Ludum Dare 18
August 20th-23rd, 2010
Theme: Enemies as Weapons
Head Trauma - GreaseMonkey - Competition Entry
EDIT: Decided to clarify the links. Also, you're supposed to judge by the "Compo entry" (the MemoryImageSource version is just a little more smooth on FreeBSD just in case you get jerked around by the garbage collector). The "Bonus Jam Entry" does NOT count.
Ah yes, this thing is essentially a half-baked emulation of the Sega Master System.
Pause wasn't implemented.
Do NOT under ANY circumstances play this without sound. It should be illegal.
The second level was just to show multiple levels working - I only made one real level.
java -jar HeadTrauma.jar
Z is jump, X is throw.
Use the -nointro switch to skip the splash screen.
The jar has some juicy dev stuff in it, too, feel free to have a nosey around.
NEW: Bonus jam game, Enemies A. S. Weapons, made in ~15 minutes! (I can't enter a separate entry, sorry, so I've tagged it along here. Please don't consider it as part of your compo vote)
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