Ludum Dare 22
December 16th-19th 2011 :: Theme: Alone
Alone in Red-F Labs - Sempai - 48 Hour Compo Entry
Windows | Linux 32 bits | Linux 64 bits | Source
Find the report on the Red-F Labs...
Beware the zombies...
You are not alone!!!
Use the arrows for move and F1 to F5 for use a item.
Have fun with my game...
View Sempai's journal. | View all entries by Sempai
Ratings
| #323 | Graphics | 2.67 |
| #379 | Fun | 2.30 |
| #402 | Innovation | 2.30 |
| #407 | Mood | 2.14 |
| #453 | Theme | 2.36 |
| #506 | Coolness | 24% |
| #522 | Overall | 2.30 |
| #584 | Community | 1.86 |
| #594 | Audio | 1.00 |
Comments
Fairly good game. It seemed to crash at some point, oh well. I think the enemies are too tough, making you need to respawn alot, but it's a game with fairly good graphics and could keep the player going a while. Good job!
Thank you for the nice comment. I know, this game need a tweaking.
But, I will not abandon its development...well...
it's a decent roguelike...but the log on the right seems to scroll in reverse (confused the heck out of me at first, didnt know why i was "dodging a zombie" when checking crates in an empty room.
Sorry for the confusing, I wanted to make look like computer in command line...
I gonna search a way to make this screen less confused
I tried the windows launcher... It ran for a few seconds then the game crashed :-(
Can you be a little more specific?
which Windows version?
which architecture?
Like the concept, needs a little more variety in terms of the enemies. Crashed three times for me, never managed to find a weapon.
Dig the concept. It felt like if you had more time to add content, you could have made something spectacular. At the moment, still a solid piece. :)
Decent roguelike. I was confused by the notes scattered through all the levels, as I tried to read them but couldn't find how. At first, I didn't see the lateral doors and went ahead until the last room without a zombie encounter… The enemies are a little harder than they should, I think, but fun nonetheless.
Thanks everyone for the comments...
I search the bug on Windows, but I can not reproduce it on my computer...
I know, my game is too hard... I going to fix that in the version alpha 0.2.0.
Features:
- Tweaking
- New code generation world
- Remove Bloboy's (it's a "cameo" of my previous LD)
- add two news monsters
- add a new zone
- add weapons (2 or 3 for beginning)
...
Same here, start up a few second and close without any comment on windows 7 64.
On archlinux, 32, the main seems to hang forever.
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The Windows link leads to the source code, not an executable.