Ludum Dare 18
August 20th-23rd, 2010
Theme: Enemies as Weapons
EA X3000 - Dslayer27 - Competition Entry
Yeah, this was mostly just for me testing real-time enemies, lol not exactly expecting anything good from it. I had to downgrade the project into something smaller and easier since I had very little time added to the already small amount of time provided, but hey, it was a good experience.
Move with the arrow keys, use space to shoot your enemy absorber ray, if it hits an enemy you get a new power with the gun based on the enemy which you also press space to use
*Soldiers = commando fist
*Bolts = lightning
*Wolf = claw(slightly better than fist)
*Bat = flight(test-room only)
note that the movement is tile-based since I didn't have that much time, good luck
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