Ludum Dare 20
April 29th-May 2nd, 2011
Theme: It’s Dangerous to go Alone! Take this!
Guinea Pig Warrior - tonic - Competition Entry
There seems to be a small rendering bug with some hardware/drivers, which is seen in the tile borders. (Just setting sampling to nearest doesn't seem to be enough, apparently there should be extra texel row/column copy of the data if hw happens to sample a bit outside?)
If you experience this bug, I'd appreciate if you would describe your gfx hardware shortly in the comments (and if you have ever upgraded drivers or not).
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