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Ludum Dare 30 — August 22nd-25th 2014 — Theme: Connected Worlds
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    Ludum Dare 16

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    Explo48 - Codexus - Competition Entry

    Not a lot of fun but I lost a lot of time trying to use Unity since I had no previous experience with it but really.... Unity is AWESOME! :D

    Oh I recommend that you download the offline version so that you can play in a decent resolution and I also recommend using a joypad as the controls are really hard with the keyboard (it's possible to play though).

    View Codexus's journal. | View all entries by Codexus

    Ratings

    #11Graphics3.80
    #35Humor2.75
    #37Coolness19%
    #40Audio2.69
    #48Overall3.07
    #56Community3.17
    #56Innovation2.93
    #63Fun2.60
    #87Theme2.87

    Comments

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    Comments (archive)

    Hempuli says ...

    As you said yourself, the graphics were cool but the game itself lacked some 'fun'. :)

    Stoney says ...

    The graphics are great. I hope you keep working on that game, there is a lot of potential.

    TenjouUtena says ...

    Graphics are so-so in my opinion. to much specular lighting.. to glary. The controls on a keyboard are mushy. the gameplay is fairly straightforward, but there. Sound effects are too loud, and not very pleasant to listen too.

    jplur says ...

    I found the concept pretty humorous, but after dying 20 times on the third level I gave up.

    C418 says ...

    Too much trial and error, but good visuals.

    refrag says ...

    I like your gameplay concept with invisible tiles and "glimpses". This could evolve into an addicting puzzle game with enough tuning and polish.

    ianh says ...

    Nice graphics, but the game is just frustrating.

    SonnyBone says ...

    You certainly have a neat idea. Just keep working on it and learn some more about Unity. That's what LD is all about!

    dock says ...

    Wow, great work for a first ludumdare unity game! :) Glad to see another Unity user in the thick of it, great work!

    matrin says ...

    The controls are hard, but the game is fun, maybe not challenging enough.


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