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    Ludum Dare 15

    Competition information for Ludum Dare 15, held August 28th-30th weekend in 2009.

    The theme for Ludum Dare 15 was Caverns. Ludum Dare 15 had 144 entries.

    For the announcement post (with keynote by Mike Hommel), click here. To see the results of theme voting see Round 1, Round 2, and Round 3. To see results of the user survey, click here.

    Historically speaking, this was our first competition with the brand new submission system, a rudimentary compo website redesign (with logo), as well as a keynote.

    Stay tuned for Ludum Dare 16, coming December 2009.

    Back to Browse Entries

    NICE CAVE! - dock - Competition Entry

    View dock's journal. | View all entries by dock

    Ratings

    Theme4.27
    #4Humor3.84
    #6Overall3.86
    #6Community4.15
    #8Graphics4.26
    #20Fun3.56
    #55Audio2.73
    #74Coolness17%
    #78Innovation2.80

    Comments

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    Comments (archive)

    Hempuli says ...

    Awesome graphics!

    doohan says ...

    Fantastic graphics. The penguins are awesome too and the poor polarbear that isn't very good at computers.

    jazmeister says ...

    Fun to explore. My WASD fingers wanted to jump and mouselook though, damn you!

    nullsquared says ...

    Ahaha @ polarbear. Mouse look was a bit annoying because of no up/down, and the mouse cursor didn't disappear and that annoyed the crap out of me until it got stuck in one of my desktop corners xD

    dstrysnd says ...

    This was the first game I played, and it is absolutely gorgeous. Reminds me of the multiplayer game from Serial Experiments Lain. The environments are a little cluttered from all of the stalagmites/icicles, though. One of the best 3d offerings I've ever seen in LD. 5/5 graphics.

    mattdev says ...

    Awesome, really really enjoyed it :).

    nilsf says ...

    It was fun exploring the cavern, the room with water was especially nice.
    The penguin sound was very annoying and the mouse seemed overly sensitive; it would have been nice to be able to play with just the keyboard.

    Problem Machine says ...

    Haha, this is great. I'm not sure if the key collecting is supposed to be a satire of old-school FPSes, but it totally works on that level; in fact, I would have started throwing in increasingly ridiculous key colors just to keep it fun. You found the eggshell key! You found the blackwatch plaid key!
    Between that and the old school graphics I kept expecting to get yelled at by nazis. But then, it's always good to be prepared to be yelled at by nazis.

    CodeJustin says ...

    Really enjoy the graphics the most with this one. I also like how the puzzles where just the right level of difficulty.

    Kimau says ...

    Really loved the little comments. They made the game for me.

    Almost says ...

    Hehe, fun graphics

    erik says ...

    Very stylish visuals. More extensive than I expected as well.

    Penguins with dialog saved it from being boring.

    Endurion says ...

    Grand show! This game is looking great, sounds nice, funny and best of all, fun to play.

    Very well done!

    Chris Zamanillo says ...

    Love the penguin dialogue. Poor polar bear.

    gadlor says ...

    I really like the dialogue from the penguins and polar bear. The low-res textures and keys remind me of Doom, though, which is a bit disconcerting in a game about cute penguins in a cave :)

    AtkinsSJ says ...

    Liked it a lot, and somehow it wasn't hard to know where I was meant to be going even though everywhere looks the same. :D

    Wiering says ...

    Very nice!

    BenHem says ...

    Obviously, super graphics. I chuckled at the polar bear. The icy water effect looks *awesome.* Same for the stairs. I was also impressed that you implemented multi-level platform capability instead of just a single heightmap, and angled walls, etc. My only complaint: the maze/puzzle is easy to solve by keeping the wall on your left/right and walking around it (this could be solved by having "island" areas that can't be reached that way). Difficulty aside, it felt very solid, and you could definitely keep it at this difficulty level and make a great kids' game.

    ondrew says ...

    Really nice graphics, but there were too many keys to find. Fortunately there were penguins and polar bear that made the game fun.

    adam_smasher says ...

    Looks great, and I loved the penguins and polar bears. The gameplay is pretty bland, though.

    sf17k says ...

    Yesssss I found mushrooms.

    Daz says ...

    That was a pretty nice game. Took me forever to find the orange key though, heh.

    sol_hsa says ...

    Curious - the zip doesn't open with XPs internal zip support, but 7z opens it fine.

    recursor says ...

    I enjoyed the penguins and the polar bear was a nice touch too. One tiny little thing - it would be nice if mouse pointer was capture when the game is played. It also would've been nice to be able to 'mouselook'. This is easily one of the best games in the competition.

    agj says ...

    That was chilling. I mean, I was expecting a macabre twist at any point, especially when I saw that tube at the end. Turned out that it was just genuinely silly happy.

    jolle says ...

    Not being able to look up and down, coupled with unfiltered low res textures, low fov, and a maze like environment where everything looks pretty much the same, just makes me feel dizzy and sick.

    It's a shame, because it seems really cool otherwise, and everyone else seems to like it a lot. Best of luck.

    gimblll says ...

    Simple labyrinth game, good for what it is. Got through without frustrations. Great penguins. :)

    Entar says ...

    Cool game. I couldn't finish though, because I couldn't find the keys for the door I found, and I couldn't find the door for the keys I found.

    dessgeega says ...

    though it's apparent you got a 3d cave working and then added in some arbitrary things to find, it's a really nice cave to explore. the varying shape of the caverns (stairs, bridges, rivers) and the messages of the cavern population keep exploration interesting and ensure it's not TOO easy to get lost.

    Lord Tim says ...

    Amazing game. I love the pixely aesthetic.

    noonat says ...

    Awesome art, loved the sounds and the dialog text. Poor polar bear. :( Haha. Lack of up/down on the mouselook was frustrating, would have preferred keyboard if mouse doesn't have up/down. Also, mouse not being locked to window meant I kept accidentally clicking on things outside of the game.

    ExciteMike says ...

    I don't know why, but I really love to see 3d-ified pixel art.

    HybridMind says ...

    Great style to this game. I had a lot of fun exploring and winning this game. I'm glad you managed to put so much content in level and character wise. It would have been more easy to get turned around if it weren't for all the nice touches you added to the environment like the various dialogues for the penguins and different drips and mushrooms etc. The levels themselves were pretty and interestingly designed. It was just about the right length too for a 'find the key' game to keep my interest and ended just when I thought it should. Enjoyed this a lot, congrats.

    Morre says ...

    I love it! Excellent graphics, of course, and the little messages were all very entertaining. The penguins are absolutely adorable! I surprised myself giving you rather high marks for audio, mostly because of the penguin sound.

    Well done! It's definitely one of my favorites for LD15 - glad to see you finished something this time. :)

    bburbank says ...

    absolutely love it.

    Doches says ...

    Fantastic! In every way! But oh-so-short.

    badlydrawnrod says ...

    Liked the retro graphics, although the movement induced motion sickness in my wife.

    philomory says ...

    It was cute! I like penguins.

    mklee says ...

    Probably the best take on maze games in quite some time...


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