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Thanks for making Ludum Dare 26 AWESOME! See you in August!

Ludum Dare 26 — April 26-29th, 2013
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About Draknek (twitter: @draknek)

My name is Alan Hazelden and I make games. You can see more of them at my website Draknek.org.

My Ludum Dare games:
Robo-Jimmy and the Bouncy Adventure of Doom (Ludum Dare 14: Advancing Wall of Doom)
F = ma (Ludum Dare 15: Caverns)
Topsy Turvy (Ludum Dare 16: Exploration)
108 seconds of loneliness (Ludum Dare 17: Islands)
Super Collide-Em-Up (Ludum Dare 18: Enemies as Weapons)
Dinosaur Dance-Off (Ludum Dare 19: Discovery)
Legend of Parasite (Ludum Dare 20: It’s Dangerous to go Alone! Take this!)
Not the Sharpest Sword in the Box (Ludum Dare 21: Escape)
By Your Side (Ludum Dare 22: Alone)
Dr. Biology's Educational Game (Ludum Dare 23: Tiny World)

Entries

 
Ludum Dare 25
 
Ludum Dare 23
 
Ludum Dare 22
 
Ludum Dare 21
 
Ludum Dare 20
 
MiniLD 24
 
Ludum Dare 19
 
Ludum Dare 18
 
Ludum Dare 17
 
Ludum Dare 16
 
Ludum Dare 15
 

Draknek's Trophies

Archive for the ‘LD #15 – Caverns – 2009’ Category

“F = ma” timelapse

Posted by (twitter: @draknek)
Monday, August 31st, 2009 12:41 pm

Viewable here:
http://www.youtube.com/watch?v=oKdPC42_F3Q

All done

Posted by (twitter: @draknek)
Sunday, August 30th, 2009 8:48 pm

screenshot2

And that’s that. It ended up… not as polished as it could have been. As is always the way. I would have liked to have got a variety of weapons and some different aliens in there. As it is, I threw in the smaller enemies literally at the last minute so I don’t really know how difficult it is.

Play in browser here.

New name, new cave

Posted by (twitter: @draknek)
Sunday, August 30th, 2009 9:13 am

screenshot

Working title is now “F equals ma”.

I wasn’t too happy with the square cave that I had going before, so I’ve replaced it with a randomly generated cave system. Now I just need some reason to explore.

Play in browser here.

End of the first day

Posted by (twitter: @draknek)
Saturday, August 29th, 2009 4:55 pm

Spaceman Jimmy has been stranded inside an asteroid! He is quickly discovering how inconvenient zero gravity is.

Shoot the aliens before they hug you to death! (Disclaimer: death may not actually occur.)

Play in browser here.

My cave is very square at the moment. I want to implement some cool per-pixel collision detection on the cave walls, but Box2D won’t let me do that and I’m not going to let myself reimplement a physics engine.

Making a start

Posted by (twitter: @draknek)
Saturday, August 29th, 2009 2:22 am

Just got up; have a vague idea.

Tentative title: “Space Caves”

Going to use Flash, probably with a Box2D library.


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