wow framerate... couldn't move.

    k_wright says ...
    May 3, 2011 @ 10:45pm

    The framerate actually got better the more I waited. But ya, more optimization is needed to make this playable. The voice overs were funny.

    KoryWazHere says ...
    May 4, 2011 @ 12:26pm

    ha ha hilarious. Your game really made me smile =)

    Thanks for that

    Winterblood says ...
    May 4, 2011 @ 12:29pm

    Framerate too poor to play it (~3fps). Great ambient music though, and nice stylised characters.

    athanazio says ...
    May 4, 2011 @ 1:16pm

    This morning I made some optimizations and getting around 10fps, will see other tunning that I can made.

    lingmops says ...
    May 4, 2011 @ 4:20pm

    Is everything supposed to be permanently tumbling, or is that a bug?

    athanazio says ...
    May 4, 2011 @ 4:47pm

    choose tumbling instead of animation hehehe not able to animate yet, still learning heheheh

    alexlarioza says ...
    May 5, 2011 @ 6:03am

    Holy crap the frame rate was terrible! I locked up my computer. On a good note, I liked the voice over in the into.

    randomnine says ...
    May 5, 2011 @ 10:20am

    Framerate was fine for me. Are you updating your competition entry with optimisations? That wouldn't be cool :) I'll assume it's just my PC handling it.

    Could use a skybox and some kind of objective, I ended up wandering the city aimlessly... though there's a nice atmosphere to it.

    athanazio says ...
    May 6, 2011 @ 1:26am

    not updating compo entry at all !!! will upload in a different path !! if and when I optimize :)

    elbowroom says ...
    May 10, 2011 @ 2:01pm

    I luv the intro..

    I like the atmosphere, the music, the cats rolling around.. it is very interesting.
    Everything looks good, only needs a performance boost.

    @randomnine : nah framerate is still the same:)

    mwest says ...
    May 15, 2011 @ 10:30am

    Nice entry, it was very atmospheric and the intro sequence was quite funny (but not skippable - sucks for repeat plays)!

    Initial framerate was also quite bad until I shot a couple of zombies at which point it became playable. Biggest other problem is the turning controls which seemed oversensitive at times (perhaps also framerate related).

    Still a good entry for 48 hours, especially given the nice 3D graphics and atmospheric sound - well done!

    Endurion says ...
    May 21, 2011 @ 7:37pm

    Very neat, however getting tedious fast. I found 7 kitties and then ran through empty street. Until I jumped off the map ;)
    Why are the kitties rolling around?
    The turning speed seems somewhat random.

    tzachs says ...
    May 23, 2011 @ 8:30pm

    Was unplayable for me, almost froze my browser...
    But the intro was funny as hell!

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