Ludum Dare 19
December 17th-20th, 2010
Theme: Discovery
More Info: /ludum-dare-19-has-begun/
Coffee Forever - Jake Birkett - Competition Entry
Windows | Game Jam Version | Source
Clear your mental fog to discover the coffee before your coffee meter runs out (use arrow keys to move). Avoid the spikes. It gets harder each level. Thanks to my coffee-crazed wife for being my inspiration.
I started this with only 7 hours to go before the competition ended so I'm pretty pleased I have anything to show at all!
I used my mini-game Framework in Blitzmax and all the content was made today.
Note: The screenshots are from the enhanced Jam Game.
Note: The sources is for the compo version not the Jam Game.
View Jake Birkett's journal. | View all entries by Jake Birkett
Ratings
| #26 | Audio | 3.65 |
| #35 | Humor | 3.12 |
| #87 | Overall | 3.06 |
| #97 | Fun | 2.83 |
| #144 | Theme | 2.88 |
| #157 | Graphics | 2.50 |
| #161 | Innovation | 2.41 |
| #201 | Coolness | 0% |
| #204 | Community | 1.63 |
Comments
Hey thanks for playing Jonathan! Yep the sound effects are me and I wanted them to be funny (I don't even drink coffee). Believe it or not the spike hit box is smaller than the spike image, but I could have made it even smaller I guess
I rather liked how the fog-stuff worked; it had a nice feel to it. I think my character would be pretty jittery after all of that coffee...
Glad you liked it. My design doc had a plan to make you get the jitters if you drank too much quickly and so you'd have to pace yourself, but alas ran out of time. That'll teach me to start on Friday instead of Sunday!
Neat little game, simple and fun.
It just misses the 100-cups-of-coffee-effect as in Futurama.
Pretty fun, fairly funny. Difficulty ramped up at a good pace (I got to level 11). Well done for managing such a decent game in 7 hours.
I think it missed the theme, but the sound effects were awesome! How did you know what I sound like in the morning on my daily run to Costa?
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Most certainly a discovery game, the sound effects amused me a great deal, and the title screen is great. The spike hit-detection seemed very aggressive, I kept on dying unpleasantly easily against them.