Ludum Dare 22
December 16th-19th 2011 :: Theme: Alone
Lucide Solitude - BortStudios - 48 Hour Compo Entry
The idea behind Lucid Solitude is to put the fear of being alone into a video game. Specifically, the fear of being alone in a particularly scary dream into a video game. Your goal is to collect all of the orbs before your fear overcomes your will to wake up.
Use WASD to move.
*This game is based largely on sound. It does get louder as you progress, so if it's hard to hear at the beginning, don't turn your speakers up so much right away.
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