Ludum Dare 18
August 20th-23rd, 2010
Theme: Enemies as Weapons
Takeover - Almost - Competition Entry
Arrow keys to move, ram a ship as the pod to control it, Z to eject and go back to pod. Whenever you see a new enemy, eject and capture it, pretty much.
Enemy waves are set to loop.
some cool things, but a lot less complete then I'd like.
If you die in a ship, you autoeject. If you die as a pod, you disappear and are unable to move. No Menu / Game Over /stars in the sky. A few bugs and stuff. Try to stay on the screen as I didn't get around to the edge of screen stopping you. I made a fancy laser weapon, but didn't get around to it actually hurting you so figured I'd leave it out.
100% code, bitmaps are for cheaters. Made with Flashdevelop.
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