Ludum Dare 18
August 20th-23rd, 2010
Theme: Enemies as Weapons
Prot - eugeneius - Competition Entry
Prot is a Flash platformer. Knock all of the enemies out of each level - you can pick up and throw smaller enemies to knock out bigger ones.
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Ratings
| #22 | Graphics | 3.76 |
| #30 | Overall | 3.34 |
| #33 | Fun | 3.28 |
| #44 | Theme | 3.66 |
| #52 | Innovation | 3.28 |
| #53 | Humor | 2.57 |
| #97 | Audio | 2.15 |
| #141 | Community | 1.69 |
| #166 | Coolness | 0% |
Comments
Nice game! I wish the enemies were, well, enemies, and hurt you in some way. They game is just very very easy that way.
Great style!
Nice characters and animations!
Having the character change abilities when eating the enemies was pretty cool.
I love the little avatar, it's a great little game, perhaps slightly easy but I enjoyed playing it.
I really cannot stand the music though, apologies but I had to turn my speakers right down.
Great job!
Music was a little rough. I wish there were more levels!
That was pretty darn cool. I really enjoyed the graphics and the simple yet fun gameplay. It is fun to figure out the little combos and I like how the sprite changes depending on who you have eaten. My favorite was turning into the flying octopus.
I really liked the music but felt it was too short...
well put together!
Great fun. Love the characters.
Jumping when under the platform on level 3 seems a bit off.
More levels would be nice.
Very nice game! I enjoyed it enough to finish... the music was a bit grating, but then I can't criticize - I don't have any myself - so I gave you an extra audio mark for the effort!
Music is way too loud and repetitive, and a/d/w are not the best keys on an azerty keymap; other than that, it's pretty nice and well done.
I loved the little XD faces on the small enemies, the music annoyed the hell out of me though, sorry.
Gampeplay was a bit easy, it might be more interesting if all the enemies could put you in danger.
Liked the enemy that turned you into a flying octopus. Would have liked more variety like that. With more types of enemies I think you could get some interesting puzzles here.
I liked the idea and the graphical style of the game, cute, stylised and consistent with itself. The elemental mechanic was cool though it could have been extended to make the smaller fire and water enemies destroy each other when spat out also, as it is the first 3 levels didn't really let you use enemies as weapons.
The main stumbling block was on the sixth level, either the small red enemy jumped out of the world immediately making it unfinishable or he would jump between me spitting him up to the block on the left and me getting the flying enemy to get up there with him.
A winner is me, yay! Nice puzzle game, good use of multiple enemy types, cute graphics. A little reminiscent of Kirby.
cute graphics, reminds me of kirby... very well made game but a bit hard to know how far your eat/suck range goes.
Pretty nice game. Reminds me of Kirby. Please explore this further.
The last level I deem impossible because of the enemy AI makes the red enemy constantly jump off of whatever precarious ledge you made me stick him on to complete the level. It was just far too annoying.
Other than that, nice idea. You should explore it further.
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i like how you have the flying things, that gives it quite a bit of variety
yes, this is actually quite a fun game
graphics are quite nice, with a bit more shading it'd get a 5th star
the music is awful, so 1 star for audio, lrn2drums
humour doesn't appear to be here so N/A
overall, i highly recommend that you STOP USING THESE STUPID "PIXELLATED FLASH" LIBRARIES and make your next game in something else because this is actually a pretty cool game
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