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    Ludum Dare 20

    April 29th-May 2nd, 2011
    Theme: It’s Dangerous to go Alone! Take this!

    More Info: Ludum Dare 20 Has Begun! (Keynote), Theme Voting Results.

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    Protocol Droids Get No Respect - recursor - Competition Entry

    What can I say except, protocol droids are always getting the obsolete microchips. This one in particular must have had his memory erased since when he is reactivated he has no idea where he is. It's a good thing his internal com link still works since someone (it must be his owner) has just contacted him on it.

    Instructions:

    Move: WASD keys (or arrow keys)
    EMP blast: x (when you get the EMP gun)
    Jump: <Spacebar> (not that you'll need it)

    To skip the intro audio at the very beginning and get out of the closet, press 'O'. I do recommend you listen to it at least once. Why? Well...because.

    View recursor's journal. | View all entries by recursor

    Ratings

    Coolness30%
    #68Audio3.00
    #123Community2.81
    #138Graphics2.95
    #173Humor2.25
    #177Fun2.55
    #189Overall2.60
    #199Theme2.39
    #210Innovation2.45

    Comments

    jsmars says ...
    May 2, 2011 @ 4:22pm

    Neat little game! I think sometimes it's better to aim for simpler art styles when you are pressed for time though, the models and textures don't really match up

    Little Angel says ...
    May 3, 2011 @ 12:27pm

    Fun! Couldn't really run away from the Green Robots once I hit level 2. They were too fast even before an EMP. I wanted to bring the camera down a bit, as I kept feeling short sighted by the camera angle and the camera controls felt "soft". I wanted the camera to stop moving when I lifted my finger. As this is camera driven movement, it meant steering was a little sloppy. I also wanted the random little boxes to DoSomething() like give me health or more EMP power.

    hamster_mk_4 says ...
    May 4, 2011 @ 6:51am

    The green robots were a little too persistent. I tried loosing them around a corner, but it rarely worked.

    May 4, 2011 @ 4:56pm

    Robo-blastin'!

    Bit disappointed that the 'gun' wasn't actually a pew-pew kind of thing, but the mechanism of it relying on the player's health was a good decision.

    Great job submitting to LD!

    alexlarioza says ...
    May 10, 2011 @ 10:25pm

    I liked the sound track, but the little green robots were a bit hard to dodge. =[

    mwest says ...
    May 15, 2011 @ 1:25pm

    Has a nice little Star-Warsy vibe to it, well done!

    Was also disappointed by the EMP *Blaster* that ended up being realistic instead of pew-pew...

    Knighty says ...
    May 17, 2011 @ 1:49am

    I found it pretty easy to dodge the green robots. Just don't stop moving and press X when they get near.

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