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	<title>Ludum Dare &#187; MiniLD #07</title>
	<atom:link href="http://www.ludumdare.com/compo/category/minild/minild-7/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
	<lastBuildDate>Wed, 08 Feb 2012 14:14:06 +0000</lastBuildDate>
	<language>en</language>
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		<title>TurnStyle (Spawn of Cryptid Puzzle Challenge) Released</title>
		<link>http://www.ludumdare.com/compo/2009/02/28/turnstyle-spawn-of-cryptid-puzzle-challenge-released/</link>
		<comments>http://www.ludumdare.com/compo/2009/02/28/turnstyle-spawn-of-cryptid-puzzle-challenge-released/#comments</comments>
		<pubDate>Sat, 28 Feb 2009 16:37:44 +0000</pubDate>
		<dc:creator>HybridMind</dc:creator>
				<category><![CDATA[MiniLD #07]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[image]]></category>
		<category><![CDATA[memory]]></category>
		<category><![CDATA[mochiads]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[puzzle]]></category>
		<category><![CDATA[turnstyle]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4540</guid>
		<description><![CDATA[Well after an incredible amount of work I have finally released my first Flash / ActionScript 2.0 game! You can play it here if you&#8217;d like. I hope it is cool to post here because it is relevant in that the original game play idea came from my Cryptid Puzzle Challenge entry in the Mini-Ludum [...]]]></description>
			<content:encoded><![CDATA[<p>Well after an incredible amount of work I have finally released my first Flash / ActionScript 2.0 game!  You can <a href="http://www.mochiads.com/games/turnstyle/">play it here if you&#8217;d like.</a> I hope it is cool to post here because it is relevant in that the original game play idea came from my <strong>Cryptid Puzzle Challenge</strong> entry in the Mini-Ludum Dare #7 competition back at the beginning of the month.  I also wanted to really share it all with my buds here at Ludum Dare!  <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/03/turnstyle.jpg"><img class="alignnone size-medium wp-image-4543" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/03/turnstyle-300x244.jpg" alt="Here is level 3 from my first Flash game TurnStyle." width="300" height="244" /></a></p>
<p><em>TurnStyle is a unique visual and memory based puzzle game where each of the 15 puzzles are original illustrations that follow a complete story arc over the duration of the game.</em></p>
<p><em>Every puzzle is made up of individual pieces which have been randomly rotated so that they are scrambled each time. You must work quickly and efficiently to rotate the individual pieces into the proper alignment before the timer runs out.</em></p>
<p><em>There are easy, medium, and hard difficulty puzzles mainly guided by the amount of individual image pieces that make up each puzzle and the way that I break up the images into pieces.</em></p>
<p><em>Personal best records are stored locally for score and rotation count per puzzle. Global high scores may be submitted to the Mochi Leaderboards at any puzzle progress screen. You are able to retry a level if the time runs out.</em></p>
<p>I haven&#8217;t submitted it to any portals or whatnot yet so it is living at it&#8217;s mochi-ads home right now.  I&#8217;m using their encryption, version control platform, advert api, and leaderboards/facebook api.  Seems pretty easy to setup.</p>
<p>I will try to post more about my adventure in creating this game and learning Flash over at <a href="http://hybridmind.com">my personal site</a> but for now this is finished!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/02/28/turnstyle-spawn-of-cryptid-puzzle-challenge-released/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>JileEd Tile Map Editor</title>
		<link>http://www.ludumdare.com/compo/2009/02/15/jileed-tile-map-editor/</link>
		<comments>http://www.ludumdare.com/compo/2009/02/15/jileed-tile-map-editor/#comments</comments>
		<pubDate>Sun, 15 Feb 2009 21:30:11 +0000</pubDate>
		<dc:creator>Bleck</dc:creator>
				<category><![CDATA[MiniLD #07]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4533</guid>
		<description><![CDATA[This is that thing I&#8217;m making. http://jemgine.omnisu.com/]]></description>
			<content:encoded><![CDATA[<p>This is that thing I&#8217;m making.</p>
<p>http://jemgine.omnisu.com/</p>
<p><img src="http://jemgine.omnisu.com/jileed/screenshot3.jpg" alt="" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/02/15/jileed-tile-map-editor/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Lost in the weeds &#8211; Final Cryptozoology</title>
		<link>http://www.ludumdare.com/compo/2009/02/09/lost-in-the-weeds-final-cryptozoology/</link>
		<comments>http://www.ludumdare.com/compo/2009/02/09/lost-in-the-weeds-final-cryptozoology/#comments</comments>
		<pubDate>Mon, 09 Feb 2009 14:57:23 +0000</pubDate>
		<dc:creator>BrokenAngel</dc:creator>
				<category><![CDATA[MiniLD #07]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4532</guid>
		<description><![CDATA[Well I did participate, and I&#8221;m dropped postings here and there, but I&#8217;m guessing that they were all the wrong places. I&#8217;m just posting to see if this is even the right spot.  I found the toughest part was writing things from scratch. I&#8217;m use to having snippets of code which I copy and edit [...]]]></description>
			<content:encoded><![CDATA[<p>Well I did participate, and I&#8221;m dropped postings here and there, but I&#8217;m guessing that they were all the wrong places.</p>
<p>I&#8217;m just posting to see if this is even the right spot.  I found the toughest part was writing things from scratch. I&#8217;m use to having snippets of code which I copy and edit to make it work and move on to the next features.  Therefore, I was stumbling over lots of bits of code to write them from scratch.</p>
<p>I would like to have the limits of &#8220;From Scratch&#8221; Writen out better.  Could I have copied working code snippets from my personal referance library?  How about take a starter engine I&#8217;ve done and slap new art on it and then go in a new direction with it?</p>
<p>Link: None it&#8217;s just a triangle you can move around a black screen! because I didn&#8217;t use my person code snip-it reference library. *pouts*</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/02/09/lost-in-the-weeds-final-cryptozoology/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>The Black Yeti; done!</title>
		<link>http://www.ludumdare.com/compo/2009/02/09/the-black-yeti-done/</link>
		<comments>http://www.ludumdare.com/compo/2009/02/09/the-black-yeti-done/#comments</comments>
		<pubDate>Mon, 09 Feb 2009 13:31:01 +0000</pubDate>
		<dc:creator>increpare</dc:creator>
				<category><![CDATA[MiniLD #07]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[screenshot]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4531</guid>
		<description><![CDATA[here &#8217;tis]]></description>
			<content:encoded><![CDATA[<p><img src="http://i272.photobucket.com/albums/jj200/increpatio/sshotyeti.png"></p>
<p><a href="http://www.kongregate.com/games/increpare/the-black-yeti?referrer=increpare">here &#8217;tis</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/02/09/the-black-yeti-done/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>Cryptidia creations</title>
		<link>http://www.ludumdare.com/compo/2009/02/08/cryptidia-creations/</link>
		<comments>http://www.ludumdare.com/compo/2009/02/08/cryptidia-creations/#comments</comments>
		<pubDate>Mon, 09 Feb 2009 04:15:27 +0000</pubDate>
		<dc:creator>HybridMind</dc:creator>
				<category><![CDATA[MiniLD #07]]></category>
		<category><![CDATA[baby]]></category>
		<category><![CDATA[beardable]]></category>
		<category><![CDATA[cryptidia]]></category>
		<category><![CDATA[devil]]></category>
		<category><![CDATA[hamburger]]></category>
		<category><![CDATA[huggable]]></category>
		<category><![CDATA[screenshots]]></category>
		<category><![CDATA[teddybear]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4526</guid>
		<description><![CDATA[here&#8217;s some screenshots of some fun creatures I created using hamburger&#8217;s Cryptidia entry: First, the program asked me to create something huggable&#8230; Next, it commanded I draw something &#8220;you could put a beard on&#8221; and that it also need &#8220;ripped abs&#8221; .. these suggestions are hilarious. Well.. my devil walks upon a table, a stick [...]]]></description>
			<content:encoded><![CDATA[<p>here&#8217;s some screenshots of some fun creatures I created using hamburger&#8217;s Cryptidia entry:</p>
<p>First, the program asked me to create something huggable&#8230;</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/something-huggable.jpg"><img class="alignnone size-full wp-image-4527" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/something-huggable.jpg" alt="" width="180" height="227" /></a></p>
<p>Next, it commanded I draw something &#8220;you could put a beard on&#8221; and that it also need &#8220;ripped abs&#8221; .. these suggestions are hilarious.</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/something-beardable.jpg"><img class="alignnone size-full wp-image-4528" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/something-beardable.jpg" alt="" width="237" height="350" /></a></p>
<p>Well.. my devil walks upon a table, a stick and something that looks like 1/3rd of an utter.  I like his arms.. heh.</p>
<p>Anyway&#8211; I definitely enjoy these drawing type programs.. thanks hamburger!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/02/08/cryptidia-creations/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Ultimate Photographer 2009: Return of the Cryptozoologists</title>
		<link>http://www.ludumdare.com/compo/2009/02/08/ultimate-photographer-2009-return-of-the-cryptozoologists/</link>
		<comments>http://www.ludumdare.com/compo/2009/02/08/ultimate-photographer-2009-return-of-the-cryptozoologists/#comments</comments>
		<pubDate>Mon, 09 Feb 2009 02:03:58 +0000</pubDate>
		<dc:creator>phren</dc:creator>
				<category><![CDATA[MiniLD #07]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4525</guid>
		<description><![CDATA[Well well, seems like I finished after all! Developed more or less actively for around 10-15 hours. Had a bunch of other &#8220;very important&#8221; stuff (such as watching Mario Lemieux videos on youtube.com) to do and somehow didn&#8217;t manage to concentrate. Should&#8217;ve probably gotten a &#8220;game version&#8221; earlier, since my dev enthusiasm rose significantly after [...]]]></description>
			<content:encoded><![CDATA[<p>Well well, seems like I finished after all! </p>
<p><img src="http://users.tkk.fi/mmatvein/gamedev/cryptozoology/finalcryptoscreenie.PNG" alt="Screenshot of the final version" /></p>
<p>Developed more or less actively for around 10-15 hours. Had a bunch of other &#8220;very important&#8221; stuff (such as watching Mario Lemieux videos on youtube.com) to do and somehow didn&#8217;t manage to concentrate. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />  Should&#8217;ve probably gotten a &#8220;game version&#8221; earlier, since my dev enthusiasm rose significantly after I got to the making-it-cooler part. (I coded all the boring parts first, which pretty much killed my productivity.. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  )</p>
<p><strong>INStRUcTIOnS:</strong></p>
<p>Try to take pictures of creatures with the right properties. Be careful and fast or your time and film will run out!</p>
<p>The mouse controls the camera, left click takes a picture, wheel zooms in and out (zoom isn&#8217;t really that useful unless you&#8217;re playing hardcore <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> ).</p>
<p>N starts a new game and Esc quits.</p>
<p>Extra hint: the more animals that satisfy the requirements you get in the same shot, the better your time and score bonus!</p>
<p>EDIT: FORGOT THE LINK YOU DUMBASS! <a href="http://users.tkk.fi/mmatvein/gamedev/cryptozoology/cryptozoology.zip">The game itself</a></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Myth Hunter &#8211; Final</title>
		<link>http://www.ludumdare.com/compo/2009/02/08/myth-hunter-final/</link>
		<comments>http://www.ludumdare.com/compo/2009/02/08/myth-hunter-final/#comments</comments>
		<pubDate>Mon, 09 Feb 2009 01:42:54 +0000</pubDate>
		<dc:creator>mrfun</dc:creator>
				<category><![CDATA[MiniLD #07]]></category>
		<category><![CDATA[final]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4522</guid>
		<description><![CDATA[Grab your fedora and get ready to track down the worlds most illusive creatures, see what the experience is really like! Download here for Windows]]></description>
			<content:encoded><![CDATA[<p>Grab your fedora and get ready to track down the worlds most illusive creatures, see what the experience is really like!</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/myth_hunter_title.jpg"><img class="alignnone size-medium wp-image-4523" title="myth_hunter_title" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/myth_hunter_title-300x231.jpg" alt="" width="300" height="231" /></a><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/myth_hunter_choose_region.jpg"><img class="alignnone size-medium wp-image-4524" title="myth_hunter_choose_region" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/myth_hunter_choose_region-300x231.jpg" alt="" width="300" height="231" /></a></p>
<p><a href="http://www.codedojo.com/files/MythHunter_MiniLD7_Win.zip">Download here for Windows</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/02/08/myth-hunter-final/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Nessie TD &#8211; Final</title>
		<link>http://www.ludumdare.com/compo/2009/02/08/nessie-td-final/</link>
		<comments>http://www.ludumdare.com/compo/2009/02/08/nessie-td-final/#comments</comments>
		<pubDate>Mon, 09 Feb 2009 01:30:05 +0000</pubDate>
		<dc:creator>DifferentMike</dc:creator>
				<category><![CDATA[MiniLD #07]]></category>
		<category><![CDATA[final]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4521</guid>
		<description><![CDATA[Hi, first Ludum Dare here. This game is a TD, a.k.a. Tower Defense, which means that a whole lot of enemies (i.e. peasants &#8211; evil, evil peasants!) move along a fixed path, and you have to stop them from getting to the end of that path (the ominous top-right corner of the screen) using whatever [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/nessie_td.png"><img class="alignnone size-medium wp-image-4519" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/nessie_td-289x300.png" alt="" width="289" height="300" /></a><br />
Hi, first Ludum Dare here.</p>
<p>This game is a TD, a.k.a. Tower Defense, which means that a whole lot of enemies (i.e. peasants &#8211; evil, evil peasants!) move along a fixed path, and you have to stop them from getting to the end of that path (the ominous top-right corner of the screen) using whatever means possible. The method I recommend is building sea monsters along the coast, as that&#8217;s all the game lets you do. Poison towers slow enemies, ultimate towers live up to their name. Happy peasant hunting!</p>
<p>Python 2.6 + pyGame: <a href="http://www.megaupload.com/?d=9E08WOXX">download</a>.</p>
<p>Comments appreciated!</p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Finished &#8211; Cryptidia</title>
		<link>http://www.ludumdare.com/compo/2009/02/08/finished-cryptidia/</link>
		<comments>http://www.ludumdare.com/compo/2009/02/08/finished-cryptidia/#comments</comments>
		<pubDate>Mon, 09 Feb 2009 01:23:52 +0000</pubDate>
		<dc:creator>hamburger</dc:creator>
				<category><![CDATA[MiniLD #07]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[cryptidia]]></category>
		<category><![CDATA[draw]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[mini ld 7]]></category>
		<category><![CDATA[paint]]></category>
		<category><![CDATA[pixel art]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4515</guid>
		<description><![CDATA[And so my first LD entry comes to a close! Play it at http://davidrlorentz.com/files/cryptidia.html. Also posted at Kongregate.  I would describe this game as a cross between mad libs and the Spore creature creator. Emphasis on the mad libs. Everything is randomized, including the number of arms and legs and the position and rotation of everything. [...]]]></description>
			<content:encoded><![CDATA[<p>And so my first LD entry comes to a close!</p>
<p>Play it at <a href="http://davidrlorentz.com/files/cryptidia.html">http://davidrlorentz.com/files/cryptidia.html</a>. Also posted at <a href="http://www.kongregate.com/games/davidrlorentz/cryptidia?referrer=davidrlorentz">Kongregate</a>. </p>
<p>I would describe this game as a cross between mad libs and the Spore creature creator. Emphasis on the mad libs. Everything is randomized, including the number of arms and legs and the position and rotation of everything. I didn&#8217;t get a chance to network it (I was going to hook up a database to pull in random parts from other players online), because the outside world intervened. So you&#8217;re just gonna to have to keep drawing all those arms and legs yourself.</p>
<p>If by some miracle you manage to create something attractive or at least entertaining with this ridiculous tool, please post screenshots! I doubt it will happen.</p>
<p>This game was coded from scratch in ActionScript 3, with art created in Flash and music performed with Anvil Studio. Full source code is available <a href="http://davidrlorentz.com/files/cryptidia.zip">here</a>. A windows executable is available <a href="http://davidrlorentz.com/files/cryptidia_winExe.zip">here</a>.</p>
<p>Enjoy!</p>
<p> </p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/painter-rev-3-final1.bmp"><img class="alignnone size-medium wp-image-4518" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/painter-rev-3-final1.bmp" alt="" /></a></p>
<p> </p>
]]></content:encoded>
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		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>CQZ &#8212; Finished</title>
		<link>http://www.ludumdare.com/compo/2009/02/08/cqz-finished/</link>
		<comments>http://www.ludumdare.com/compo/2009/02/08/cqz-finished/#comments</comments>
		<pubDate>Mon, 09 Feb 2009 00:30:42 +0000</pubDate>
		<dc:creator>nilsf</dc:creator>
				<category><![CDATA[MiniLD #07]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[cqz]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[mini ld 7]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4512</guid>
		<description><![CDATA[I made an adventure game! It&#8217;s called CZQ because I couldn&#8217;t think of a name for it. I followed the usual rules (all assets made during the 48h) which means it doesn&#8217;t have any sound, feel free to sing while you play. It&#8217;s quite short. The graphics suck. The menu and victory screen suck a [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/ss1.png"><img class="alignnone size-medium wp-image-4513" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/ss1-300x233.png" alt="" width="300" height="233" /></a></p>
<p>I made an adventure game! It&#8217;s called CZQ because I couldn&#8217;t think of a name for it. I followed the usual rules (all assets made during the 48h) which means it doesn&#8217;t have any sound, feel free to sing while you play.</p>
<p>It&#8217;s quite short. The graphics suck. The menu and victory screen suck a little less because I made them just now at home with my Gimp computer.</p>
<p>Use the arrow keys to move around; bump into stuff to interact with it; press the space bar to dismiss a dialog.</p>
<p>Python + pyGame: <a href="http://fagerburg.com/nils/stuff/games/minild7/cqz.zip">download</a>. No binaries, if somebody wants to make some I&#8217;d be grateful.</p>
<p>Comments are very welcome.</p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Yeti Fights Back (Final) &#8230;</title>
		<link>http://www.ludumdare.com/compo/2009/02/08/yeti-fights-back-final/</link>
		<comments>http://www.ludumdare.com/compo/2009/02/08/yeti-fights-back-final/#comments</comments>
		<pubDate>Mon, 09 Feb 2009 00:15:15 +0000</pubDate>
		<dc:creator>Mikea</dc:creator>
				<category><![CDATA[MiniLD #07]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[minild7]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4510</guid>
		<description><![CDATA[Ok so this is what I could come up with only 5 hours of work. I&#8217;m only able to kill one or two Hunters with my original Yeti . Bare with me, as this is the first ever competition I enter, and my very first Pixel Art which took me forever to learn. I hope [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/screenshot.jpg"><img class="alignnone size-medium wp-image-4511" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/screenshot-300x213.jpg" alt="" width="300" height="213" /></a></p>
<p>Ok so this is what I could come up with only 5 hours of work. I&#8217;m only able to kill one or two Hunters with my original Yeti <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> . Bare with me, as this is the first ever competition I enter, and my very first Pixel Art which took me forever to learn.</p>
<p>I hope you like ! <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>Space to Shoot.<br />
Up and Down arrows to move up and down.<br />
Esc to quit.</p>
<p><a href="http://asoft.chocoboheaven.com/?file_id=3">Download ( exe )</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/02/08/yeti-fights-back-final/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Frank the Dinosaur</title>
		<link>http://www.ludumdare.com/compo/2009/02/08/frank-the-dinosaur/</link>
		<comments>http://www.ludumdare.com/compo/2009/02/08/frank-the-dinosaur/#comments</comments>
		<pubDate>Sun, 08 Feb 2009 23:46:14 +0000</pubDate>
		<dc:creator>Jonny D</dc:creator>
				<category><![CDATA[MiniLD #07]]></category>
		<category><![CDATA[dinosaur]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[platform]]></category>
		<category><![CDATA[SDL]]></category>
		<category><![CDATA[sprig]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4508</guid>
		<description><![CDATA[Here&#8217;s my submission.  This is my first compo, but I think you&#8217;ll like this.  I have included WinXP and Debian binaries in the zip: http://pubpages.unh.edu/~jmb97/SDL/Dino.zip I had to forget about sound to get it in on time. Please leave descriptive comments of your reactions and impressions!]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s my submission.  This is my first compo, but I think you&#8217;ll like this.  I have included WinXP and Debian binaries in the zip:<br />
<a href="http://pubpages.unh.edu/~jmb97/SDL/Dino.zip">http://pubpages.unh.edu/~jmb97/SDL/Dino.zip</a></p>
<p>I had to forget about sound to get it in on time.</p>
<p>Please leave descriptive comments of your reactions and impressions!</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/dinoscreen.png"><img class="alignnone size-medium wp-image-4509" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/dinoscreen-300x233.png" alt="" width="300" height="233" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/02/08/frank-the-dinosaur/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>Cryptid Puzzle Challenge &#8211; Final!</title>
		<link>http://www.ludumdare.com/compo/2009/02/08/cryptid-puzzle-challenge-final/</link>
		<comments>http://www.ludumdare.com/compo/2009/02/08/cryptid-puzzle-challenge-final/#comments</comments>
		<pubDate>Sun, 08 Feb 2009 23:34:09 +0000</pubDate>
		<dc:creator>HybridMind</dc:creator>
				<category><![CDATA[MiniLD #07]]></category>
		<category><![CDATA[challenge]]></category>
		<category><![CDATA[cryptid]]></category>
		<category><![CDATA[cryptozoology]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[gosu]]></category>
		<category><![CDATA[mac]]></category>
		<category><![CDATA[macosx]]></category>
		<category><![CDATA[osx]]></category>
		<category><![CDATA[puzzle]]></category>
		<category><![CDATA[ruby]]></category>
		<category><![CDATA[source]]></category>
		<category><![CDATA[win]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4506</guid>
		<description><![CDATA[Hey folks- finished my game: Windows build Mac build Source (linux build instructions in readme, requires Gosu available from RubyGems) CONCEPT: You&#8217;ve received 4 scrambled images of possible cryptids: Use your Crypto-Computer &#8482; to unscramble them! You have 1 minute to complete your task before the evidence is lost forever.  You will receive a 30 [...]]]></description>
			<content:encoded><![CDATA[<p>Hey folks- finished my game:</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/crypto-screenie3.jpg"><img class="alignnone size-full wp-image-4507" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/crypto-screenie3.jpg" alt="" width="500" height="392" /></a></p>
<ul>
<li><a href="http://hybridmind.com/download/cryptid-puzzle-challenge-v1-win.zip">Windows build</a></li>
<li><a href="http://hybridmind.com/download/cryptid-puzzle-challenge-v1-macosx.zip">Mac build</a></li>
<li><a href="http://hybridmind.com/download/cryptid-puzzle-challenge-v1-source.zip">Source</a> (linux build instructions in readme, requires <a href="http://libgosu.org">Gosu</a> available from RubyGems)</li>
</ul>
<p><strong>CONCEPT:</strong></p>
<p>You&#8217;ve received 4 scrambled images of possible cryptids:</p>
<p>Use your <em>Crypto-Computer</em> &#8482; to unscramble them!</p>
<p>You have 1 minute to complete your task before the<br />
evidence is lost forever.  You will receive a<br />
30 second bonus for each cryptid you discover.</p>
<p>Each cryptid image is made up of 4 individual pieces.<br />
Unscramble each cryptid by clicking on the numbered boxes<br />
to rotate a distinct piece of the puzzle image.</p>
<p>* Left mouse button for clockwise rotation.<br />
* Right mouse button for counter-clockwise rotation.</p>
<p>Enjoy!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/02/08/cryptid-puzzle-challenge-final/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>The Last Dodo &#8211; Finished</title>
		<link>http://www.ludumdare.com/compo/2009/02/08/the-last-dodo-finished/</link>
		<comments>http://www.ludumdare.com/compo/2009/02/08/the-last-dodo-finished/#comments</comments>
		<pubDate>Sun, 08 Feb 2009 22:59:11 +0000</pubDate>
		<dc:creator>sarum90</dc:creator>
				<category><![CDATA[MiniLD #07]]></category>
		<category><![CDATA[Cryprozoology]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[sarum]]></category>
		<category><![CDATA[The Last Dodo]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4504</guid>
		<description><![CDATA[A Cryptozoologist&#8217;s dream, finding  still-living Dodo bird in the middle of a jungle. This is my first Ludum Dare entry.  I wanted to make a sort of top down puzzle action game, and after much coding this is the very brief result, which doesn&#8217;t amount to as much as I hoped, but is good enough [...]]]></description>
			<content:encoded><![CDATA[<p>A Cryptozoologist&#8217;s dream, finding  still-living Dodo bird in the middle of a jungle.</p>
<p>This is my first Ludum Dare entry.  I wanted to make a sort of top down puzzle action game, and after much coding this is the very brief result, which doesn&#8217;t amount to as much as I hoped, but is good enough for my first try.</p>
<p><a href="http://www.geocities.com/sarum90/LastDodo1.zip"><img class="alignnone size-medium wp-image-4505" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/mld7-300x225.png" alt="" width="300" height="225" /></a></p>
<p>Link to Windows executable: <a href="http://www.geocities.com/sarum90/MLD7LastDodo.zip">http://www.geocities.com/sarum90/MLD7LastDodo.zip</a></p>
<p>Alternative link:<a href="http://sarum.110mb.com/MLD7LastDodo.zip"> http://sarum.110mb.com/MLD7LastDodo.zip</a></p>
<p>Now also available at: <a href="http://www.zompires.org">Zompire Dracularius</a></p>
<p>Programmed in C using SDL and OpenGL</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/02/08/the-last-dodo-finished/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>The Bird-eating Macaque, Final</title>
		<link>http://www.ludumdare.com/compo/2009/02/08/the-bird-eating-macaque-final/</link>
		<comments>http://www.ludumdare.com/compo/2009/02/08/the-bird-eating-macaque-final/#comments</comments>
		<pubDate>Sun, 08 Feb 2009 22:47:54 +0000</pubDate>
		<dc:creator>cap</dc:creator>
				<category><![CDATA[MiniLD #07]]></category>
		<category><![CDATA[final]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4501</guid>
		<description><![CDATA[Official Download Link The Crab-eating Macaque is pedestrian, but the Bird-eating Macaque, he&#8217;s top shelf in the respectable cryptozoologist&#8217;s trophy cabinet. Naysayers on the Wikipedia say that Crab-eating Macaques also prey on vertebrates (including bird chicks and nesting female birds), implying that sightings of Bird-eating Macaques are simple misidentifications. But the respectable cryptozoologists know better; [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/screenshot2.png"><img class="alignnone size-medium wp-image-4503" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/screenshot2-300x168.png" alt="" width="300" height="168" /></a></p>
<p><a href="http://cd21.org/games/the-bird-eating-macaque/">Official Download Link</a></p>
<p>The Crab-eating Macaque is pedestrian, but the Bird-eating Macaque, he&#8217;s top shelf in the respectable cryptozoologist&#8217;s trophy cabinet. Naysayers on the Wikipedia say that Crab-eating Macaques also prey on vertebrates (including bird chicks and nesting female birds), implying that sightings of Bird-eating Macaques are simple misidentifications. But the respectable cryptozoologists know better; best stay nimble, well-fed, and out of their way.</p>
<p>&#8212;</p>
<p>I&#8217;m done, yay! I&#8217;d say this is more toy than game. When it came to writing a score display and a proper win mechanic I ran out of time and steam. That said, there is a lose mechanic; you can recover by pressing R to restart everything. I also fear that if the game runs too long without a restart it may slow to a crawl or crash. But I&#8217;m done, in something like 47 hours, so hurrah!</p>
<p>Now to check out the rest of the entries. Many thanks to our host for giving me a goal I could actually hit and many thanks to the rest of you for providing an inspiring bit of competition.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/02/08/the-bird-eating-macaque-final/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>black yeti is taking longer than expected</title>
		<link>http://www.ludumdare.com/compo/2009/02/08/black-yeti-is-taking-longer-than-expected/</link>
		<comments>http://www.ludumdare.com/compo/2009/02/08/black-yeti-is-taking-longer-than-expected/#comments</comments>
		<pubDate>Sun, 08 Feb 2009 22:36:25 +0000</pubDate>
		<dc:creator>increpare</dc:creator>
				<category><![CDATA[MiniLD #07]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4502</guid>
		<description><![CDATA[Have the basic game engine done, I think. Have some levels done, need to do more. No sound effects yet. Need to work on level-loading now (currently hardcoding, which won&#8217;t work). the game itself is turning out, happily, much nicer than I had anticipated]]></description>
			<content:encoded><![CDATA[<p><img src="http://i272.photobucket.com/albums/jj200/increpatio/sshotyeti.png"></p>
<p>Have the basic game engine done, I <em>think</em>.  Have some levels done, need to do more.  No sound effects yet.  Need to work on level-loading now (currently hardcoding, which won&#8217;t work).</p>
<p>the game itself is turning out, happily, much nicer than I had anticipated <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/02/08/black-yeti-is-taking-longer-than-expected/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Finished &#8211; Pinapple22</title>
		<link>http://www.ludumdare.com/compo/2009/02/08/finished-pinapple22/</link>
		<comments>http://www.ludumdare.com/compo/2009/02/08/finished-pinapple22/#comments</comments>
		<pubDate>Sun, 08 Feb 2009 21:50:52 +0000</pubDate>
		<dc:creator>Sophie Houlden</dc:creator>
				<category><![CDATA[MiniLD #07]]></category>
		<category><![CDATA[cryptozoolology]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[pinapple22]]></category>
		<category><![CDATA[soft body]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4500</guid>
		<description><![CDATA[Play online Windows version + source (2.5mb)]]></description>
			<content:encoded><![CDATA[<p><a href="http://img209.imageshack.us/img209/6439/pinapplefinalym2.jpg"><img src="http://img209.imageshack.us/img209/6439/pinapplefinalym2.jpg" alt="" width="400" height="300" /></a></p>
<p><a href="http://girlflash.deviantart.com/art/Pinapple-22-Game-112250075">Play online</a></p>
<p><a href="http://www.sophiehoulden.com/randomstuff/ludum/Pinapple22.zip">Windows version + source (2.5mb)</a></p>
]]></content:encoded>
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		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Finished</title>
		<link>http://www.ludumdare.com/compo/2009/02/08/finished-3/</link>
		<comments>http://www.ludumdare.com/compo/2009/02/08/finished-3/#comments</comments>
		<pubDate>Sun, 08 Feb 2009 21:09:56 +0000</pubDate>
		<dc:creator>graner</dc:creator>
				<category><![CDATA[MiniLD #07]]></category>
		<category><![CDATA[final]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4499</guid>
		<description><![CDATA[Hi everyone! I just finished my first LD-entry. My goal was to make a simple 2D-game where the player is supposed to catch butterflies with different kind of nets and weapons. As I didn&#8217;t have as much time to code today as I thought I had, the end result is rather simple but I&#8217;m really [...]]]></description>
			<content:encoded><![CDATA[<p>Hi everyone! I just finished my first LD-entry.</p>
<p>My goal was to make a simple 2D-game where the player is supposed to catch butterflies with different kind of nets and weapons. As I didn&#8217;t have as much time to code today as I thought I had, the end result is rather simple but I&#8217;m really happy I managed to finish something! Hope you enjoy it!</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/screenshot1.png"><img class="alignnone size-medium wp-image-4529" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/screenshot1.png" alt="" /></a></p>
<p>I used Python 2.5 and Pygame. The windows executable can be downloaded from <a href="http://graner.kapsi.fi/files/projects/butterfly/butterfly.zip"> here </a></p>
<p>Thanks!</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Cryzoku Art</title>
		<link>http://www.ludumdare.com/compo/2009/02/08/cryzoku-art/</link>
		<comments>http://www.ludumdare.com/compo/2009/02/08/cryzoku-art/#comments</comments>
		<pubDate>Sun, 08 Feb 2009 19:05:02 +0000</pubDate>
		<dc:creator>alexionne</dc:creator>
				<category><![CDATA[MiniLD #07]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4494</guid>
		<description><![CDATA[I&#8217;ve just finished making pictures for my game. It&#8217;s gonna be sudoku-like game. After drawing 5 images, I saw it would take me lot of time to draw it all, so I&#8217;ll simply flip 4 images Here&#8217;s what I&#8217;ve got so far: Ok, that&#8217;s about it. Now, let&#8217;s do some programming&#8230;]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve just finished making pictures for my game. It&#8217;s gonna be sudoku-like game. After drawing 5 images, I saw it would take me lot of time to draw it all, so I&#8217;ll simply flip 4 images <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  Here&#8217;s what I&#8217;ve got so far:</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/succubus.png"></a><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/dragon1.png"><img class="alignnone size-medium wp-image-4486" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/dragon1.png" alt="" width="64" height="64" /></a><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/minotaur1.png"><img class="alignnone size-medium wp-image-4487" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/minotaur1.png" alt="" width="64" height="64" /></a><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/vampire1.png"><img class="alignnone size-medium wp-image-4488" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/vampire1.png" alt="" width="64" height="64" /></a><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/werewolf1.png"><img class="alignnone size-medium wp-image-4489" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/werewolf1.png" alt="" width="64" height="64" /></a><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/succubus.png"><img class="alignnone size-medium wp-image-4490" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/succubus.png" alt="" width="64" height="64" /></a><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/02/succubus.png"></a></p>
<p>Ok, that&#8217;s about it. Now, let&#8217;s do some programming&#8230; <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/02/08/cryzoku-art/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Missing Link</title>
		<link>http://www.ludumdare.com/compo/2009/02/08/missing-link/</link>
		<comments>http://www.ludumdare.com/compo/2009/02/08/missing-link/#comments</comments>
		<pubDate>Sun, 08 Feb 2009 18:55:03 +0000</pubDate>
		<dc:creator>olberg</dc:creator>
				<category><![CDATA[MiniLD #07]]></category>
		<category><![CDATA[final]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4484</guid>
		<description><![CDATA[There has been reports of big hairy man running in the woods. It must be a missing link of evolution! You have to capture it with your stun gun. Controls: WASD &#8211; move Left shift &#8211; target Mouse &#8211; shoot Python: http://olli.sikstus.com/missing_link.zip Win32 (no sounds because I had problems with py2exe and pygame.mixer): http://olli.sikstus.com/missing_link_win32_nosound.zip I have actually [...]]]></description>
			<content:encoded><![CDATA[<p>There has been reports of big hairy man running in the woods. It must be a missing link of evolution! You have to capture it with your stun gun.</p>
<p>Controls:</p>
<p>WASD &#8211; move</p>
<p>Left shift &#8211; target</p>
<p>Mouse &#8211; shoot</p>
<p>Python: <a href="http://olli.sikstus.com/missing_link.zip">http://olli.sikstus.com/missing_link.zip</a></p>
<p>Win32 (no sounds because I had problems with py2exe and pygame.mixer): <a href="http://olli.sikstus.com/missing_link_win32_nosound.zip">http://olli.sikstus.com/missing_link_win32_nosound.zip</a></p>
<p>I have actually coded only few hours today. I had lack of motivation because my game didn&#8217;t turn out very fun to play. But I quickly finished it, so it&#8217;s playable, not very fun though.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
	</channel>
</rss>

