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    About thedaian

    Entries

     
    Ludum Dare 26
     
    Ludum Dare 24
     
    MiniLD #16
     
     

    thedaian's Trophies

    The M.C. Escher Award For "Logical" Maze Design
    Awarded by Hamumu
    on August 22, 2008
    The Insane IRC QuestMaster Award
    Awarded by edwardoka
    on August 18, 2008
    The D&D IRC of Awesomeness Award
    Awarded by keeyai
    on August 18, 2008
    The It\'s A Trap Award
    Awarded by edwardoka
    on August 11, 2008
    The Phattest Rhyme Award
    Awarded by SteelGolem
    on April 24, 2008

    Ratings

    OveFunInnThePolGraAudHumTecFooJouTim
    1112121
    22242322
    32442
    3333334
    2223242
    332331424
    11121214
    33243423
    333221143
    22242332
    34443532
    344531521
    22232222
    3324352
    2223113
    33442523
    23132413
    3313332
    3324243
    44344432
    2.552.652.353.402.30--3.752.16-2.64-

    Endurion says ...

    Well, you did provide a screenshot after all :)

    Edge says ...

    I draw a map of level 3, but it made no sense to me...? Anyway got though by trying out all choices.

    Notch says ...

    God, level 3 was confusing. Heh.

    matrin says ...

    Love the humor.

    edwardoka says ...

    Hooray for PHP mazes!
    I thought that level 3 was one of those loops that you play through until you realise it\'s a hoax...

    nilsf says ...

    I managed to find two endings. It was quite funny to read but not much fun to play.

    Codexus says ...

    Multiple choice game, mmmm

    Morre says ...

    Pretty fun, although gets a bit annoying at times :)
    After first attempt:
    Can it actually be completed? If so, I'm stuck on floor three.
    Second attempt, after talking to the author:
    Yes, it can be completed. I was close :)
    No graphics or sound, naturally.

    Hamumu says ...

    As text adventures go, it wasn't much of an adventure... more of a book where you click "Next Page" a lot. I mean, there were a few choices, but not many! Until level 3, of course, where I randomly clicked for ten minutes until I hit the stairs up. Seemed remarkably silly how it would just keep closing off everything behind you. Especially in the secret passage, where for no reason at all, you always only had the option to go forward.

    Now I wish I had done a PHP text adventure though. Would've been fun to make.

    jolle says ...

    I'm an owl. Yay?

    Second try... Random option selection maze completion for the win.

    Funny game.

    Deepflame says ...

    Wrestle level 3.

    Interesting approach. :)

    DrPetter says ...

    Power to the text adventures!

    pansapiens says ...

    Entertaining, quite humorous, particularly for fans of interactive fiction.

    Archive for the ‘LD #12 – The Tower – 2008’ Category

    Text Game – Afterwards

    Posted by
    Friday, August 22nd, 2008 11:36 am

    Post mortem, thoughts on things, etc. This post is mostly just going to be me rambling about my game, and this particular Ludum Dare. Basically, I didn’t really like the theme. Sure, it’s not a bad theme, really, but I couldn’t think of anything original to do. My ideas pretty much went from “Climb the Tower” to “Tower Defense” to “Build a Tower”, and back. Honestly, both styles of games would be pretty cliche, and I didn’t really want to do that. I figured there’d be plenty of other games with these basic rules, and I was right. That said, there were plenty of awesome and inventive games made too, and games that took these ideas and turned them on their head. Congratulations to everyone who submitted a fully fleshed out game, and good job to those who worked all weekend. I am not one of those people. (Rest of this, plus solution to level 3 after the more.. link

    (more…)

    6hour game: Part 3

    Posted by
    Sunday, August 10th, 2008 4:02 pm

    Final

    Well, I finished with about 3 hours left, meaning I made the game in about 3 hours.  However, it’s not much of a game, and it’s somewhat unconventional for LD, since it’s a web based choose your own adventure.  A screenshot would be pointless because of this.  Sorry everyone who demands a screenshot.

    The game itself can be found here.  I have included the source code, as well as the backend tool used to create the content here, so you too can make your own adventures.  An important note, though, is that you’ll have to have a webserver with MySQL, and PEAR::DB installed.  Additionally, the tool is NOT secure, and should NOT be used on a live server.  As always, use at your own risk.

    6hour game: Part 2

    Posted by
    Sunday, August 10th, 2008 2:25 pm

    About an hour and a half in, and I’ve got the engine working, and am now creating content for my game.  I’ve got a lovely ‘map editor’ working, which took more time than the engine.  The title will probably be “Enter the Tower”

    6hour game

    Posted by
    Sunday, August 10th, 2008 1:10 pm

    With about 6 hours left, I decided to make a game.  A simple game, a game that will likely not win.  But hey, hopefully it’ll be fun to play.

    Clean Room

    Posted by
    Friday, August 8th, 2008 6:52 am

    In case anyone asks, not my workspace.


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