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Ludum Dare 30 — August 22nd-25th 2014 — Theme: ??? (Suggest a Theme)
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    Archive for the ‘Uncategorized’ Category

    New Book GameMaker Game Programming with GML

    Posted by (twitter: @csanyk)
    Monday, April 28th, 2014 5:33 pm

    Hi everyone.

    I worked on another book this past year,  contributing technical review, and it was just published today.

    Entitled GameMaker Game Programming with GML, it’s the most redundantly redundant book title I’ve worked on yet.  If you are looking to learn more about how to program in GML, this might be a good book to pick up.

    I worked on the project for no pay,  because I like to do things to contribute to the community of game developers, and it’s fun to work on things that help me learn and connect with people doing similar things.  So if you buy it through the amazon affiliate link below, it will help me out a little bit, financially.  Like, to the tune of a cup of coffee, but still. Thanks!

    GameMaker Game Programming with GML

    We are entering as a team for the 72 hr compo

    Posted by (twitter: @FCSTUDIOSDOTCA)
    Friday, April 25th, 2014 4:26 pm

    My friend Caffeine Powered and I are entering ludum dare as a team again, this is our second ludum dare compo together and were super duper excite!

    Some of the tools we may use are photoshop, unity3d, 3dsmax, mudbox, audacity, and our brains XD Also all the assets we’ve acquired over the past year.

    wishing you all the best of luck during this compo… but we wanna win so…XD

    peace out homie-G’s (as the cool kids say)

    - Love Mars Bar aka feature creep

    4 Watts of Physical Lasers

    Posted by
    Friday, April 25th, 2014 8:57 am

    I’m going to try to make a multiplayer laser videogame perhaps. This will be my first LD competition, but I have to get off work in time. Might have to start a few hours late.

    Some of my laser work/videogames are on lasers.io. Might be cool to stream like Twitch Plays Pokemon, but that’s a lot of work.

    I’m going to make use of preexisting libraries I wrote for lasing. And two laser projectors + DACs.

    Not sure if this has to be a completely solo lock in. Anyone in the Atlanta area interested in hanging out while working on LD?

    What kind of cameras / equipment do I need to multiplex a video stream? I’d have to buy it in a hurry if I aim to live stream. My email is on my website if you want to contact me, just Google around.

    A Stupid Question

    Posted by
    Friday, April 25th, 2014 6:53 am

    This is just a quick question: how do I set my profile image? I don’t see the option in the Profile center… I even tried uploading it as media, but I can’t seem to figure out this simple task :P.

    List of resources

    Posted by
    Friday, April 25th, 2014 3:08 am

    This is the first time I will be participating in Ludum Dare and I am excited to get started.

    The tools and resources I will be using are declared below

    I am hoping to see and try some great games by the end of this competition. Good luck to everyone!

    Er Aran – recreated just in time for MiniLD

    Posted by (twitter: @shellyalon)
    Monday, April 7th, 2014 1:18 am

    With much luck I was able to submit my Entry yesterday.

    http://www.ludumdare.com/compo/minild-50/?action=preview&uid=26454 Here is the link

    Under the roof of an old library I found what I believe to be the oldest game of the extinct mankind.
    Er Aran – one of the many names which were given to this lost game over the centuries.
    I recreated it, and although it is probably not how it looked more than five millenia ago, it is as close as it gets.


    I want to give CompoHub to you

    Posted by
    Saturday, April 5th, 2014 10:02 am


    compohub-to-youA few years ago I released CompoHub gamedev compo calendar here so I feel like I need to post this here too. I’m looking for someone to take it over. Here’s the post from my blog:

    Back in 2011 game development was something I loved and game compos were awesome. Finding the competitions on the other hand required a lot of work since there wasn’t any place where all of them were listed. So CompoHub was born.

    Giving birth to CompoHub is also one of the reasons I’m writing this post today. I haven’t made a single game after it. I have moved on.
    Over the last years I have lost interest in game development, I have fallen out of the community and CompoHub has become only a burden of the past for me. I always promise to implement some new feature or fix some issues but it never happens. It’s been almost two years since I’ve touched the code last time. This project isn’t something that I have time or interest for anymore. I want to let it go.

    I want to pass this project to someone who loves the game development community like I did in the beginning. Someone who has the time and interest to work on it. Someone who can pass it to others if they don’t have the love for it anymore.

    If you love this site and don’t want it to continue its slow death, send me an email to anttivan@gmail.com, bitmessage me to BM-2cSjFhi1mKM9oEd3kpLYjNULAenY4PUHB3 or contact randati on HypeIRC, EsperNet, IRCnet or EFnet.

    The backend has been written using PHP and MySQL.

    Thank you McFunkypants and ratking for keeping the site alive when I’ve been gone. Thank you Draknek for hosting the site.

    [Update] Thank you for your emails! Follow the blog for more information.

    A Collection of Programs

    Posted by (twitter: @theupgradezone)
    Thursday, April 3rd, 2014 10:40 am

    On my website, I am putting together a list of unique and useful programs that will help programmers, artists, and musicians alike. This list will be composed of obscure but useful programs that you may not have even seen before, and most importantly, are not from huge companies and don’t have the ‘Photoshop price tag’.

    This list will provide you with programs that you may not have even heard of, and could be what you are looking for. Plus, it will provide some public recognition for the creators and will enable us to support them :)

    Visit the page here. If you want your program to be added to this list or want to show me one that you found, contact me.

    Side Note:

    It is preferable that these programs are unique but useful in their purpose and function, and are not already on the Ludum Dare tools list.

    Thanks :)

    Video describing Ludum Dare

    Posted by
    Wednesday, April 2nd, 2014 1:32 pm

    After a brief search on Youtube I found no videos about Ludum Dare, so I decided to make my own.

    Click here to watch it

    Free Resource Friday (/Monday) – Week 3

    Posted by (twitter: @theupgradezone)
    Monday, March 31st, 2014 12:09 pm

    Free Resource Friday has it’s third item: A program called Colour Picker.

    This program allows you to quickly pick a pixel’s colour from the screen and get its hexadecimal and RGB value.


    Go get it at theupgradezone.com

    If you think that extra features need to be added, leave a message on this post :)


    Minecraft Skins!

    Posted by (twitter: @theupgradezone)
    Thursday, March 27th, 2014 6:34 am

    This isn’t exactly game making, but it’s graphics. So close enough :)

    I have decided to start making Minecraft skins for you to use and enjoy!

    My first skin so far is the spy from Team Fortress 2 (red and blu variants!)

    Red Spy Icon Blue Spy Icon


    Get them at my website: theupgradezone.com

    [Obsolete; Thank you, LD!] Need a proofreader to release the game! (and it’s not a lot of text)

    Posted by
    Tuesday, March 25th, 2014 3:40 pm

    Sig.NULL, an upcoming puzzle game by our fellow Ludum Darers SaintHeiser and arrogant.gamer, which is a Hi-Fi remake of Signal (made in puzzlescript), is 99% ready right now, and is now suffering from a certain localization issue. It utilizes phrases in Latin, and we’ve tried our best to get their proper translations (either by finding the official ones or translating to English from the Latin-to-Russian translations), but eventually ended up without much confidence in what we’ve done. I was into fixing SaintHeiser’s, let’s say, eclectic English for ages, and he’s even getting better at it, but lingua Latina is something totally different.


    (click the images to view in full size)

    Pre-final demo video here:


    Ludum Dare, I call upon thee! You’re full of people fluent in English, being the essence of modern international game development contests! I hope that this post is being read by somebody who is willing to do a bit of proofreading (actually the full text is not very long at all). If this is about you, please take a look at this document and write a comment to this post about any discrepancies you find (your name/nickname makes it to the credits, of course):


    If not, then alas, four months were wasted, we can’t just release Sig.NULL like this.

    Another fellow Ludum Darer,


    Becoming visible

    Posted by (twitter: @NightShadow0)
    Tuesday, March 25th, 2014 12:55 pm

    Hello lovely people.
    It’s come to my attention that my profile page doesn’t actually exist despite having several submissions, so this is a generic introduction post to hopefully make it visible.
    I apologize for what is basically spam, but the reason i had no posts in the first place is i’ve nothing interesting to say.
    You should now be able to check out my previous games though! The most recent was a 2D demake of Dishonored.
    Have a good one!

    MrExcessive new website

    Posted by
    Tuesday, March 25th, 2014 8:53 am

    Finally bit bullet and setup WordPress, linked to about 8 old pieces of my work – even found a Flash/Actionscript version of my PyGame original GiggleBubble!


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