Ludum Dare 18
August 20th-23rd, 2010
Theme: Enemies as Weapons
Change of Hearts - Blackduck - Competition Entry
Everything | Source (Note: Sloppy coding and requires Flash CS4(Coded in AS2))
Instructions are provided in game. The basic concept is that you have to kill as many enemies as possible, but you can't do it using your own body alone, as you're not strong enough! Press Spacebar to take over other people's bodies to keep fighting, and don't stop until you can't fight no more!
Known issues: If you miss taking over somebody's body, you'll need to restart the game!
*Punching animation won't show sometimes
*Enemies will punch each other
*If an enemy if above you, he will think you're at the same Y position as him
View Blackduck's journal. | View all entries by Blackduck
Ratings
| #81 | Innovation | 3.05 |
| #84 | Theme | 3.29 |
| #88 | Graphics | 2.81 |
| #91 | Coolness | 6% |
| #91 | Humor | 2.06 |
| #127 | Overall | 2.40 |
| #131 | Community | 1.93 |
| #139 | Fun | 2.10 |
| #140 | Audio | 1.15 |
Comments
interesting concept, gameplay confusing but interesting once discovered
Interesting concept and a nice graphical style. It did tend to devolve into a button mashathon at times however.
I found a bug where you could get stuck in a loop if you shot out your spirit and missed, your character would constantly play the falling over animation and if the enemies were on the level above you at the time they'd just continually punch the air.
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good concept, but wasnt able to play ...