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Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Theme Voting!)
  • Ludum Dare 29 Compo (48 Hour+Solo+Scratch+Src) Begins: in 5 days, 11 hours, 37 minutes, 20 seconds
  • Ludum Dare 29 Jam (72 Hour+Teams OK+Relaxed) Begins: in 5 days, 11 hours, 37 minutes, 21 seconds
  • [ MiniLD 50 | Warmup Weekend April 19th-20th | Real World Gatherings | Ludum Deals | Wallpaper ]


    Archive for the ‘Announcements’ Category

    Steampunk clocktower binding of isaac for mobiles?

    Posted by
    Tuesday, December 17th, 2013 1:43 am

    Really was starting to doubt my team would finish in time, but at 3am on tuesday morning we did it!

    after a lot of team reshuffling we eventually got started saturday, coming up with a huge amount of ideas before settling on one that annoyed the least people, Something similar to binding of Isaac with you only get one chance/one gun/one bullet at a time/one weapon at a time etc.

    I started coding it up in unity, others started on music and assets

    By sunday night we were able to run about the clocktower, but had no enemies, UI or shooting. Although thanks to unity2D (which im new to) i was able to add particles, bloom, lighting effects etc within a few hours, from my previous experience(xna) that would of been at least a whole day by itself

    Monday we went non stop, coding from 6am until 3am, and artists creating assets until the very last minute!

    We ran into issues with the main player asset not looking 1armed, so we had to adapt the theme to meet the story instead. you only get one lord of the clocktower… when you win, you take over. This made a lot more sense when we thought the theme was “you can only HAVE one” as we read it wrong sometime on saturday :P

     

    Really happy with what we made, and I’m going to spend all week polishing it up, so that i can deploy it on iphone/itunes/android/google play this weekend.

    play the game here;

    http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=14588

     

    screenshot6

    Charity Button Challenge

    Posted by (twitter: @McFunkypants)
    Thursday, November 14th, 2013 3:31 pm

    Charity Game Jam II Turbo – Nov. 23-30 – www.charitygamejam.com

    (more…)

    Mini Ludum Dare #42 Announcement

    Posted by (twitter: @legacycrono)
    Saturday, May 18th, 2013 9:30 pm

    MiniLD42

    [ View Entries ]

    (more…)

    Johannesburg, South Africa. Real World Gathering

    Posted by (twitter: @@Ben_Myres)
    Monday, April 22nd, 2013 5:14 am

    Hey all,

    I’m happy to announce that we’ll be hosting a Ludum Dare Gathering at the University of the Witwatersrand Digital Arts building.

    There is parking and it is safe to leave your belongings at the venue overnight. Due to it being a university venue we can only keep the building open from 9AM till roughly 12PM on both Saturday and Sunday. Staying over is not supported, but we will keep the venue open for those who want to work till early/late. If you’re entering the competition we will keep the venue open till you upload at Monday 4AM Joburg time (the competition deadline).

    Unfortunately, we cannot use the venue on the Monday due to university classes, so jammers will have to work remotely till the Tuesday 4AM cut off time.

    For more info and a forum full of fellow South African game developers click here: http://makegamessa.com/discussion/558

    Otherwise, email me:    ben.myres@hotmail.com

    Hope to see you there!

    Hack-a-Jam Tonight!

    Posted by
    Friday, April 19th, 2013 2:26 pm

    Starting April 19, the 5th Hack-a-Jam Game Development Competition will begin!

    This competition is held every 2-4 months, and this is the approximate 1-year birthday. Because of this, I am offering a prize to the winning entry. This prize is free advertising (one month), on both of my main websites, which have decent traffic.

    What is the Hack-a-Jam?

    The Hack-a-Jam is a game development event/competition where you must create a game within a set amount of time. The time given in each competition varies, as it could take two days, four days, or even just 30 minutes. Different from other game jam events, the Hack-a-Jam uses a multiple-award system, meaning there is no “Overall Best Game”. This allows for us to give awards to the best games, and not make a decision between two games which are equally amazing. The theme will be a suggestion voted on from the community through many different voting sessions. Another thing you could do to win certain categories is make things such as dev logs, timelapses, etc. You can them post them or links to them in the Posting section of the Forums.

    What are some possible winning categories?

    Most Psychedelic Visuals
    Most Deaf People After Hearing The Game
    Most extra items (dev logs, etc.)
    Most Rage-free
    Most rage-induced
    Most Suggestive Content Without Crossing The Line
    Shortest Game
    Best themed
    Most Things On Screen Without Lag or Crash

    What are the rules?

    Since we are a laid back community, you could probably get away with most of these rules (except major ones, like turning in your entry a whole 24 hours late…). Here are what I would like the community to follow, however:

    1. All game content must be created within the set time. Note: You can use other music, placeholder graphics, etc. as long as you are allowed to!
    2. Your game is not required to follow the theme, but would greatly improve your chances of winning. Unless almost every other game is not following the theme, it is almost guaranteed that your game won’t win anything.
    3. You must work alone, and you must create everything included in the game.
    4. All game creation tools are permitted, such as Unity, GameMaker, Photoshop, Flash, Paint, etc.
    5. All external game extensions/DLLs are permitted. If you want to make it multiplayer (if you are using GameMaker), go ahead and use 39dll.

    You can visit our website at http://www.hack-a-jam.com/. From there, you will want to head over to the Posting section, and sign up for an account (you can use Google, Facebook, etc.). Good luck to everyone!

    5th Hack-a-Jam Is Tomorrow!

    Posted by
    Thursday, April 18th, 2013 7:38 pm

    Starting April 19, the 5th Hack-a-Jam Game Development Competition will begin!

    This competition is held every 2-4 months, and this is the approximate 1-year birthday. Because of this, I am offering a prize to the winning entry. This prize is free advertising (one month), on both of my main websites, which have decent traffic.

    What is the Hack-a-Jam?

    The Hack-a-Jam is a game development event/competition where you must create a game within a set amount of time. The time given in each competition varies, as it could take two days, four days, or even just 30 minutes. Different from other game jam events, the Hack-a-Jam uses a multiple-award system, meaning there is no “Overall Best Game”. This allows for us to give awards to the best games, and not make a decision between two games which are equally amazing. The theme will be a suggestion voted on from the community through many different voting sessions. Another thing you could do to win certain categories is make things such as dev logs, timelapses, etc. You can them post them or links to them in the Posting section of the Forums.

    What are some possible winning categories?

    Most Psychedelic Visuals
    Most Deaf People After Hearing The Game
    Most extra items (dev logs, etc.)
    Most Rage-free
    Most rage-induced
    Most Suggestive Content Without Crossing The Line
    Shortest Game
    Best themed
    Most Things On Screen Without Lag or Crash

    What are the rules?

    Since we are a laid back community, you could probably get away with most of these rules (except major ones, like turning in your entry a whole 24 hours late…). Here are what I would like the community to follow, however:

    1. All game content must be created within the set time. Note: You can use other music, placeholder graphics, etc. as long as you are allowed to!
    2. Your game is not required to follow the theme, but would greatly improve your chances of winning. Unless almost every other game is not following the theme, it is almost guaranteed that your game won’t win anything.
    3. You must work alone, and you must create everything included in the game.
    4. All game creation tools are permitted, such as Unity, GameMaker, Photoshop, Flash, Paint, etc.
    5. All external game extensions/DLLs are permitted. If you want to make it multiplayer (if you are using GameMaker), go ahead and use 39dll.

    You can visit our website at http://www.hack-a-jam.com/. From there, you will want to head over to the Posting section, and sign up for an account (you can use Google, Facebook, etc.). Good luck to everyone!

    Hack-a-Jam ON FRIDAY!

    Posted by
    Wednesday, April 17th, 2013 2:47 pm

    Starting April 19, the 5th Hack-a-Jam Game Development Competition will begin!

    This competition is held every 2-4 months, and this is the approximate 1-year birthday. Because of this, I am offering a prize to the winning entry. This prize is free advertising (one month), on both of my main websites, which have decent traffic.

    What is the Hack-a-Jam?

    The Hack-a-Jam is a game development event/competition where you must create a game within a set amount of time. The time given in each competition varies, as it could take two days, four days, or even just 30 minutes. Different from other game jam events, the Hack-a-Jam uses a multiple-award system, meaning there is no “Overall Best Game”. This allows for us to give awards to the best games, and not make a decision between two games which are equally amazing. The theme will be a suggestion voted on from the community through many different voting sessions. Another thing you could do to win certain categories is make things such as dev logs, timelapses, etc. You can them post them or links to them in the Posting section of the Forums.

    What are some possible winning categories?

    Most Psychedelic Visuals
    Most Deaf People After Hearing The Game
    Most extra items (dev logs, etc.)
    Most Rage-free
    Most rage-induced
    Most Suggestive Content Without Crossing The Line
    Shortest Game
    Best themed
    Most Things On Screen Without Lag or Crash

    What are the rules?

    Since we are a laid back community, you could probably get away with most of these rules (except major ones, like turning in your entry a whole 24 hours late…). Here are what I would like the community to follow, however:

    1. All game content must be created within the set time. Note: You can use other music, placeholder graphics, etc. as long as you are allowed to!
    2. Your game is not required to follow the theme, but would greatly improve your chances of winning. Unless almost every other game is not following the theme, it is almost guaranteed that your game won’t win anything.
    3. You must work alone, and you must create everything included in the game.
    4. All game creation tools are permitted, such as Unity, GameMaker, Photoshop, Flash, Paint, etc.
    5. All external game extensions/DLLs are permitted. If you want to make it multiplayer (if you are using GameMaker), go ahead and use 39dll.

    You can visit our website at http://www.hack-a-jam.com/. From there, you will want to head over to the Posting section, and sign up for an account (you can use Google, Facebook, etc.). Good luck to everyone!

    Hack-a-Jam Game Competition in ONE WEEK!

    Posted by
    Friday, April 12th, 2013 4:19 pm

    Starting April 19, the 5th Hack-a-Jam Game Development Competition will begin!

    This competition is held every 2-4 months, and this is the approximate 1-year birthday. Because of this, I am offering a prize to the winning entry. This prize is free advertising (one month), on both of my main websites, which have decent traffic.

    What is the Hack-a-Jam?

    The Hack-a-Jam is a game development event/competition where you must create a game within a set amount of time. The time given in each competition varies, as it could take two days, four days, or even just 30 minutes. Different from other game jam events, the Hack-a-Jam uses a multiple-award system, meaning there is no “Overall Best Game”. This allows for us to give awards to the best games, and not make a decision between two games which are equally amazing. The theme will be a suggestion voted on from the community through many different voting sessions. Another thing you could do to win certain categories is make things such as dev logs, timelapses, etc. You can them post them or links to them in the Posting section of the Forums.

    What are some possible winning categories?

    Most Psychedelic Visuals
    Most Deaf People After Hearing The Game
    Most extra items (dev logs, etc.)
    Most Rage-free
    Most rage-induced
    Most Suggestive Content Without Crossing The Line
    Shortest Game
    Best themed
    Most Things On Screen Without Lag or Crash

    What are the rules?

    Since we are a laid back community, you could probably get away with most of these rules (except major ones, like turning in your entry a whole 24 hours late…). Here are what I would like the community to follow, however:

    1. All game content must be created within the set time. Note: You can use other music, placeholder graphics, etc. as long as you are allowed to!
    2. Your game is not required to follow the theme, but would greatly improve your chances of winning. Unless almost every other game is not following the theme, it is almost guaranteed that your game won’t win anything.
    3. You must work alone, and you must create everything included in the game.
    4. All game creation tools are permitted, such as Unity, GameMaker, Photoshop, Flash, Paint, etc.
    5. All external game extensions/DLLs are permitted. If you want to make it multiplayer (if you are using GameMaker), go ahead and use 39dll.

    You can visit our website at http://www.hack-a-jam.com/. From there, you will want to head over to the Posting section, and sign up for an account (you can use Google, Facebook, etc.). Good luck to everyone!

    Hack-a-Jam Competition In 10 Days!

    Posted by
    Monday, April 8th, 2013 5:40 pm

    Starting April 19, the 5th Hack-a-Jam Game Development Competition will begin!

    This competition is held every 2-4 months, and this is the approximate 1-year birthday. Because of this, I am offering a prize to the winning entry. This prize is free advertising (one month), on both of my main websites, which have decent traffic.

    What is the Hack-a-Jam?

    The Hack-a-Jam is a game development event/competition where you must create a game within a set amount of time. The time given in each competition varies, as it could take two days, four days, or even just 30 minutes. Different from other game jam events, the Hack-a-Jam uses a multiple-award system, meaning there is no “Overall Best Game”. This allows for us to give awards to the best games, and not make a decision between two games which are equally amazing. The theme will be a suggestion voted on from the community through many different voting sessions. Another thing you could do to win certain categories is make things such as dev logs, timelapses, etc. You can them post them or links to them in the Posting section of the Forums.

    What are some possible winning categories?

    Most Psychedelic Visuals
    Most Deaf People After Hearing The Game
    Most extra items (dev logs, etc.)
    Most Rage-free
    Most rage-induced
    Most Suggestive Content Without Crossing The Line
    Shortest Game
    Best themed
    Most Things On Screen Without Lag or Crash

    What are the rules?

    Since we are a laid back community, you could probably get away with most of these rules (except major ones, like turning in your entry a whole 24 hours late…). Here are what I would like the community to follow, however:

    1. All game content must be created within the set time. Note: You can use other music, placeholder graphics, etc. as long as you are allowed to!
    2. Your game is not required to follow the theme, but would greatly improve your chances of winning. Unless almost every other game is not following the theme, it is almost guaranteed that your game won’t win anything.
    3. You must work alone, and you must create everything included in the game.
    4. All game creation tools are permitted, such as Unity, GameMaker, Photoshop, Flash, Paint, etc.
    5. All external game extensions/DLLs are permitted. If you want to make it multiplayer (if you are using GameMaker), go ahead and use 39dll.

    You can visit our website at http://www.hack-a-jam.com/. From there, you will want to head over to the Posting section, and sign up for an account (you can use Google, Facebook, etc.). Good luck to everyone!

    Jam Over!

    Posted by
    Tuesday, February 5th, 2013 11:53 pm

    And that’s a wrap folks!

    Honestly that’s the most fun I’ve had in a jam in a while. Even if I had a few problems and unforseen hiccups along the way. I was able to finish a jam game on time! (the universe must be getting ready to collapse in on itself, prepare your souls)

    And to top it off, at least 11 (not counting myself) of you submitted a game! I only expected 1 or 2, not 11! Especially since, due to circumstances, the original jam starter guy couldn’t finish. But I’m surprised that we got so many games! This has really been a pleasure!

    You may check out all the submissions here:

    http://www.ludumdare.com/compo/cra-jam/?action=preview

    Submitters:

    woneill

    Lianne Booton

    Spelchan

    cmjd

    dualryan

    netgrind

    Finnegan2100

    Businessman

    tony.pe

    Sgt Squirrelly

    DamianSommer

    Myself: xhunterko

    Special  Thanks to:

    mikebithell

    Pov

    David S. Gallant

    Don’t forget to play and rate the games! Careful, some might be NSFW! And don’t forget to help the guy who made the game that started this all out by buying it here: http://www.davidsgallant.com/igtced.html And don’t forget to vote yes on Greenlight here: http://steamcommunity.com/sharedfiles/filedetails/?id=116321868

    Great jobs everyone and thank you again!

     

    http://www.ludumdare.com/compo/cra-jam/?action=preview

    One Game A Month

    Posted by (twitter: @McFunkypants)
    Thursday, January 3rd, 2013 7:46 pm

    One Game A Month

    I’d like to welcome you all to join ONE GAME A MONTH – over 2500 gamedevs have already signed up for this ad-free, noncommercial, “gamedev gamification” site where making games earns you XP, levelups and achievement awards. Bring your career to the next level. This isn’t a game jam: we NEED game jams like Ludum Dare to pull it off. We’d love to have you post any games you make for LD48 compos in 2013. Good luck and have fun!
    IRC | Reddit | GitHub | Kong | FGL | Google+ | @OneGameAMonth | #1GAM | YouTube

    so far……. 60 Second BAD BOY!!

    Posted by
    Sunday, December 16th, 2012 8:48 am

    lev1to4

    Hack-a-Jam Starts Tonight

    Posted by
    Friday, December 7th, 2012 2:43 pm

    Ready up! In less than two hours, the Hack-a-Jam theme will be announced, and you will have 48 hours to create your game.

    To join, you must create an account in the Posting section of the website, and then start posting! Note: All posts have been deleted since the last Hack-a-Jam, so that is why only I have posts there. However, I do encourage you to become social in the forums and ask questions.

    The Hack-a-Jam is a regular game development competition/jam where you must create a game within a set amount of time. However, it is not like any other gaming competition/jam. In the Hack-a-Jam, there is an infinite amount of winning categories, and no overall winner. While winners still must have superb games to win, there are no set winning categories, and there will always be multiple winners. Also, the theme will be voted on by the community, after they are submitted in the forums (Posting section) under the topic Theme Posting, in the Rules and Announcements forum.

    To prove how unique the winning categories are, these are previous winning categories and other possible categories:

    Most Psychedelic Visuals
    Most Deaf People After Hearing The Game
    Most Angry Bongos Involved
    Most Rage-free
    Most rage-induced
    Most Suggestive Content Without Crossing The Line
    Shortest Functional Game
    Most Random and/or Annoying Sound When Picking Things Up
    Most Things On Screen Without Lag or Crash

    Like most game development competitions, there are rules, however, the rules here are more laid back and simple:

    1. All game content must be created within the set time. Note: You can use other music, placeholder graphics, etc. as long as you are allowed to!
    2. Your game is not required to follow the theme, but would greatly improve your chances of winning. Unless almost every other game is not following the theme, it is almost guaranteed that your game won’t win anything.
    3. You must work alone, and you must create everything included in the game.
    4. All game creation tools are permitted, such as GameMaker, Photoshop, Flash, Paint, etc.
    5. All game extensions/DLLs are permitted. If you want to make it multiplayer (if you are using GameMaker), go ahead and use 39dll.

    What do the winners get?

    The winners will have the opportunity to post a message on the Hack-a-Jam website itself, whether it be something random and funny, like “I LOVE banana chicken pancakes”, or an advertisement such as “Play my new game TODAY!”. The winners will also get badges to show off to their friends and the gaming community.

    The official 4th Hack-a-Jam starts very soon, so ready up, create an account, and then start developing!

    Hack-a-Jam is TOMORROW!

    Posted by
    Thursday, December 6th, 2012 7:51 am

    Ready up! The Hack-a-Jam is back, and starting tomorrow!!

    To join, you must create an account in the Posting section of the website, and then start posting! Note: All posts have been deleted since the last Hack-a-Jam, so that is why only I have posts there. However, I do encourage you to become social in the forums and ask questions.

    The Hack-a-Jam is a regular game development competition/jam where you must create a game within a set amount of time. However, it is not like any other gaming competition/jam. In the Hack-a-Jam, there is an infinite amount of winning categories, and no overall winner. While winners still must have superb games to win, there are no set winning categories, and there will always be multiple winners. Also, the theme will be voted on by the community, after they are submitted in the forums (Posting section) under the topic Theme Posting, in the Rules and Announcements forum.

    To prove how unique the winning categories are, these are previous winning categories and other possible categories:

    Most Psychedelic Visuals
    Most Deaf People After Hearing The Game
    Most Angry Bongos Involved
    Most Rage-free
    Most rage-induced
    Most Suggestive Content Without Crossing The Line
    Shortest Functional Game
    Most Random and/or Annoying Sound When Picking Things Up
    Most Things On Screen Without Lag or Crash

    Like most game development competitions, there are rules, however, the rules here are more laid back and simple:

    1. All game content must be created within the set time. Note: You can use other music, placeholder graphics, etc. as long as you are allowed to!
    2. Your game is not required to follow the theme, but would greatly improve your chances of winning. Unless almost every other game is not following the theme, it is almost guaranteed that your game won’t win anything.
    3. You must work alone, and you must create everything included in the game.
    4. All game creation tools are permitted, such as GameMaker, Photoshop, Flash, Paint, etc.
    5. All game extensions/DLLs are permitted. If you want to make it multiplayer (if you are using GameMaker), go ahead and use 39dll.

    What do the winners get?

    The winners will have the opportunity to post a message on the Hack-a-Jam website itself, whether it be something random and funny, like “I LOVE banana chicken pancakes”, or an advertisement such as “Play my new game TODAY!”. The winners will also get badges to show off to their friends and the gaming community.

    The official 4th Hack-a-Jam starts tomorrow (Friday), so ready up for a double game jam week (if you are joining to Ludum Dare too next week)!


    All posts, images, and comments are owned by their creators.

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