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    Ludum Dare 20

    April 29th-May 2nd, 2011
    Theme: It’s Dangerous to go Alone! Take this!

    More Info: Ludum Dare 20 Has Begun! (Keynote), Theme Voting Results.

    Back to Browse Entries

    Tim: Legends - morganquirk - Competition Entry

    Hi, I worked pretty hard on this. I think it's worth playing.

    Controls are explained in-game, except "r" restarts a level.

    I have a time lapse, but I haven't made it into a video yet. That's coming soon.

    View morganquirk's journal. | View all entries by morganquirk

    Ratings

    #7Audio4.04
    #9Theme3.92
    #11Overall3.84
    #14Humor3.73
    #17Innovation3.88
    #28Graphics3.88
    #31Fun3.56
    #161Community2.53
    #177Coolness2%

    Comments

    AndrewBC says ...
    May 2, 2011 @ 9:01am

    Hey, this was great! I like the concept and the implementation, it works well and I haven't seen that before. Silly Tim.

    Yezu says ...
    May 2, 2011 @ 12:32pm

    Well done :)

    kylerhoades says ...
    May 2, 2011 @ 12:53pm

    The radio is pure WIN

    brandoncash says ...
    May 2, 2011 @ 3:59pm

    <3 the radio!

    alexlarioza says ...
    May 3, 2011 @ 3:25am

    Great job! I loved the beginning cut scene. xD

    randomnine says ...
    May 4, 2011 @ 2:45pm

    Good concept, good music, good sound, loved the radio. Feels very complete :)

    Cosr says ...
    May 5, 2011 @ 11:01am

    Looked great, sounded great. Played great, but it liked to freeze for me every so often when I was carrying Tim on the liftable platforms.

    May 6, 2011 @ 4:19am

    This was really cool, really fun to play.
    It seemed that the only purpose for the upper half of the screen was to see Tim's thoughts? Perhaps a PIP enlarging the Robot's view would be another way to view the game world.
    Excellent work!

    Hectigo says ...
    May 8, 2011 @ 4:24pm

    Looks good, and sounds great. While I found the gameplay idea interesting, it ended up a bit tedious - either it's waiting for Tim to walk somewhere, or otherwise he is plunging to death way too fast. It's not always so easy to plan ahead and predict where he will end up - at least in the beginning when one doesn't yet have a clear idea of the nuances of the game. And then it's back all the way to the beginning of the level.

    May 8, 2011 @ 4:36pm

    Haha! This idea is great. Although it is kinda tedious (slow), and switching between both screens is hard.

    Endurion says ...
    May 12, 2011 @ 3:58pm

    Really neat idea :)
    The only complaints are the somewhat lengthy replay of a level when Tim gets killed, but other than that it's a solid game.

    Gornova says ...
    May 12, 2011 @ 9:24pm

    Ludum dare winnder ?

    mwest says ...
    May 15, 2011 @ 5:05pm

    Great game, well done!

    It's just a bit too tedious to replay a level after dying when you struggled for 10m to get past the 1st half...

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