Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | | #ludumdare on irc.afternet.org (Info)

Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Slaughter!)
  • Ludum Dare 29 Compo Begins: in 9 days, 16 hours, 56 minutes, 33 seconds
  • Ludum Dare 29 Jam Begins: in 9 days, 16 hours, 56 minutes, 34 seconds
  • [ MiniLD 50 | Warmup Weekend April 19th-20th | Real World Gatherings | Ludum Deals | Wallpaper ]


    Ludum Dare 16

    New to Ludum Dare? Here are our judging guidelines.

    Back to Results

    Tower Quest - moltanem2000 - Competition Entry

    move around 15 floors of the dreaded tower to get money and treasure chests!

    everything works now! (i hope) enjoy the game!

    Game Created with GameMaker7 pro edition
    Audio created with my piano+audacity

    View moltanem2000's journal. | View all entries by moltanem2000

    Ratings

    #12Audio3.47
    #23Theme3.81
    #27Fun3.19
    #34Overall3.19
    #59Innovation2.88
    #67Coolness9%
    #73Community2.64
    #76Humor2.11
    #84Graphics2.50

    Comments

    You must sign in to comment.

    Comments (archive)

    Diet Chugg says ...

    I think some of the items are pretty cool.

    SonnyBone says ...

    The extras and unlockables are actually worth aiming for! Your game has actual replayability, which is tough for something like Ludum Dare. Good job! The song was great, too.

    recursor says ...

    That was fun. I like all the little extra stuff you threw in. I haven't obtained any of it, but I do plan to go "Backeth" and do so. Good job

    TenjouUtena says ...

    Sound was very fitting graphics were simple but presented a clear visual style. It was addictive to play

    Covenant says ...

    Got a "unexpected error starting game"... :(

    Hempuli says ...

    It was a bit sad that the rooms weren't random.

    5parrowhawk says ...

    Not sure it really appealed to me, but it does have decent mechanics and a nice progression hook. I wasn't too interested in continuing after reaching the level with the homing enemy - perhaps make it a bit slower?

    sinoth says ...

    Solid entry. I really didn't have much motivation to go up the tower again after I died though, especially since it isn't random.

    sirGustav says ...

    it appears that the game saves a new game every frame of the walk animation when I enter the save square


    All posts, images, and comments are owned by their creators.

    [cache: storing page]