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    Ludum Dare 20

    April 29th-May 2nd, 2011
    Theme: It’s Dangerous to go Alone! Take this!

    More Info: Ludum Dare 20 Has Begun! (Keynote), Theme Voting Results.

    Back to Browse Entries

    It's dangerous to "go" alone! Take this. - zachstronaut - Competition Entry

    *If you are voting, please click the "Web" link for the competition version!*

    *If you are not voting, try the "Jam" link.*

    This is an old school arcade puzzler. You play as a guy who needs to "go" to the bathroom, and will take a kitten with him so he's not alone... and it is dangerous. The game is HTML5/JavaScript using the Akihabara engine, and the graphics are a bit of a ZX Spectrum flavor.

    View zachstronaut's journal. | View all entries by zachstronaut

    Ratings

    #29Theme3.61
    #56Humor3.03
    #85Fun3.19
    #94Overall3.16
    #116Community2.86
    #119Coolness5%
    #119Innovation3.13
    #134Graphics2.97
    #167Audio2.23

    Comments

    vandriver says ...
    May 2, 2011 @ 6:36am

    haha, you and i had a similar 'going' theme. the puzzles just start to get interesting when you ran out of time! quite unfortunate.

    Kynrael says ...
    May 2, 2011 @ 4:40pm

    Eheh, fun game ! Good work, it's smooth and bug-free. Pity it's so short !

    Radiatoryang says ...
    May 2, 2011 @ 10:00pm

    cute idea, I like the solution to level 3

    zachstronaut says ...
    May 3, 2011 @ 2:13am

    Thanks to all of you for playing and giving me feedback!

    For my Jam version, I made the intro how I wished it had been, tweaked a level, and added a new level. I wish I had been able to do a lot more levels, too. =(

    Rikkard says ...
    May 4, 2011 @ 4:35am

    Haha. I like it, very cool.

    May 4, 2011 @ 6:57am

    Nothing like a bit of toilet humor.

    Clever puzzles.

    Winterblood says ...
    May 4, 2011 @ 10:07pm

    Cute idea, slick execution. Can get yourself stuck though if you fail to pick up the gold thing before you reach the toilet.

    Draknek says ...
    May 8, 2011 @ 12:21pm

    Nice effect on the title screen, how much time did you spend on that?

    It's a bit weird to me that only the guy can pick up the bag of litter but he doesn't need to physically take it to the litter box: the cat instantly becomes able to use it. But it's a puzzle game, so that's not really too important.

    Niggles: collision physics seems a bit off. No reset button?

    An interesting change would be to make it so that the cat moves faster than the man. Would probably make it a lot harder but there might be some cool puzzles.

    thristhart says ...
    May 8, 2011 @ 2:05pm

    The sound made when bumping into a wall was both unnecessary and annoying! Good gameplay concept and nice execution, shame you ran out of time. Good community participation, especially liked your postmortem.

    Cirrial says ...
    May 8, 2011 @ 3:55pm

    The game could do with a restart button for when you get stuck because the guy got to the toilet before picking up the litter. (Chalk that one up to sentences I didn't think I'd be typing today)

    Otherwise, interesting idea, nice execution, and it's a shame I suck so badly at puzzle games like this. Nicely done.

    Mikhail Rudoy says ...
    May 8, 2011 @ 6:46pm

    nice. I like it :)

    aymes says ...
    May 11, 2011 @ 7:02am

    Crazy, just crazy. But somehow great as well!

    zachstronaut says ...
    May 16, 2011 @ 4:41pm

    Thanks for all of the feedback! Keep it coming. Tons for me to learn.

    Draknek, I really like that idea of the guy and cat moving at different speeds. I also had an idea where the guy would hit beer or the kitten would hit catnip and then they would go in different directions rather than the same direction.

    mwest says ...
    May 22, 2011 @ 2:25pm

    Great first entry - well done!

    zachstronaut says ...
    May 24, 2011 @ 9:07pm

    Thanks so much to everybody who took the time to rate my first Ludum Dare game! I'm so happy with pretty much 3's across the board. Very encouraging!

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