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    Ludum Dare 20

    April 29th-May 2nd, 2011
    Theme: It’s Dangerous to go Alone! Take this!

    More Info: Ludum Dare 20 Has Begun! (Keynote), Theme Voting Results.

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    Misunderstood - Rancune - Competition Entry

    First participation. For competition, but too long to upload ... Next time.

    Not enough time to make sounds. Some spelling mistakes. My apologize.

    * Windows link is the first release of Misunderstood.*
    *Web link is the latest version of Misunderstood.exe*


    Tools :

    Game maker 8 pro.


    View Rancune's journal. | View all entries by Rancune

    Ratings

    #96Graphics3.22
    #153Theme2.67
    #189Humor2.14
    #200Audio1.80
    #202Fun2.38
    #219Innovation2.38
    #243Coolness0%
    #246Overall2.25

    Comments

    eli says ...
    May 3, 2011 @ 6:09am

    The graphics are phenomenal! I loved the animations. Also the level seems to be huge and well-constructed.

    However, the game suffers from a number of strange bugs. Cloning myself only made the skeletons hungrier. How am I supposed to kill them or defend myself? Touching many of the walls teleports the player to a random location, often killing him. I couldn't see a difference between taking the item and not taking the item.

    While not a bug, the one-hit-kill made it difficult to explore.

    Also, I wonder what made the game take up 75MB? I am not familiar with Game Maker so maybe that's ok.

    As I mentioned, your visual style is wonderful! I hope you continue to make games and I'd love to see a less-buggy version of this game as well. Good luck!

    Rancune says ...
    May 3, 2011 @ 10:11am

    *The Web link is the latest versions of the .exe*

    I have add a new version with some correction. Spellcheck and no more buggy collisions.
    In my haste to submit my game in time, i have made some newbie error with improvements.
    So if you want try a much more playable version, try the web link.

    Hamumu says ...
    May 3, 2011 @ 4:22pm

    I won't rate this because it's VERY badly broken for me... at first I couldn't click on anything, then I could, but by clicking in the wrong place, then gameplay ran at about 1 FPS so I took about 5 steps, then quit. Looked promising.

    Rancune says ...
    May 3, 2011 @ 9:47pm

    No need to rate, I'm aware that the first version is a disaster so i made some corrections.
    Just download the latest version via the web link and tell me if you like.

    TellusE says ...
    May 6, 2011 @ 2:07pm

    Throughout, the animations were the clear highpoint. Smooth and beautiful, they were really nicely done.

    The gameplay itself though seemed to miss something. I don't know if it was lack of information or if you just didn't have the time to put it in, but as has been mentioned I don't know how (if at all) I'm supposed to deal with skeletons. I saw that they would slow down (to eat?) when grabbing a clone - maybe the intention was to keep the player constantly on his toes, able only to delay the enemy, not destroy them.

    Likewise I didn't know how to deal with flames or solid gold blocks (gooold! Must have!) - especially the female NPC trapped behind flames was intriguing and I had no idea how to get there :-/

    Still, graphics were top notch and it did seem like you were headed somewhere interesting with the game itself.

    May 6, 2011 @ 2:57pm

    The screenshots look promising, but I didn't have the patience to reach them as the game was running at like 1fps on my machine.

    Endurion says ...
    May 13, 2011 @ 7:43am

    Looks very nice and starts out neat. However every 10 seconds there seems to be a huge lag.
    Is it possible to fight the enemies at all?

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