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    Ludum Dare 18

    August 20th-23rd, 2010
    Theme: Enemies as Weapons

    Back to Results

    Dead End inc. - Basic - Competition Entry

    Dead End inc.

    You can also get it from github if you want, http://github.com/PhilCK/LD18.

    I wanted to do more with the sounds but simply ran out of time/energy. This was my first LD, and it was fun, certainly wont be my last (unless of course there isn't another one :)


    Game Synopsis:
    The daily grind of a dead end job has you resenting them! THEM! The middle management. DAMN THEM! DAMN THEM TO HELL! They are the ENEMY! Oh look a Zombie attack, I'll throw some managers at them.

    Use an endless supply of middle managers to fight back an endless onslaught of zombies storming your building.


    Min Requirements
    OSX 10.5
    Win XP


    Notes:
    The readme has some minor bugs in it, if you find any please feel free to let me know.

    MBP 13 Bug fixed via new version of Gosu (Thanks Jlnr)

    big thanks to jlnr

    and of course made with libgosu.org :)

    View Basic's journal. | View all entries by Basic

    Ratings

    #5Humor3.78
    #47Graphics3.38
    #59Fun2.96
    #78Overall2.92
    #105Theme3.00
    #118Audio1.80
    #118Innovation2.71
    #136Community1.77
    #166Coolness0%

    Comments

    TheLastBanana says ...
    Aug 22, 2010 @ 9:50pm

    The difficulty curve felt a little abrupt. One moment I was knocking single zombies off the building, when suddenly there was an entire swarm. Other than that, it was a neat little game (although I was a little sad that I couldn't take out zombies that were still walking around with a properly-timed manager).

    Basic says ...
    Aug 23, 2010 @ 12:50am

    @TheLastBanana
    "although I was a little sad that I couldn't take out zombies that were still walking around with a properly-timed manager"
    Damn it - I turned it off for some reason or other then forgot to turn it back on.

    Thanks LB

    Covenant says ...
    Aug 23, 2010 @ 8:40am

    "I have an MBA" - Priceless... :)

    Very cool, have the same complaints as TheLastBanana...
    Great graphics!

    benjaminum says ...
    Aug 23, 2010 @ 11:03am

    Cool idea, nice graphics and a good implementation (despite the "hit zombies on the ground"-thing)

    Basic says ...
    Aug 23, 2010 @ 12:07pm

    @Covenant
    :) somebody linked a fed ex ad to me about a guy who doesn't want to do work thats beneath him cos his has an MBA.

    Thanks Covenant and Benjaminum

    Jhelle says ...
    Aug 23, 2010 @ 12:18pm

    Simple, neat looking, fun and nice humor :). Good work

    Basic says ...
    Aug 23, 2010 @ 12:41pm

    Thanks Jhelle,
    On a side note the MBP 13 bug is fixed thanks to an update from libgosu

    Spooner says ...
    Aug 25, 2010 @ 11:05am

    I really liked the style of the game, especially the little chat bubble in the title scene and spat out by panicked managers. Slick!

    The difficulty does rack up very fast, but the lack of variety in game-play wouldn't support a longer game.

    John Axon says ...
    Aug 25, 2010 @ 11:56am

    Excellent game. I loved taking about two zombies at once. Classic. I was disappointed that my manager didn't last till the very end of building. Why couldn't he take out one zombie near the top and one near the bottom? That seems like an oversight. Maybe you didn't want players arbitrarily spamming managers. That might make sense.

    Anywho, great game!

    Basic says ...
    Aug 26, 2010 @ 1:00am

    Thanks Spooner and J.Axon.
    Initaly there where two types of managers, a thin one and fat one. the fat one would plow through zombies to the bottom and the thin one only a couple of zombies. The fat got scraped cos I coded my self into a corner and it became troublesome so it got canned. I regret not adding a varity of managers, oh well, learning process I guess.

    Alan Lynn says ...
    Aug 26, 2010 @ 12:30pm

    I threw a manager off the roof and he kept falling through the ground.

    JDruid says ...
    Aug 27, 2010 @ 8:08am

    Good, but you have to play for like two minutes before there's any kind of a challenge.

    someone says ...
    Aug 29, 2010 @ 6:02am

    Haha, great fun.

    Basic says ...
    Sep 1, 2010 @ 6:50am

    @Alan: And you don't mind the undead climbing up a building? :)
    @JDruid: Yeah the curve is abit crap. Thanks.
    @Someone: Thanks

    mwest says ...
    Sep 2, 2010 @ 1:25pm

    Hehe, that was some funny fun :D! Well done!

    Agree about the difficulty curve and that managers should splat when they hit the pavement.

    pekuja says ...
    Sep 5, 2010 @ 12:57am

    Well that was rather morbid. I think it was the only game about throwing people off skyscrapers, so points for that.

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