Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #ludumdare on irc.afternet.org (Info)

Thanks for making Ludum Dare 26 AWESOME! See you in August!

Ludum Dare 26 — April 26-29th, 2013
[ Results: Top 100 Compo, Jam | Top 25 Categories | View My Entry ]
[ View All 2346 Games (Compo Only, Jam Only) | Warmup ]

[ 10 Sec Video Compilation (x3) | 260 Game Video Compilation | IndieCade Deal | Ludum Deals (Unity Deal Ends Soon!) ]


Archive for the ‘MiniLD #18’ Category

Incomming cows

Posted by
Sunday, May 16th, 2010 4:21 pm

Didnt get to put down that much time into the game, the result reflects that fact.

But atleast i finished something:

http://www.strangechair.se/LDM18/bin/

Because of a bug, the game can  behave strangely on slow connections.

Flying Cow’s Risk and Missile

Posted by
Sunday, May 16th, 2010 7:41 am

I have completed 18 propositions which my miniature Ludum dares. I call it Flying Cow’s Risk And Missile. It is about a cow’s competition and a missile’s airplane. You must hit the missile to destroy them by the airplane, so that the innocent person has not been injured. The cow in English is not very good, please forgive him. Now goes! Your country is in need of you!

http://www.mediafire.com/download.php?mz0wnnwnkmj

Flying cow game!

Posted by
Saturday, May 15th, 2010 8:24 pm

Yayzors!

http://www.filefront.com/16456429/MLD17.exe

Blind Date Assignments!

Posted by of Platymuus (twitter: @SpaceManiacX)
Saturday, May 15th, 2010 7:20 pm

Graphics pack mixup time!

hamburger, use airbasher’s
Megadog, use kd5bjo’s
Shockedfrog, use hamburger’s
Mstrp2ez, use moltanem2000′s
airbasher, use snowyowl’s
snowyowl, use Megadog’s
kd5bjo, use Mstrp2ez’s
moltanem2000, use Shockedfrog’s

Also, PoV did a cool job with his sketches. Feel free to use those for title graphics, or backgrounds, or something exciting!

Flying cow adventure – Koma

Posted by
Saturday, May 15th, 2010 6:59 pm

komaThis is Koma! He is an amputee cow who borrowed some tech to be able to move around.

PSD & Info

Art Time-lapse

Some flying cow sketches

Posted by
Saturday, May 15th, 2010 6:55 pm

Unfortunately, the graphics don’t really make a complete set.  I think they came out decently for my first time, though.  They were all produced by rotoscoping photographs that I found online.

Cow in Biplane

Cow in Biplane

Download here

Blind Date Art from Hamburger

Posted by (twitter: @davidrlorentz)
Saturday, May 15th, 2010 6:46 pm

Sprites! Get ‘em while they’re hot!

Apologies in advance for any amateurishness you encounter… this is the first time I’ve done pixel art, really. It’s been pretty fun.

Included in zip file: A variety of props and animated sprite sheets; see readmes therein for explanation. I also included animated gifs and the original .ase files from “Allegro Sprite Creator,” a nifty paint app.

This is a real mixed bag, including everything from pretty flowers to an exploding cloud. Bonus points if you manage to fit all of this into your game. :)

Download Zip File Here


cow2_walk

cow2_walk

cow1_walk cow2_walk cow2_walk cow2_walk cow2_walk

cow2_walk cow2_walk cow2_walk

cow2_walk cow2_walk cow2_walk

props

tilesheet_ALL


Flying cow adventure Graphics!

Posted by (twitter: @moltanem2000)
Saturday, May 15th, 2010 4:25 pm

made my graphics :P

http://img155.imageshack.us/img155/8489/cowspritesheet.png

basically shoved everything onto a “sprite sheet” of sorts.  it’s .png and the white is actually transparency. so yeah!

A collection of cow-related sprites

Posted by
Saturday, May 15th, 2010 4:09 pm

Click here for the ZIP folder that contains my cows. And my aliens. And a couple tilesets. And a helicopter-ish thing with no visible engine that appears to be powered by fairy dust.

Flying Cow FTW

Posted by
Saturday, May 15th, 2010 3:59 pm

You never specified how it flys!

http://img163.imageshack.us/img163/7964/flyingcow2.png

http://img42.imageshack.us/img42/3225/missilep.png

The art of the Cow

Posted by
Saturday, May 15th, 2010 12:17 pm

I’ve uploaded some gif animations from the spritesheet, togheter with some mocups, and pretty soon some basic tile-art, at:

http://www.strangechair.se/?p=145

Edit: I’m to tired to go on, this will have to do.

http://www.strangechair.se/LDM18/Gfx.rar

Wormthing and Cow Head

Posted by (twitter: @mikekasprzak)
Saturday, May 15th, 2010 10:59 am

Random content for MiniLD18.

I’m just gonna draw stuff, and if somebody finds any of it useful, then great.

EDIT: Moved Wormthing below. I’m going to draw a bunch of front-on things, so they can go together in a game.

Cow Head

Cow Head

I don't know what the heck it is, but you're going to drink it.

I don't know what the heck it is, but you're going to drink it.


I-ma star!

I-ma star!


(more…)

COW: Cow On Wheel

Posted by
Saturday, May 15th, 2010 10:58 am

Need sleep, not a whole lot here but I’m sure it’s enough for someone’s epic. Apologies in advance. :)

http://www.shockedfrog.com/misc/flycow.png

Flying Cow Head

Posted by (twitter: @davidrlorentz)
Saturday, May 15th, 2010 9:42 am

head_big

Mini-LD 18 is GO

Posted by of Platymuus (twitter: @SpaceManiacX)
Friday, May 14th, 2010 7:09 pm

Your theme is…

Flying Cow Adventure

Good luck!

EDIT: If you’re stuck, feel free to forget the ‘adventure’ part and just make your graphics/games about Flying Cows.

Also, see the original post for details.

Submit Entries Here: http://www.ludumdare.com/compo/minild-18/

Mini-LD 18: Blind Date

Posted by of Platymuus (twitter: @SpaceManiacX)
Friday, May 7th, 2010 3:09 pm

Mini-LD 18: Blind Date is the weekend of May 14-16.

It’ll last a total of 48 hours, but with a twist – 24 will be graphics, and 24 will be code.

At 7:00 PM Pacific Time Friday I will reveal the actual theme theme, so you know what graphics to make and what kind of basecode to prepare.
When you have finished your graphics, write a blog post with the tag ‘blind date gfx’ and a link to your graphics.
At 7:00 PM Pacific Time Saturday I’ll assign everyone who submitted graphics the graphics of someone else.
Submit your game to the submission page when you’re done. Submissions will close 7:00 PM Pacific Time Sunday.

2D graphics: Format as png/jpeg as appropriate, as well as including source material (xcf, psd, svg)
3D graphics: Include 2D png/jpeg renderings as appropriate so those making 2D games will be able to use your graphics, a .obj, as well as source material (3DSMax file, other 3D file)

When you’re coding your game, feel free to convert the graphics to whatever format you need – bmp, packfile, whatever.
Minimal vector graphics (lines, arrows, suchlike) are fine, as well as grabbing fonts from wherever you need (but avoid using text for graphics)

Regarding audio: feel free to include audio in your graphics pack! However, it’s fine to make audio during the coding time.

Let’s hope this goes as planned, and everyone who makes graphics also manages to make a game! :D


All posts, images, and comments are owned by their creators.

[cache: storing page]