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	<title>Comments for Ludum Dare</title>
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	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
	<lastBuildDate>Thu, 09 Feb 2012 23:38:27 +0000</lastBuildDate>
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		<title>Comment on MiniLD #32 &#8211; Quality vs Quantity &#8211; February 25-27 by Griffablanc</title>
		<link>http://www.ludumdare.com/compo/2012/02/01/minild-32-quality-vs-quantity/comment-page-1/#comment-36328</link>
		<dc:creator>Griffablanc</dc:creator>
		<pubDate>Thu, 09 Feb 2012 23:38:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=107862#comment-36328</guid>
		<description>I will be in with other college friends. That will be our first Ludum &amp; first Game Jam ^^.

I&#039;m already wait to be there ;P</description>
		<content:encoded><![CDATA[<p>I will be in with other college friends. That will be our first Ludum &amp; first Game Jam ^^.</p>
<p>I&#8217;m already wait to be there ;P</p>
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		<title>Comment on How To Write Music For Video Games by RobProductions</title>
		<link>http://www.ludumdare.com/compo/2012/02/02/how-to-write-music-for-video-games/comment-page-1/#comment-36327</link>
		<dc:creator>RobProductions</dc:creator>
		<pubDate>Thu, 09 Feb 2012 23:06:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=107845#comment-36327</guid>
		<description>No problem. I actually could&#039;ve taken more, but I was in a hurry, and I already had written a similar post on Noteflight.com (After it was accidentally deleted because of &quot;Character Limit&quot; :( ) I was worried all my writing would be dumped in the trash again, but I guess not! :) Thanks Ludum Dare system!</description>
		<content:encoded><![CDATA[<p>No problem. I actually could&#8217;ve taken more, but I was in a hurry, and I already had written a similar post on Noteflight.com (After it was accidentally deleted because of &#8220;Character Limit&#8221; <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />  ) I was worried all my writing would be dumped in the trash again, but I guess not! <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Thanks Ludum Dare system!</p>
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	<item>
		<title>Comment on It&#8217;s Java tower defense &#8211; preparing for april 2012 jam by tunnel</title>
		<link>http://www.ludumdare.com/compo/2012/01/29/its-java-tower-defense-preparing-for-april-2012-jam/comment-page-1/#comment-36325</link>
		<dc:creator>tunnel</dc:creator>
		<pubDate>Thu, 09 Feb 2012 22:29:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=107779#comment-36325</guid>
		<description>if lwjgl doesnt work out for you you can look at jmonkey, i dont use it yet but its still a nice 3d engine based off of lwjgl</description>
		<content:encoded><![CDATA[<p>if lwjgl doesnt work out for you you can look at jmonkey, i dont use it yet but its still a nice 3d engine based off of lwjgl</p>
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	<item>
		<title>Comment on I Need Advice by tunnel</title>
		<link>http://www.ludumdare.com/compo/2012/02/04/i-need-advice/comment-page-1/#comment-36324</link>
		<dc:creator>tunnel</dc:creator>
		<pubDate>Thu, 09 Feb 2012 22:27:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=107958#comment-36324</guid>
		<description>Try JMonkey, i have messed around with it and really has the power to set up a basic 3d engine easily. the code works nicely physics is built in, player and player movement is built in(ish) and if you learn how to use it, then its really nice</description>
		<content:encoded><![CDATA[<p>Try JMonkey, i have messed around with it and really has the power to set up a basic 3d engine easily. the code works nicely physics is built in, player and player movement is built in(ish) and if you learn how to use it, then its really nice</p>
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		<title>Comment on Introducing Ludum Dare to my mates, and looking for people in France by digital_sorceress</title>
		<link>http://www.ludumdare.com/compo/2012/02/08/introducing-ludum-dare-to-my-mates-and-looking-for-people-in-france/comment-page-1/#comment-36308</link>
		<dc:creator>digital_sorceress</dc:creator>
		<pubDate>Thu, 09 Feb 2012 11:59:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=107985#comment-36308</guid>
		<description>&lt;blockquote&gt;I’m just asking if other people in the area are interested to see if it’s worth renting a bigger place or something.&lt;/blockquote&gt;

I see. :)

Last week I  was chatting with a Frenchman on the IRC channel, who told me he was organising a similar get-together for LD23. He said he was hoping to get 20+ people because he had a large place to host it. I suggested that he write a post about it, so that readers have time to make plans... so when I saw your post I assumed that was you!

Now that I think back, I think he said he was Parisian, so opposite end of the country! :P</description>
		<content:encoded><![CDATA[<blockquote><p>I’m just asking if other people in the area are interested to see if it’s worth renting a bigger place or something.</p></blockquote>
<p>I see. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Last week I  was chatting with a Frenchman on the IRC channel, who told me he was organising a similar get-together for LD23. He said he was hoping to get 20+ people because he had a large place to host it. I suggested that he write a post about it, so that readers have time to make plans&#8230; so when I saw your post I assumed that was you!</p>
<p>Now that I think back, I think he said he was Parisian, so opposite end of the country! <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>Comment on Ludum Dare Meetup Discussion (GDC Monday) by pop up canopy</title>
		<link>http://www.ludumdare.com/compo/2012/02/02/ludum-dare-meetup-discussion-gdc-monday/comment-page-1/#comment-36291</link>
		<dc:creator>pop up canopy</dc:creator>
		<pubDate>Thu, 09 Feb 2012 01:09:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=107918#comment-36291</guid>
		<description>&lt;strong&gt;pop up canopy...&lt;/strong&gt;

Ludum Dare » Blog Archive » Ludum Dare Meetup Discussion (GDC Monday)...</description>
		<content:encoded><![CDATA[<p><strong>pop up canopy&#8230;</strong></p>
<p>Ludum Dare » Blog Archive » Ludum Dare Meetup Discussion (GDC Monday)&#8230;</p>
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		<title>Comment on Introducing Ludum Dare to my mates, and looking for people in France by Gaeel</title>
		<link>http://www.ludumdare.com/compo/2012/02/08/introducing-ludum-dare-to-my-mates-and-looking-for-people-in-france/comment-page-1/#comment-36283</link>
		<dc:creator>Gaeel</dc:creator>
		<pubDate>Wed, 08 Feb 2012 19:22:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=107985#comment-36283</guid>
		<description>It&#039;s a er... Private event, I&#039;m just asking if other people in the area are interested to see if it&#039;s worth renting a bigger place or something.

Otherwise, food will be in common, nothing like a good barbecue meal with good people.

Also, we have 20 Mbps internet at the house, wireless though, unless I run a cable from the balcony to the garage</description>
		<content:encoded><![CDATA[<p>It&#8217;s a er&#8230; Private event, I&#8217;m just asking if other people in the area are interested to see if it&#8217;s worth renting a bigger place or something.</p>
<p>Otherwise, food will be in common, nothing like a good barbecue meal with good people.</p>
<p>Also, we have 20 Mbps internet at the house, wireless though, unless I run a cable from the balcony to the garage</p>
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		<title>Comment on Introducing Ludum Dare to my mates, and looking for people in France by digital_sorceress</title>
		<link>http://www.ludumdare.com/compo/2012/02/08/introducing-ludum-dare-to-my-mates-and-looking-for-people-in-france/comment-page-1/#comment-36280</link>
		<dc:creator>digital_sorceress</dc:creator>
		<pubDate>Wed, 08 Feb 2012 17:10:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=107985#comment-36280</guid>
		<description>&lt;blockquote&gt;I’ve spoken about LD to these friends, but most of the time they seem to react as if it’s some kind of impossible feat.&lt;/blockquote&gt;

This is one the things I love most about LD. 

&lt;blockquote&gt;if you have any ideas/suggestions/warnings on organising a DevJam at home, please drop me a comment,&lt;/blockquote&gt;

- You could post photos of the venue so people know what work environment they are getting.  

- Let people know what facilities you are providing. That way nobody is in for any surprises. eg, Will it be one big room for everybody?  What kind of internet bandwidth does grandmother&#039;s house have? Wired/Wireless? Is it wired to every room? Would grandmother be okay with visitors using her cooker? Does she expect some quiet on an evening? Is there plenty of parking space?

- You could make some rule about not having food/drink around other people&#039;s hardware, and maybe facilitate this either by keeping people&#039;s desks spaced apart a bit. Is there enough space to do that?</description>
		<content:encoded><![CDATA[<blockquote><p>I’ve spoken about LD to these friends, but most of the time they seem to react as if it’s some kind of impossible feat.</p></blockquote>
<p>This is one the things I love most about LD. </p>
<blockquote><p>if you have any ideas/suggestions/warnings on organising a DevJam at home, please drop me a comment,</p></blockquote>
<p>- You could post photos of the venue so people know what work environment they are getting.  </p>
<p>- Let people know what facilities you are providing. That way nobody is in for any surprises. eg, Will it be one big room for everybody?  What kind of internet bandwidth does grandmother&#8217;s house have? Wired/Wireless? Is it wired to every room? Would grandmother be okay with visitors using her cooker? Does she expect some quiet on an evening? Is there plenty of parking space?</p>
<p>- You could make some rule about not having food/drink around other people&#8217;s hardware, and maybe facilitate this either by keeping people&#8217;s desks spaced apart a bit. Is there enough space to do that?</p>
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		<title>Comment on SOPAJam by PIPA Jam from Ludum Dare - Row Row fight the powa - Nerd Age</title>
		<link>http://www.ludumdare.com/compo/sopajam/comment-page-1/#comment-36252</link>
		<dc:creator>PIPA Jam from Ludum Dare - Row Row fight the powa - Nerd Age</dc:creator>
		<pubDate>Wed, 08 Feb 2012 01:46:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?page_id=106838#comment-36252</guid>
		<description>[...] the focus has changed from SOPA to PIPA. The PIPA jam is currently underway and you can check out some of the games here. There are only a few PIPA jam titles so [...]</description>
		<content:encoded><![CDATA[<p>[...] the focus has changed from SOPA to PIPA. The PIPA jam is currently underway and you can check out some of the games here. There are only a few PIPA jam titles so [...]</p>
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		<title>Comment on C++ and SDL? is this allowed by Kvisle</title>
		<link>http://www.ludumdare.com/compo/2012/02/07/c-and-sdl-is-this-allowed/comment-page-1/#comment-36233</link>
		<dc:creator>Kvisle</dc:creator>
		<pubDate>Tue, 07 Feb 2012 17:49:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=107976#comment-36233</guid>
		<description>Allowed.

Just make sure that you declare your basecode beforehand, and remember that you need to provide the source code of your entry.</description>
		<content:encoded><![CDATA[<p>Allowed.</p>
<p>Just make sure that you declare your basecode beforehand, and remember that you need to provide the source code of your entry.</p>
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		<title>Comment on Ludum Dare 22 by Playing the Ludum Dare 22 Winners, #4 – Final Trip Soccer &#124; Grinding Down</title>
		<link>http://www.ludumdare.com/compo/ludum-dare-22/comment-page-2/#comment-36231</link>
		<dc:creator>Playing the Ludum Dare 22 Winners, #4 – Final Trip Soccer &#124; Grinding Down</dc:creator>
		<pubDate>Tue, 07 Feb 2012 16:31:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?page_id=87574#comment-36231</guid>
		<description>[...] said, soccer in Final Trip Soccer, the number four spot from Ludum Dare 22&#8216;s top 50 star-grabbers, is no stroll down a playing field. It&#8217;s actually your only weapon, your very chance for [...]</description>
		<content:encoded><![CDATA[<p>[...] said, soccer in Final Trip Soccer, the number four spot from Ludum Dare 22&#8216;s top 50 star-grabbers, is no stroll down a playing field. It&#8217;s actually your only weapon, your very chance for [...]</p>
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	<item>
		<title>Comment on C++ and SDL? is this allowed by Krony</title>
		<link>http://www.ludumdare.com/compo/2012/02/07/c-and-sdl-is-this-allowed/comment-page-1/#comment-36230</link>
		<dc:creator>Krony</dc:creator>
		<pubDate>Tue, 07 Feb 2012 15:27:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=107976#comment-36230</guid>
		<description>ah ok, well im at university and we are learning C++ and openGL, but i feel i would like to give SDL a try, maybe i should try java? would that be a better option?

Cheers for the info</description>
		<content:encoded><![CDATA[<p>ah ok, well im at university and we are learning C++ and openGL, but i feel i would like to give SDL a try, maybe i should try java? would that be a better option?</p>
<p>Cheers for the info</p>
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		<title>Comment on MiniLD #32 &#8211; Quality vs Quantity &#8211; February 25-27 by Axelhein</title>
		<link>http://www.ludumdare.com/compo/2012/02/01/minild-32-quality-vs-quantity/comment-page-1/#comment-36229</link>
		<dc:creator>Axelhein</dc:creator>
		<pubDate>Tue, 07 Feb 2012 14:35:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=107862#comment-36229</guid>
		<description>Thank you!</description>
		<content:encoded><![CDATA[<p>Thank you!</p>
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		<title>Comment on MiniLD #32 &#8211; Quality vs Quantity &#8211; February 25-27 by digital_sorceress</title>
		<link>http://www.ludumdare.com/compo/2012/02/01/minild-32-quality-vs-quantity/comment-page-1/#comment-36228</link>
		<dc:creator>digital_sorceress</dc:creator>
		<pubDate>Tue, 07 Feb 2012 14:18:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=107862#comment-36228</guid>
		<description>Either is fine.</description>
		<content:encoded><![CDATA[<p>Either is fine.</p>
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		<title>Comment on MiniLD #32 &#8211; Quality vs Quantity &#8211; February 25-27 by Axelhein</title>
		<link>http://www.ludumdare.com/compo/2012/02/01/minild-32-quality-vs-quantity/comment-page-1/#comment-36227</link>
		<dc:creator>Axelhein</dc:creator>
		<pubDate>Tue, 07 Feb 2012 14:03:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=107862#comment-36227</guid>
		<description>Should the games be one file (exe, jar, swf, etc) or should they be uploaded as individual files?</description>
		<content:encoded><![CDATA[<p>Should the games be one file (exe, jar, swf, etc) or should they be uploaded as individual files?</p>
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		<title>Comment on C++ and SDL? is this allowed by emjas</title>
		<link>http://www.ludumdare.com/compo/2012/02/07/c-and-sdl-is-this-allowed/comment-page-1/#comment-36226</link>
		<dc:creator>emjas</dc:creator>
		<pubDate>Tue, 07 Feb 2012 13:57:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=107976#comment-36226</guid>
		<description>Definitely allowed. Games don&#039;t need to be playable in a browser, just downloadable in some fashion or another.</description>
		<content:encoded><![CDATA[<p>Definitely allowed. Games don&#8217;t need to be playable in a browser, just downloadable in some fashion or another.</p>
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		<title>Comment on C++ and SDL? is this allowed by digital_sorceress</title>
		<link>http://www.ludumdare.com/compo/2012/02/07/c-and-sdl-is-this-allowed/comment-page-1/#comment-36224</link>
		<dc:creator>digital_sorceress</dc:creator>
		<pubDate>Tue, 07 Feb 2012 12:12:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=107976#comment-36224</guid>
		<description>C++ with SDL is fine, although some have determined this to be a difficult path for a 48 hour contest. 

Native binaries are fine, and are common, so you certainly won&#039;t be alone. About 1/2 of LD entries are playable in a browser, and these do tend to get the most publicity.

Also be sure to check the rules: http://www.ludumdare.com/compo/rules/</description>
		<content:encoded><![CDATA[<p>C++ with SDL is fine, although some have determined this to be a difficult path for a 48 hour contest. </p>
<p>Native binaries are fine, and are common, so you certainly won&#8217;t be alone. About 1/2 of LD entries are playable in a browser, and these do tend to get the most publicity.</p>
<p>Also be sure to check the rules: <a href="http://www.ludumdare.com/compo/rules/" rel="nofollow">http://www.ludumdare.com/compo/rules/</a></p>
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		<title>Comment on Ludum Dare 22 by &#8220;Só produzimos menos jogos que os EUA&#8221;, diz organizador da GGJ &#171; Infinity Evil Team</title>
		<link>http://www.ludumdare.com/compo/ludum-dare-22/comment-page-2/#comment-36223</link>
		<dc:creator>&#8220;Só produzimos menos jogos que os EUA&#8221;, diz organizador da GGJ &#171; Infinity Evil Team</dc:creator>
		<pubDate>Tue, 07 Feb 2012 11:42:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?page_id=87574#comment-36223</guid>
		<description>[...] disse Santo, que tamb&#233;m participou recentemente da maratona internacional Ludum Dare 22, com Frostbite &#8211; eleito o melhor jogo produzido durante as 48 horas de dura&#231;&#227;o do [...]</description>
		<content:encoded><![CDATA[<p>[...] disse Santo, que tamb&eacute;m participou recentemente da maratona internacional Ludum Dare 22, com Frostbite &ndash; eleito o melhor jogo produzido durante as 48 horas de dura&ccedil;&atilde;o do [...]</p>
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		<title>Comment on I Need Advice by jeroenimooo</title>
		<link>http://www.ludumdare.com/compo/2012/02/04/i-need-advice/comment-page-1/#comment-36200</link>
		<dc:creator>jeroenimooo</dc:creator>
		<pubDate>Mon, 06 Feb 2012 19:40:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=107958#comment-36200</guid>
		<description>Maybe use lwjgl (lwjgl.org)
It is for java, and there are some tutorials on how to use it.
though a first 3d game in 48hours will be hard i think.</description>
		<content:encoded><![CDATA[<p>Maybe use lwjgl (lwjgl.org)<br />
It is for java, and there are some tutorials on how to use it.<br />
though a first 3d game in 48hours will be hard i think.</p>
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		<title>Comment on I&#8217;ll attempt to be in by Informasi Online Perkumpulan Masyarakat Jawa Kelahiran di Sumatera</title>
		<link>http://www.ludumdare.com/compo/2012/01/20/ill-attempt-to-be-in/comment-page-1/#comment-36196</link>
		<dc:creator>Informasi Online Perkumpulan Masyarakat Jawa Kelahiran di Sumatera</dc:creator>
		<pubDate>Mon, 06 Feb 2012 17:55:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=107227#comment-36196</guid>
		<description>&lt;strong&gt;Informasi Online Perkumpulan Masyarakat Jawa Kelahiran di Sumatera...&lt;/strong&gt;

[...]Ludum Dare &#187; Blog Archive &#187; I&#8217;ll attempt to be in[...]...</description>
		<content:encoded><![CDATA[<p><strong>Informasi Online Perkumpulan Masyarakat Jawa Kelahiran di Sumatera&#8230;</strong></p>
<p>[...]Ludum Dare &raquo; Blog Archive &raquo; I&#8217;ll attempt to be in[...]&#8230;</p>
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