Ludum Dare 18
August 20th-23rd, 2010
Theme: Enemies as Weapons
Magno-Warrior - TheLastBanana - Competition Entry
A top-down shoot-'em-up where your only weapons are the enemies themselves.
Controls are WASD to move, and mouse to rotate your ship.
When an enemy runs out of health, it becomes "deactivated". This allows you to attach it to your ship by touching it. When it is attached to your ship, it will begin firing again, harming enemies instead of you!
If all of the ships attached to yours are destroyed, leaving you defenseless, you can ram your ship into an active enemy ship. It will cost you one life point, but it will attach to you.
There are 3 types of enemies:
Fighter (mid-sized) - these are the most common. It takes 3 hits to deactivate it, and it fires projectiles at an average rate. Once attached to your ship, it can be destroyed in one shot.
Cruiser (wide) - these, less common than Fighters, are slightly faster and take 4 hits before they deactivate. Their rate of fire is slower, but their width provides greater cover while attached, and they take 2 shots to destroy once attached to you.
Needle (thin) - as common as Cruisers, Needles are the fastest ship, both in movement speed and rate of fire. However, they also take only one hit to destroy, both when attached to your ship and when active. Because of their small side, they provide limited cover when attached. However, their constant barrage of bullets makes up for it.
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