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Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Slaughter Ends Soon!)
  • Ludum Dare 29 Compo (48 Hour+Solo+Scratch+Src) Begins: in 6 days, 22 hours, 25 minutes, 16 seconds
  • Ludum Dare 29 Jam (72 Hour+Teams OK+Relaxed) Begins: in 6 days, 22 hours, 25 minutes, 17 seconds
  • [ MiniLD 50 | Warmup Weekend April 19th-20th | Real World Gatherings | Ludum Deals | Wallpaper ]


    Archive for the ‘Uncategorized’ Category

    Er Aran – recreated just in time for MiniLD

    Posted by (twitter: @shellyalon)
    Monday, April 7th, 2014 1:18 am

    With much luck I was able to submit my Entry yesterday.

    http://www.ludumdare.com/compo/minild-50/?action=preview&uid=26454 Here is the link

    Under the roof of an old library I found what I believe to be the oldest game of the extinct mankind.
    Er Aran – one of the many names which were given to this lost game over the centuries.
    I recreated it, and although it is probably not how it looked more than five millenia ago, it is as close as it gets.

     

    I want to give CompoHub to you

    Posted by
    Saturday, April 5th, 2014 10:02 am

     

    compohub-to-youA few years ago I released CompoHub gamedev compo calendar here so I feel like I need to post this here too. I’m looking for someone to take it over. Here’s the post from my blog:


    Back in 2011 game development was something I loved and game compos were awesome. Finding the competitions on the other hand required a lot of work since there wasn’t any place where all of them were listed. So CompoHub was born.

    Giving birth to CompoHub is also one of the reasons I’m writing this post today. I haven’t made a single game after it. I have moved on.
    Over the last years I have lost interest in game development, I have fallen out of the community and CompoHub has become only a burden of the past for me. I always promise to implement some new feature or fix some issues but it never happens. It’s been almost two years since I’ve touched the code last time. This project isn’t something that I have time or interest for anymore. I want to let it go.

    I want to pass this project to someone who loves the game development community like I did in the beginning. Someone who has the time and interest to work on it. Someone who can pass it to others if they don’t have the love for it anymore.

    If you love this site and don’t want it to continue its slow death, send me an email to anttivan@gmail.com, bitmessage me to BM-2cSjFhi1mKM9oEd3kpLYjNULAenY4PUHB3 or contact randati on HypeIRC, EsperNet, IRCnet or EFnet.

    The backend has been written using PHP and MySQL.

    Thank you McFunkypants and ratking for keeping the site alive when I’ve been gone. Thank you Draknek for hosting the site.

    [Update] Thank you for your emails! Follow the blog for more information.

    A Collection of Programs

    Posted by (twitter: @theupgradezone)
    Thursday, April 3rd, 2014 10:40 am

    On my website, I am putting together a list of unique and useful programs that will help programmers, artists, and musicians alike. This list will be composed of obscure but useful programs that you may not have even seen before, and most importantly, are not from huge companies and don’t have the ‘Photoshop price tag’.

    This list will provide you with programs that you may not have even heard of, and could be what you are looking for. Plus, it will provide some public recognition for the creators and will enable us to support them :)

    Visit the page here. If you want your program to be added to this list or want to show me one that you found, contact me.

    Side Note:

    It is preferable that these programs are unique but useful in their purpose and function, and are not already on the Ludum Dare tools list.

    Thanks :)

    Video describing Ludum Dare

    Posted by
    Wednesday, April 2nd, 2014 1:32 pm

    After a brief search on Youtube I found no videos about Ludum Dare, so I decided to make my own.

    Click here to watch it

    Free Resource Friday (/Monday) – Week 3

    Posted by (twitter: @theupgradezone)
    Monday, March 31st, 2014 12:09 pm

    Free Resource Friday has it’s third item: A program called Colour Picker.

    This program allows you to quickly pick a pixel’s colour from the screen and get its hexadecimal and RGB value.

    ColourPicker_ScreenShot_01

    Go get it at theupgradezone.com

    If you think that extra features need to be added, leave a message on this post :)

     

    Minecraft Skins!

    Posted by (twitter: @theupgradezone)
    Thursday, March 27th, 2014 6:34 am

    This isn’t exactly game making, but it’s graphics. So close enough :)

    I have decided to start making Minecraft skins for you to use and enjoy!

    My first skin so far is the spy from Team Fortress 2 (red and blu variants!)

    Red Spy Icon Blue Spy Icon

     

    Get them at my website: theupgradezone.com

    [Obsolete; Thank you, LD!] Need a proofreader to release the game! (and it’s not a lot of text)

    Posted by
    Tuesday, March 25th, 2014 3:40 pm

    Sig.NULL, an upcoming puzzle game by our fellow Ludum Darers SaintHeiser and arrogant.gamer, which is a Hi-Fi remake of Signal (made in puzzlescript), is 99% ready right now, and is now suffering from a certain localization issue. It utilizes phrases in Latin, and we’ve tried our best to get their proper translations (either by finding the official ones or translating to English from the Latin-to-Russian translations), but eventually ended up without much confidence in what we’ve done. I was into fixing SaintHeiser’s, let’s say, eclectic English for ages, and he’s even getting better at it, but lingua Latina is something totally different.

    scr_1scr_2scr_3scr_6

    (click the images to view in full size)

    Pre-final demo video here:

    http://www.youtube.com/watch?v=fPBEyZyHTuk&feature=youtu.be

    Ludum Dare, I call upon thee! You’re full of people fluent in English, being the essence of modern international game development contests! I hope that this post is being read by somebody who is willing to do a bit of proofreading (actually the full text is not very long at all). If this is about you, please take a look at this document and write a comment to this post about any discrepancies you find (your name/nickname makes it to the credits, of course):

    https://docs.google.com/spreadsheet/ccc?key=0AsLCD4rqZJTPdG1ab0gwZnpzbEp0bFUwbElPLXdwcXc&usp=sharing

    If not, then alas, four months were wasted, we can’t just release Sig.NULL like this.

    Another fellow Ludum Darer,

    Xitilon.HD408

    Becoming visible

    Posted by (twitter: @NightShadow0)
    Tuesday, March 25th, 2014 12:55 pm

    Hello lovely people.
    It’s come to my attention that my profile page doesn’t actually exist despite having several submissions, so this is a generic introduction post to hopefully make it visible.
    I apologize for what is basically spam, but the reason i had no posts in the first place is i’ve nothing interesting to say.
    You should now be able to check out my previous games though! The most recent was a 2D demake of Dishonored.
    Have a good one!

    MrExcessive new website

    Posted by
    Tuesday, March 25th, 2014 8:53 am

    Finally bit bullet and setup WordPress, linked to about 8 old pieces of my work – even found a Flash/Actionscript version of my PyGame original GiggleBubble!

    http://web2.mrexcessive.net/

    Free Resource Friday – Week 2

    Posted by (twitter: @theupgradezone)
    Friday, March 21st, 2014 6:46 am

    Free Resource Friday has it’s second item: A tutorial on how to spruce-up boring looking platforms!

    Week2_21_March_2014

    See the tutorial and other free resources at theugradezone.com

    System.out.println(“Hello World!”)

    Posted by
    Sunday, March 16th, 2014 2:48 pm

    So, hello Ludum Dare (that’s lu-DUM DAH-rey to you) and hello blogging!

    So, after months of procrastination, I have finally decided to make a blog post. At ten o’clock on a school night. Yeah, that happens.

    Even so, if you came here from somewhere else and you have less of idea than me about how this stuff works, then congratulations, ’cause I didn’t think that was possible.

    On a more serious tone, this blog will likely just be me posting random shizzle about life, code, and video games.

    But, as this is a coding website, for coders, it will be mainly code to avoid getting blocked for spam or something crazy like that. I will also try to enter some LD competitions, and fail post about that.

    For example, why the f*** java.awt.Point[0,0] isn’t the same as java.awt.Point[0,0]. Or just why I’m bad at coding ’cause I’m 13, with no life. Or both.

    So, anyway, it’s getting kinda late, so I’m'ma jus’ gonna press this ‘Save Draft’ button and hope for the best. Good night!

    Villain’s Tower

    Posted by (twitter: @7pyro7)
    Tuesday, March 11th, 2014 8:59 am

    Hi Everyone!

    I would like to show you my game that I’m working on for some time now. For now it is called Villain’s Tower. The idea for the game comes from LD compo, which theme was „You are the villain”. I didn’t have much time during the event to make the game, but I had some good ideas. Recently I decided to get back on this, and make something similar.

    In this game you will be the villain (obviously) and your goal will be to defend your tower from heroes, knights, wizards, and other stereotypical good cahracters, who wants to get as much loot from your tower as they can. Well that is what heroes do, right?

    Here’s some early version screenshot:

    villain_screen

    Check out my site for more info on the game: http://gameko-studio.com/

    You can also follow me on twitter: @7pyro7

     

    Announcement! Free Resource Friday!

    Posted by (twitter: @theupgradezone)
    Tuesday, March 11th, 2014 6:57 am

    I am planning to do a little something for you game making rookies out there! Every Friday I will make and upload to my website royalty free resources for you to use in your games! This will include sprites, sounds, music, programs, code, tutorials, and anything else I can produce! This will begin on the 14th of March 2014. Visit the page here (it is still in progress).

    FRF

    I actually came up with this years ago when I was a member of the Scratch programming community, but I discontinued it when I left to learn professional code. But I have now revived it, for you to use and enjoy!

    Game published on OUYA and ready to download and play for free!

    Posted by (twitter: @DavitMasia)
    Tuesday, March 11th, 2014 12:28 am

    Game published on OUYA and ready to download and play for free!

    If you have an OUYA and have an account click on this link to start the download automatically in the console!:

    Click to Download The Running Dead on your OUYA !

    The game will start to download in your OUYA! is only 1.9mb!


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