Ludum Dare 20
April 29th-May 2nd, 2011
Theme: It’s Dangerous to go Alone! Take this!
More Info: Ludum Dare 20 Has Begun! (Keynote), Theme Voting Results.
Stab the guy in the bushes - nilstastic - Competition Entry
Get the sword, stab the guy.
Stuff used and misused
- C#
- OpenGL
- irrKlang.NET2.0.dll
- ThumbJam for the music
- Fireworks & GraphicsGale
- as3sfxr for sfx
If you like to ajdust the difficulty, edit static0.png. =)
Timelapse: http://www.youtube.com/watch?v=J9ASZ_kK8bc
Edit: Just noticed that there are some serious speedup-issues on some systems. Sorry! Disabled Vsync edition can be found here ->
http://www.nilswikberg.se/ld20/ld20entry_vsyncfix.zip
View nilstastic's journal. | View all entries by nilstastic
Ratings
| #75 | Coolness | 8% |
| #88 | Audio | 2.85 |
| #156 | Graphics | 2.85 |
| #169 | Community | 2.45 |
| #184 | Fun | 2.46 |
| #196 | Overall | 2.54 |
| #248 | Humor | 1.80 |
| #264 | Theme | 1.75 |
| #266 | Innovation | 1.92 |
Comments
The alignment of the tiles are due to me moving the tiles 0.5px every frame instead of 1px every 2'nd frame. =)
Also, using wasd for scrolling can make life easier. =)
Very pretty entry. Got caught up on some collisions and had to restart but it ran fine on my system.
Good work.
Congrats on finishing!
Crits: Unresponsive scrolling brings the sadness. Also the music didn't really seem to fit, and the theme wasn't used very well.
Some decent platformer action in there though, once I read how to control the screen scrolling, and the graphics are fine. I look forward to seeing what you can do when you're not having to learn new tech. :)
Unfortunately under windows xp I get: .NET framework initialization error, Unable to find a version of the runtime to run this application. I have .NET installed as far as I can tell, so I'm not sure what the source of the problem is.
hm, that's strange.
this is the version needed (3.5)
http://www.microsoft.com/downloads/en/details.aspx?familyid=333325fd-ae52-4e35-b531-508d977d32a6&displaylang=en
Cool game :). Awesome community rating from me for your post on comments and not leaving anyone behind. Really cool stuff.
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Works nice, but has a few issues. If you die somewhere on the right you'll have to wait way too long before the view arrives at the left again. The background tiles sometimes would not match up and show seams. The scroll seems to slow, it's not nice if you fall out the view and die.
Still, a very solid start. Needs more levels ;)