Archive for the ‘MiniLD #24’ Category
Thanks Ludum Dare!
Back in February, I took part in my first (mini) Ludum Dare. I created a game called “fishslap” which I was quite happy with. Simple, entertaining and fun… that was my philosophy.
Here’s a screenshot of the original version:
Here’s the link to the MiniLD-24 entry:
http://www.ludumdare.com/compo/minild-24/?action=preview&uid=3007
I spent the next few months reworking an ActionScript3 version, then an ActionScript3 mobile version – but I found that when I compiled it to iPhone performance was not good! In the end, I came up with something “acceptable”, but every single line of code, every graphic, every effect had to be painfully scrutinised in order to get a reasonable frame-rate.
So I bit the bullet… purchased a cheap Mac, and got into Corona SDK. Corona SDK is highly recommended! The language, Lua, has a lot of similarities to ActionScript… and performance is BLITZING!
Just a couple of days ago my final, and by far best version, of fishslap was accepted into the (Apple) App Store! WOOHOOOO!
Check it out…. there is a FREE version and a cheap .99c version.
Here’s some screen shots:
Here’s a youtube link:
http://www.youtube.com/watch?v=YAR3o9ia-qc
iTunes Link:
http://itunes.apple.com/us/app/fishslap/id454943320
My website Link:
http://www.pellenproductions.com/fishslap.html
I still find it amazing that this game originally appeared from 48 hours work, with such competition limitations as “2 colours”, “1 button”, “fishing” and “reverse”(?) . This made me think of fishing, but from the fishes point of view. It motivated me to save up for equipment and software and get into mobile development, which (early days) I’m loving!
Hoping to be a part of LD21
Thanks Ludumites!,
Cheers,
fishbrain
Keynote.
Seriously, can I do the next one available? It’s like, your not even trying here. Honestly for the next vacant keynote mini-ld or ld, please let me give it a try.
7 day roguelike challenge
Hey Game Jammers, for those of you who love to JAM, here is a new one that is extremely cool and is going on all this week. It is called the 7 day roguelike challenge and is a great game jam held once a year. Roguelikes are the very pinnacle of gameplay vs. graphics, and have a lot of soul. If you’ve ever heard of nethack, moria, angband, dwarf fortress and the like, then you know what a roguelike is. If not, be sure to drop by the following pages and learn about one of the coolest game genres around. Enjoy! http://7drl.org/ http://roguebasin.roguelikedevelopment.org http://roguebasin.roguelikedevelopment.org/index.php?title=7DRL http://twitter.com/#!/search/%237DRL Good luck.
hay guys i am new and dont really know about LD, also a bit about me
hay guyz i heard about ld from a friend and i joined cus i really like 3D games and wanted to be part of the cool thing that i heard about called LD.
my name is Anthony Paleur but everyone called me ant ergo my user name.
pls could someone explain LD a little to me thx a bunch sry iof i dont know what this is i am only about 14 years old but i started school 2 years late so i am stuck with all these 12 year old anyong people i really hate them are there any on here…well stupid question this is the interwebz right? lol anyway hope to be part of this soon.
Chess Without Turns
Friday, March 4th, 2011 9:38 pmI choked during last MiniLD, but I’ve been secretly working on this one for TigSource VS compo. Thanks to Chris (author of player.IO) I was able to create a chess game that has no concept of turns. It’s more of a gimmick than a game, but I uploaded it to Kongregate and I hope that at least some people would play that, so it can get some badges. Anyways, there’s not much to say since it’s still good old boring chess, but if you want to find out, just try it out!
pants is back
Sorry guys for all the dare’s i missed. But i had lots of school and what not. I will try my best to make it in another one.
p.s. i changed my name from pants12 to pants.
Halifax 1917 is back!
Hi folks,
Here’s the latest build of the game :
http://kapokmedia.com/halifax1917/2011_02_26/
It is a test level, for development purposes. No fire in this version, no time limit. But there is a usable ladder, water depletion, a water bottle pickup, and a destructible DOOR!
Currently I didn’t add an axe to the player, but you can mimic hitting the door by pressing SPACE. You can do this from anywhere on the stage… will be fixed soon
CouchJumper stopped, but I made another game…
I found some game-breaking glitches in CouchJumper, and as I don’t have enough time to rewrite the physics code for the 8th time, I just hacked together a small game called Climber. (Yes, I know this is 13 days after the MiniLD ended)
You’re a small square that needs to survive the onslaught of fishy things. Use just the arrow keys.
And as I don’t seem to be able to submit this to the MiniLD page anymore, here’s a download link:
http://www.weebly.com/uploads/3/6/7/0/3670719/climber.py
You’ll need Python 2.7, and Pygame 1.9.1. You can get them at python and pygame.org, respectively.
Screenshot:
Live Ludum Dare Gamejam in SF on Friday, March 4th!
terry has found a place for us to meet! This is what he says:
“Any indies still in San Francisco, we’re meeting for a jam at the noisebridge hackerspace Friday for the day! We’ll be there from 11am or so.
It’s at 3rd floor of 2169 mission street, near the 16th street Bart station.”
Hope to see you there!
-Phil
Entry cancelled (but the game isn’t)
What with school and some other things that have popped up recently, I (for the second month in a row) did not finish my MiniLD entry. However, I am a HUGE fan of the concept I came up with! Sometime down the road, I will complete this project and remove all references to Tetris so I can legally release it. :]
Finished the code
Took little more then 3 hours to do the game module but..nvm, so tomorrow I’ll do the sound, graphics and publish. Now sleep!
Starting Over
I’m totally messed up the code
, so I’m gonna start over right now, and at the end I’m going to submit all the versions of the game.
MiniLD24 – Game Done
I made a terrible game about the life of a fish that must avoid an evil red thing. After all, all fish must avoid evil red things, right?
Theme
Fishing
Limitations:
2 colors
Game Must end in 60 seconds
Rules:
Game must be code complete in the first 3 hours, if not, must start over. NO CODING AFTER THAT.
Finally Starting!
Finally it’s weekend and i can sit down and write a game! I’m gonna make a game I called “Tetris is now a fishing game”. I’ve changed the rules that I chosen before so here is my new rules:
Theme: Tetris is now a fishing game
3 Limitations: Game must end in 60 seconds +
All audio must be your own voice + Framerate cap at 5fps
2 Rules: All variable, class, function etc names must be palindromes +
Game must be code complete in the first 3 hours, if not, must start over. NO CODING AFTER THAT.
Hope to finish it in 3 hours.
Finally completed Extreme Fishing!
Insane fishing action! Check out the entry here: Extreme Fishing
Ludum Dare Meetup in SF on March 1st!
Hey,
The Ludum Dare Meetup in SF is going to happen!
When: Tuesday, March 1st, 5:30pm
Where: The Food Emporium in the Westfield San Francisco Centre – take the escalator down to the bottom floor of the mall.
Finding Us: We will be directly to the right of the bottom of the escalator. Some of us will have LD T-shirts, and it’s going to be awesome. We’ll eat exquisite food and have polite conversation.
We’re going to all get a plate of food and hang out and eat for an hour or so. It should be a good time! Be sure to wear your Ludum Dare T-Shirt so we can get a swell group photo
Also, a few people mentioned wanting to organize some other crazy activities for during GDC. You should post a comment with what your ideas are! I’m sure some of us would love to have even more fun at GDC than we’re already planning on having!
Cheers!
-Phil
First HTML5 / Javascript Game
Been messing around a lot with HTML5 / Javascript last month. So MiniLD #24 was the perfect time to test it out. Ended up making a small artsy game with a friend, pretty pleased with the result:
http://ippa.se/webgames/unwaivering/ – A small game about true love
(Will take about 2-3 minutes to play through)
Gonna start soon!
It’s already almost 4 days since miniLD #24 started, and I didn’t started yet but I’ve already got an idea and gonna start soon.
So here is my rules and limitation:
Theme: Fishing
4 Limitations: 2 colours + Game must end in 60 seconds +
All audio must be your own voice + Framerate cap at 5fps
3 Rules: All variable, class, function etc names must be palindromes +
Use a tool/language you have never used before + Game must be code complete in the first 3 hours, if not, must start over. NO CODING AFTER THAT.
I think I’m gonna make a simple short game, about fishing and mixing stuff. I still haven’t choose the tool/language I’m gonna use, probably Flash or Unity.
After a Wasted Weekend – A Promise for a Game
I… Spent most of the weekend playing games. I did not wind up making a game. I’m sorry about that.
I promise that I will be making a game this week, hopefully before submissions close.
I’m probably going to be making a tower defense game. It’ll be fairly simple, but hopefully fairly fun. I haven’t decided much about it, though.
Edit: I may actually be making a bullet hell shmup instead. We’ll see how it goes. I’m not sure yet.
That being said, I hope to have a demo fairly soon.
Here’s hoping…
— Mr. Dude











