Ludum Dare 24
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Ludum Dare 22
Ludum Dare 21
Ludum Dare 17
Archive for the ‘MiniLD #23’ Category
Well, it’s very late for the Mini-LD but I only started on it yesterday and now it’s a game, so there’s something.
I used Arne’s 16 Colour palette and a 4×4 tile grid, and went from there.
I’ll build a page for it tomorrow, and likely polish it quite a bit more, but you can play it here: http://www.1bardesign.com/experiments/springbots.swf
For the time I’ve put in I’m very happy with it.
- Go right
- Collect Stuff
- Don’t run out of bounce
- R to reset
Have fun, comments appreciated.
I’ve got an idea for what I might do but I’m going to go for a walk and ponder the possibility a little; I’ll get back to you.
I’ll be using Flash with Flixel for my framework, Gimp for pixelling, and Geany for text editing. I might make some music but sound is unlikely unless it’s just sfxr fiddling; no time for proper foley.
The challenging thing with springs and flixel is the lack of easily implemented sloped collisions, but I think I’ve found a way around that with my design
I’ll be keeping the graphics as lores as I can while still being descriptive for this, I’m thinking I might try for a 4×4 base and see how it works out, but I might be forced to go 8×8. We’ll see how it goes, I just don’t want to burn all my time for Art as I’m never able to commit to the whole 48 hours and end up getting ~10 hours production time.
Let’s get it AOWNE! >:D